Player Matchup

Ah Puch
Ah Puch
Platinum IV
Dìllow
Ah Puch
Platinum IV
Level 144
God Stats
32W - 25L
1,675 SR
Queue Stats
453W - 440L
1,716 MMR
Party 1
Cupid
Cupid
Platinum IV
Shichibii
Cupid
Platinum IV
Level 179
God Stats
17W - 13L
1,598 SR
Queue Stats
471W - 470L
1,725 MMR
Solo
Awilix
Awilix
Platinum IV
TeamMatesAreBad
Awilix
Platinum IV
Level 46
God Stats
3W - 2L
1,855 SR
Queue Stats
114W - 84L
1,795 MMR
Solo
Tiamat
Tiamat
Platinum III
ZipperLizard
Tiamat
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,803 MMR
Party 1
Horus
Horus
Platinum IV
dawapa
Horus
Platinum IV
Level 143
God Stats
8W - 6L
1,556 SR
Queue Stats
220W - 220L
1,742 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,637 SR
1,756 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,620 SR
1,755 MMR
Artemis
Artemis
Gold I
DankMelloGang
Artemis
Gold I
Level 125
God Stats
2W - 1L
1,855 SR
Queue Stats
450W - 464L
1,755 MMR
Solo
Charon
Charon
Gold II
HUNTERDARK117
Charon
Gold II
Level 147
God Stats
5W - 6L
1,989 SR
Queue Stats
77W - 80L
1,717 MMR
Solo
Ravana
Ravana
Platinum V
Joju2Real
Ravana
Platinum V
Level 141
God Stats
0W - 1L
1,317 SR
Queue Stats
147W - 144L
1,757 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
SwaggyCanadian
Baba Yaga
Platinum IV
Level 100
God Stats
2W - 4L
1,507 SR
Queue Stats
442W - 437L
1,796 MMR
Solo
Hercules
Hercules
Platinum IV
TheNebelung
Hercules
Platinum IV
Level 148
God Stats
1W - 4L
1,434 SR
Queue Stats
362W - 341L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dìllow
Ah Puch
11
2 / 0 / 0
5,998
600
4,003
4,946
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Shichibii
Cupid
10
1 / 0 / 1
5,290
529
3,432
6,052
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 4
5,388
539
6,653
7,529
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
1 / 0 / 4
6,007
601
5,901
4,500
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
dawapa
Horus
8
2 / 1 / 2
4,916
492
3,412
5,022
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BastetKaliHachiman

VS

Bans
Ao KuangLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 2 / 0
5,187
519
4,464
6,295
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,265
527
3,114
7,989
5,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Joju2Real
Ravana
9
0 / 1 / 1
5,210
521
3,152
6,434
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
SwaggyCanadian
Baba Yaga
9
0 / 1 / 0
4,905
491
2,249
5,359
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
TheNebelung
Hercules
10
1 / 2 / 0
5,808
581
4,032
8,583
4,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
0
0.5
W
Ah Puch
Dìllow
Ah Puch
2
0
0
2
L
0
1
1
0.5
L
Ravana
Joju2Real
Ravana
0
1
1
0.5
W
Cupid
Shichibii
Cupid
1
0
1
1.5
L
Baba Yaga
SwaggyCanadian
Baba Yaga
0
1
0
0
W
1
1
4
3
L
Hercules
TheNebelung
Hercules
1
2
0
0.5
W
Tiamat
1
0
4
3
W
Horus
dawapa
Horus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
17,011
28,049
Taken
34,660
12,846
Mitigated
16,146
11,123
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,464
2,020
0
2,632
6,295
1,984
688
0
6,070
0
34,081
W
Ah Puch
Dìllow
Ah Puch
4,003
356
0
3,354
4,946
2,340
0
127
4,819
37,010
0
L
3,114
582
0
2,337
7,989
5,170
0
2,666
5,246
18,684
0
L
Ravana
Joju2Real
Ravana
3,152
871
0
1,681
6,434
2,471
0
1,181
5,253
0
42,844
W
Cupid
Shichibii
Cupid
3,432
2,067
0
2,244
6,052
1,915
0
771
5,281
0
37,394
L
Baba Yaga
SwaggyCanadian
Baba Yaga
2,249
143
0
1,747
5,359
1,753
0
1,413
3,905
27,427
0
W
6,653
2,905
0
1,097
7,529
2,908
0
1,294
6,235
0
44,336
L
Hercules
TheNebelung
Hercules
4,032
2,151
0
3,760
8,583
4,768
0
4,102
3,897
0
35,160
W
Tiamat
5,901
835
0
1,919
4,500
2,724
0
1,976
2,524
43,458
0
W
Horus
dawapa
Horus
3,412
1,447
780
1,729
5,022
2,959
0
1,195
3,827
0
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
26,375
305
Minions Killed
291
0
Camps Cleared
0
1,057,112
Distance Traveled
986,725
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,187
519
59
6
0
168,143
0
W
Ah Puch
5,998
600
76
8
0
211,146
0
L
Charon
5,265
527
21
2
0
193,416
0
L
Ravana
5,210
521
66
7
0
242,683
0
W
Cupid
5,290
529
57
6
0
180,480
2
L
Baba Yaga
4,905
491
66
7
0
198,966
0
W
Awilix
5,388
539
66
7
0
232,162
0
L
Hercules
5,808
581
79
8
0
183,517
3
W
Tiamat
6,007
601
90
9
0
210,623
0
W
Horus
4,916
492
16
2
0
222,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role