Player Matchup

Yemoja
Yemoja
ArchGhoulKen
Yemoja
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 92L
1,468 Elo+
Party 1
Raijin
Raijin
BBandB
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
FxRGaming
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,213 Elo+
Party 2
Chaac
Chaac
dehNyle
Chaac
Level 125
God Stats
2W - 1L
1,507 SR
Queue Stats
36W - 36L
1,531 Elo+
Party 2
Ares
Ares
wolverine2223
Ares
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 93L
1,495 Elo+
Party 1
Team Averages
Level 83
1,501 SR
1,384 Elo+

VS

Team Averages
Level 128
1,548 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BPGxTOOxEASY
Arachne
Level 129
God Stats
0W - 3L
1,279 SR
Queue Stats
206W - 215L
1,511 Elo+
Solo
Yemoja
Yemoja
MasterZe123
Yemoja
Level 126
God Stats
3W - 2L
1,601 SR
Queue Stats
122W - 120L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
Level 127
God Stats
8W - 5L
1,785 SR
Queue Stats
241W - 243L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
Zneiik
Baba Yaga
Level 120
God Stats
3W - 4L
1,575 SR
Queue Stats
318W - 336L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 10
8,021
802
1,167
5,162
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
BBandB
Raijin
18
10 / 1 / 5
10,183
1,018
23,588
11,660
7,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
FxRGaming
Nu Wa
13
0 / 3 / 9
7,487
749
8,657
12,127
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
dehNyle
Chaac
13
1 / 1 / 13
7,608
761
9,595
13,606
10,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 12
8,415
842
6,249
10,437
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 3 / 4
7,751
775
9,166
8,570
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
BPGxTOOxEASY
Arachne
11
2 / 5 / 2
6,781
678
4,290
11,511
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
12
0 / 2 / 5
7,059
706
3,348
10,365
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
14
2 / 3 / 4
7,599
760
11,285
11,375
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Zneiik
Baba Yaga
14
0 / 2 / 7
7,312
731
15,365
9,934
5,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
15
Kills
7
7
Deaths
15
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
4
1.67
W
Yemoja
1
1
10
6
W
Raijin
BBandB
Raijin
10
1
5
12.5
L
Arachne
BPGxTOOxEASY
Arachne
2
5
2
0.6
W
Nu Wa
FxRGaming
Nu Wa
0
3
9
1.5
L
Yemoja
0
2
5
1.25
L
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
2
3
4
1.33
L
Baba Yaga
Zneiik
Baba Yaga
0
2
7
1.75
W
Chaac
dehNyle
Chaac
1
1
13
7.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,256
Damage
43,454
52,992
Taken
51,755
38,475
Mitigated
32,949
28,048
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,166
1,851
2,465
1,860
8,570
3,770
0
7,014
1,556
21,021
0
W
Yemoja
1,167
460
14,001
1,652
5,162
4,686
62
3,422
1,699
4,232
0
W
Raijin
BBandB
Raijin
23,588
1,636
872
3,176
11,660
7,196
184
5,928
5,705
51,252
0
L
Arachne
BPGxTOOxEASY
Arachne
4,290
2,385
614
1,744
11,511
10,644
0
7,191
4,320
0
8,173
W
Nu Wa
FxRGaming
Nu Wa
8,657
1,092
584
1,719
12,127
4,984
1,048
6,111
5,929
25,284
0
L
Yemoja
3,348
855
5,607
2,653
10,365
8,099
123
8,413
1,952
5,725
0
L
Ah Muzen Cab
NXLTrauma25
Ah Muzen Cab
11,285
2,150
344
1,454
11,375
5,052
0
9,424
1,951
0
25,293
L
Baba Yaga
Zneiik
Baba Yaga
15,365
386
614
1,549
9,934
5,384
0
7,353
2,581
35,653
0
W
Chaac
dehNyle
Chaac
9,595
958
399
4,183
13,606
10,779
152
6,965
6,408
0
17,114
W
6,249
502
252
1,210
10,437
10,830
210
5,453
4,984
8,733
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
36,502
173
Minions Killed
108
0
Camps Cleared
0
913,610
Distance Traveled
918,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,751
775
21
2
0
172,434
0
W
Yemoja
8,021
802
12
1
0
152,562
0
W
Raijin
10,183
1,018
80
8
0
180,631
0
L
Arachne
6,781
678
11
1
0
187,195
0
W
Nu Wa
7,487
749
48
5
0
183,650
0
L
Yemoja
7,059
706
12
1
0
161,667
0
L
Ah Muzen Cab
7,599
760
32
3
0
198,117
0
L
Baba Yaga
7,312
731
32
3
0
199,479
0
W
Chaac
7,608
761
19
2
0
203,396
0
W
Ares
8,415
842
14
1
0
193,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role