Player Matchup

Yu Huang
Yu Huang
DriftingPetal
Yu Huang
Level 86
God Stats
6W - 2L
1,787 SR
Queue Stats
225W - 209L
1,433 Elo+
Party 1
Kali
Kali
Econn2001
Kali
Level 28
God Stats
10W - 11L
1,717 SR
Queue Stats
38W - 40L
1,542 Elo+
Party 1
Horus
Horus
Ryan_Heissler
Horus
Level 84
God Stats
149W - 108L
1,569 SR
Queue Stats
495W - 482L
1,503 Elo+
Solo
Sol
Sol
TealTiru
Sol
Level 123
God Stats
9W - 2L
1,478 SR
Queue Stats
527W - 508L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
sanguinesmite
Guan Yu
Level 83
God Stats
3W - 10L
1,418 SR
Queue Stats
319W - 413L
1,425 Elo+
Party 1
Team Averages
Level 81
1,594 SR
1,478 Elo+

VS

Team Averages
Level 91
1,558 SR
1,510 Elo+
Xbalanque
Xbalanque
GotGotGot
Xbalanque
Level 69
God Stats
18W - 9L
1,730 SR
Queue Stats
29W - 26L
1,492 Elo+
Party 2
Anubis
Anubis
MihoBtw
Anubis
Level 99
God Stats
11W - 11L
1,303 SR
Queue Stats
276W - 201L
1,566 Elo+
Solo
Ymir
Ymir
NeonNinja53
Ymir
Level 65
God Stats
4W - 2L
1,587 SR
Queue Stats
43W - 46L
1,507 Elo+
Party 2
Thanatos
Thanatos
Vezby I
Thanatos
Level 107
God Stats
0W - 4L
1,326 SR
Queue Stats
613W - 615L
1,532 Elo+
Solo
Shiva
Shiva
supe_killer
Shiva
Level 115
God Stats
2W - 1L
1,842 SR
Queue Stats
94W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DriftingPetal
Yu Huang
15
3 / 0 / 2
8,976
561
8,733
7,870
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
16
4 / 4 / 4
9,498
594
8,741
17,252
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 5
8,189
512
6,612
10,383
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
0 / 1 / 1
8,970
561
8,333
9,192
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
13
1 / 1 / 0
7,866
492
5,669
13,276
13,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GotGotGot
Xbalanque
15
1 / 0 / 0
8,088
506
6,590
11,682
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
MihoBtw
Anubis
15
4 / 4 / 1
8,983
561
9,898
13,905
6,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 1
7,402
463
4,172
13,090
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Vezby I
Thanatos
11
1 / 4 / 1
6,996
437
3,682
12,089
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 0
6,156
385
2,472
5,309
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
6
6
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DriftingPetal
Yu Huang
3
0
2
4
W
Kali
4
4
4
1.5
L
Xbalanque
GotGotGot
Xbalanque
1
0
0
1
L
Anubis
MihoBtw
Anubis
4
4
1
1.13
L
0
1
1
0.5
W
2
0
5
4.5
W
0
1
1
0.5
L
Thanatos
Vezby I
Thanatos
1
4
1
0.38
W
Guan Yu
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
26,814
57,973
Taken
56,075
36,560
Mitigated
29,913
23,933
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DriftingPetal
Yu Huang
8,733
458
85
3,301
7,870
2,833
244
3,422
4,448
76,170
0
W
Kali
8,741
4,416
0
4,389
17,252
8,170
484
4,320
12,932
0
76,330
L
Xbalanque
GotGotGot
Xbalanque
6,590
3,417
0
5,642
11,682
5,461
0
6,367
4,885
0
74,403
L
Anubis
MihoBtw
Anubis
9,898
253
0
5,274
13,905
6,218
0
5,005
8,900
75,247
0
L
4,172
1,227
0
3,282
13,090
11,951
0
3,473
9,317
27,792
0
W
6,612
2,412
874
5,026
10,383
9,128
219
3,035
7,348
1,983
19,713
W
8,333
2,376
0
4,777
9,192
3,125
793
172
9,020
81,228
0
L
Thanatos
Vezby I
Thanatos
3,682
1,173
0
5,312
12,089
4,647
0
2,311
9,734
0
43,772
W
Guan Yu
5,669
1,623
240
5,241
13,276
13,304
172
3,121
10,155
0
43,643
L
2,472
1,099
0
865
5,309
1,636
0
0
5,309
0
23,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
37,625
446
Minions Killed
408
0
Camps Cleared
0
1,701,999
Distance Traveled
1,368,471
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,976
561
142
9
0
323,036
2
W
Kali
9,498
594
95
6
0
373,590
0
L
Xbalanque
8,088
506
134
8
0
326,348
0
L
Anubis
8,983
561
132
8
0
288,891
1
L
Ymir
7,402
463
41
3
0
327,702
0
W
Horus
8,189
512
16
1
0
351,451
5
W
Sol
8,970
561
145
9
0
316,419
8
L
Thanatos
6,996
437
63
4
0
301,653
2
W
Guan Yu
7,866
492
48
3
0
337,503
0
L
Shiva
6,156
385
38
2
0
123,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role