Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hilian69
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 276L
1,495 Elo+
Solo
Ganesha
Ganesha
KUSHnKOFFE
Ganesha
Level 53
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 46L
1,344 Elo+
Solo
Jing Wei
Jing Wei
endless-quirk
Jing Wei
Level 101
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 14L
1,518 Elo+
Solo
Bastet
Bastet
x MOMENTAI x
Bastet
Level 153
God Stats
7W - 4L
1,631 SR
Queue Stats
253W - 278L
1,445 Elo+
Party 1
Team Averages
Level 123
1,452 SR
1,461 Elo+

VS

Team Averages
Level 164
1,475 SR
1,451 Elo+
Ra
Ra
Athena10112
Ra
Level 205
God Stats
4W - 6L
1,217 SR
Queue Stats
860W - 837L
1,498 Elo+
Solo
Hera
Hera
ItsMeBerzerk
Hera
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,391 Elo+
Party 2
Neith
Neith
NYKINGB
Neith
Level 146
God Stats
4W - 5L
1,391 SR
Queue Stats
442W - 438L
1,432 Elo+
Party 3
Nike
Nike
PoOkYjOhNsOn
Nike
Level 243
God Stats
9W - 4L
1,767 SR
Queue Stats
865W - 883L
1,477 Elo+
Party 3
Apollo
Apollo
ROMPEDD
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 4 / 1
7,829
652
4,142
15,735
16,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Hilian69
Neith
13
1 / 5 / 1
7,641
637
10,438
12,468
5,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
KUSHnKOFFE
Ganesha
13
0 / 9 / 4
7,337
611
2,655
18,511
11,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
endless-quirk
Jing Wei
14
0 / 6 / 3
7,563
630
6,112
14,544
7,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
15
2 / 6 / 3
8,134
678
15,114
14,570
7,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 16
10,336
861
14,141
11,053
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 1 / 16
10,557
880
17,192
7,694
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
NYKINGB
Neith
17
5 / 1 / 19
10,052
838
12,049
11,099
5,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
3 / 2 / 26
9,681
807
13,443
18,512
17,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ROMPEDD
Apollo
17
7 / 1 / 16
10,148
846
13,872
13,639
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
123
4
Kills
30
30
Deaths
7
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
W
8
2
16
8
L
Neith
Hilian69
Neith
1
5
1
0.3
W
7
1
16
15
L
Ganesha
KUSHnKOFFE
Ganesha
0
9
4
0.22
W
Neith
NYKINGB
Neith
5
1
19
14.5
W
3
2
26
8
W
Apollo
ROMPEDD
Apollo
7
1
16
15
L
Jing Wei
endless-quirk
Jing Wei
0
6
3
0.25
L
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
70,697
75,828
Taken
61,997
47,701
Mitigated
40,240
23,420
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,142
122
8,749
5,725
15,735
16,671
0
8,489
7,246
10,682
0
W
14,141
333
10,007
4,337
11,053
6,121
1,842
1,167
9,886
34,788
0
L
Neith
Hilian69
Neith
10,438
216
1,145
2,487
12,468
5,563
0
3,778
8,607
0
22,840
W
17,192
2,725
463
1,012
7,694
3,650
1,921
697
6,997
27,646
0
L
Ganesha
KUSHnKOFFE
Ganesha
2,655
143
1,044
1,131
18,511
11,213
0
7,713
10,631
5,546
0
W
Neith
NYKINGB
Neith
12,049
4,646
354
2,653
11,099
5,720
2,001
807
10,292
0
22,707
W
13,443
538
1,579
3,307
18,512
17,677
507
2,755
15,543
0
24,571
W
Apollo
ROMPEDD
Apollo
13,872
8,015
240
3,609
13,639
7,072
1,840
1,371
12,268
0
26,693
L
Jing Wei
endless-quirk
Jing Wei
6,112
3,855
434
302
14,544
7,087
0
5,775
8,637
0
19,138
L
Bastet
15,114
1,935
976
1,427
14,570
7,167
0
5,196
9,374
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
50,774
98
Minions Killed
180
0
Camps Cleared
0
964,451
Distance Traveled
1,086,813
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,829
652
17
1
0
201,074
4
W
Ra
10,336
861
56
5
0
215,746
0
L
Neith
7,641
637
30
3
0
181,279
0
W
Hera
10,557
880
37
3
0
210,599
0
L
Ganesha
7,337
611
0
0
0
168,411
0
W
Neith
10,052
838
30
3
0
214,206
0
W
Nike
9,681
807
20
2
0
228,964
0
W
Apollo
10,148
846
37
3
0
217,298
0
L
Jing Wei
7,563
630
38
3
0
190,152
0
L
Bastet
8,134
678
13
1
0
223,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role