Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
LIMAL
King Arthur
Level 191
God Stats
1W - 2L
1,193 SR
Queue Stats
64W - 45L
1,711 Elo+
Party 2
Persephone
Persephone
Noor-Ul
Persephone
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 63L
1,509 Elo+
Party 3
Set
Set
iTypein
Set
Level 158
God Stats
3W - 1L
1,632 SR
Queue Stats
120W - 108L
1,680 Elo+
Party 2
Team Averages
Level 154
1,465 SR
1,580 Elo+

VS

Team Averages
Level 150
1,573 SR
1,542 Elo+
Tiamat
Tiamat
 
Tiamat
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sil3ntShoot3r
Loki
Level 186
God Stats
2W - 3L
1,239 SR
Queue Stats
140W - 132L
1,522 Elo+
Party 1
Izanami
Izanami
Woodcutting99
Izanami
Level 127
God Stats
3W - 3L
1,744 SR
Queue Stats
143W - 138L
1,610 Elo+
Solo
Hercules
Hercules
willyderpyderp
Hercules
Level 158
God Stats
7W - 8L
1,881 SR
Queue Stats
357W - 330L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
2 / 1 / 0
3,761
752
2,331
5,387
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
5
0 / 3 / 1
3,226
645
1,860
4,938
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
LIMAL
King Arthur
8
0 / 0 / 0
4,297
859
1,336
2,861
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
Noor-Ul
Persephone
6
0 / 1 / 2
3,767
753
1,020
2,278
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
7
1 / 0 / 0
3,967
793
2,714
5,384
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 1 / 0
3,385
677
1,637
3,134
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
 
Gilgamesh
4
0 / 0 / 0
2,878
576
206
1,828
793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 0
3,586
717
867
5,007
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
7
2 / 1 / 2
4,443
889
3,629
3,626
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
6
3 / 0 / 1
4,459
892
3,439
4,549
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
0
2
W
Freya
 
Freya
0
3
1
0.17
L
Tiamat
 
Tiamat
0
1
0
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
King Arthur
LIMAL
King Arthur
0
0
0
0
W
Persephone
Noor-Ul
Persephone
0
1
2
1
L
0
1
0
0
L
Izanami
2
1
2
3
W
Set
1
0
0
1
L
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
9,778
20,848
Taken
18,144
8,462
Mitigated
7,662
6,828
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,331
468
17
2,384
5,387
3,166
0
167
5,220
0
12,802
W
Freya
 
Freya
1,860
641
57
1,231
4,938
1,300
0
0
4,938
8,611
0
L
Tiamat
 
Tiamat
1,637
215
0
1,051
3,134
1,651
0
537
2,597
17,228
0
L
Gilgamesh
 
Gilgamesh
206
49
0
1,096
1,828
793
0
0
1,828
0
5,820
W
King Arthur
LIMAL
King Arthur
1,336
211
0
1,047
2,861
1,022
0
0
2,793
0
27,914
W
Persephone
Noor-Ul
Persephone
1,020
106
0
912
2,278
583
0
337
1,935
13,047
0
L
867
0
0
2,066
5,007
1,407
0
235
4,772
0
18,592
L
Izanami
3,629
2,712
0
809
3,626
1,076
500
1,173
2,243
0
33,717
W
Set
2,714
734
0
1,180
5,384
2,391
0
1,133
4,251
0
27,857
L
Hercules
3,439
1,227
0
2,059
4,549
2,735
0
581
3,824
0
9,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,018
Gold Earned
18,751
162
Minions Killed
155
0
Camps Cleared
0
610,640
Distance Traveled
512,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,761
752
16
3
0
124,481
0
W
Freya
3,226
645
14
3
0
120,276
0
L
Tiamat
3,385
677
41
8
0
111,215
0
L
Gilgamesh
2,878
576
5
1
0
55,160
0
W
King Arthur
4,297
859
51
10
0
124,016
0
W
Persephone
3,767
753
32
6
0
110,063
0
L
Loki
3,586
717
40
8
0
133,305
0
L
Izanami
4,443
889
58
12
0
100,843
0
W
Set
3,967
793
49
10
0
131,804
0
L
Hercules
4,459
892
11
2
0
111,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role