Player Matchup

Chernobog
Chernobog
Itachi313
Chernobog
Level 146
God Stats
11W - 13L
1,585 SR
Queue Stats
164W - 160L
1,493 Elo+
Solo
Jormungandr
Jormungandr
M3chie
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 2
Hades
Hades
PhoinixFire
Hades
Level 187
God Stats
13W - 5L
1,757 SR
Queue Stats
497W - 487L
1,501 Elo+
Party 2
Mulan
Mulan
SuperNovahh
Mulan
Level 164
God Stats
19W - 26L
1,602 SR
Queue Stats
149W - 158L
1,514 Elo+
Party 2
Nemesis
Nemesis
dyslexiee
Nemesis
Level 60
God Stats
11W - 15L
1,638 SR
Queue Stats
361W - 365L
1,495 Elo+
Party 2
Team Averages
Level 112
1,616 SR
1,552 Elo+

VS

Team Averages
Level 141
1,536 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Bichisikl546
Fenrir
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 111L
1,507 Elo+
Solo
Ravana
Ravana
SimonSaysSmite
Ravana
Level 118
God Stats
7W - 4L
1,560 SR
Queue Stats
255W - 272L
1,564 Elo+
Party 3
Kuzenbo
Kuzenbo
daydream1233
Kuzenbo
Level 149
God Stats
2W - 0L
1,656 SR
Queue Stats
56W - 45L
1,496 Elo+
Party 1
Ishtar
Ishtar
lllnion
Ishtar
Level 142
God Stats
1W - 1L
1,462 SR
Queue Stats
71W - 61L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Itachi313
Chernobog
14
2 / 1 / 0
7,759
554
7,211
10,294
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
M3chie
Jormungandr
11
0 / 1 / 1
6,457
461
5,681
7,880
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 0
7,144
510
8,488
10,865
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 0
8,287
592
10,552
12,048
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
dyslexiee
Nemesis
10
0 / 1 / 0
6,296
450
4,434
9,639
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 2
7,067
505
7,288
5,946
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
9
0 / 0 / 5
6,321
452
3,413
12,442
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 1
7,759
554
7,867
9,245
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
daydream1233
Kuzenbo
13
0 / 3 / 0
7,158
511
5,671
17,173
12,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
lllnion
Ishtar
13
1 / 2 / 1
7,449
532
7,532
10,774
4,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
6
Kills
6
6
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
2
2
W
Fenrir
0
0
5
2.5
L
Chernobog
Itachi313
Chernobog
2
1
0
2
L
Jormungandr
M3chie
Jormungandr
0
1
1
0.5
L
1
3
0
0.33
W
4
0
1
4.5
L
3
0
0
3
W
Kuzenbo
daydream1233
Kuzenbo
0
3
0
0
L
Nemesis
dyslexiee
Nemesis
0
1
0
0
W
Ishtar
lllnion
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
31,771
50,726
Taken
55,580
27,629
Mitigated
32,714
19,303
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,288
733
0
1,145
5,946
2,218
0
3,515
2,133
58,584
0
W
Fenrir
3,413
1,049
0
2,901
12,442
8,460
0
5,344
6,838
0
12,735
L
Chernobog
Itachi313
Chernobog
7,211
5,153
0
4,906
10,294
3,974
128
0
10,294
0
69,323
L
Jormungandr
M3chie
Jormungandr
5,681
1,473
0
1,143
7,880
5,484
0
2,897
4,729
25,616
0
L
8,488
1,271
541
4,234
10,865
4,889
0
1,445
9,280
54,590
0
W
7,867
2,391
0
5,198
9,245
4,670
0
3,385
5,613
0
68,753
L
10,552
1,964
0
4,943
12,048
10,000
0
4,917
6,703
199
67,408
W
Kuzenbo
daydream1233
Kuzenbo
5,671
2,303
0
8,600
17,173
12,541
0
419
16,754
48,565
0
L
Nemesis
dyslexiee
Nemesis
4,434
1,323
0
3,536
9,639
3,282
0
2,622
6,761
0
40,800
W
Ishtar
lllnion
Ishtar
7,532
4,866
0
4,587
10,774
4,825
440
900
9,874
0
67,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
35,754
437
Minions Killed
438
0
Camps Cleared
0
1,430,177
Distance Traveled
1,456,307
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,067
505
119
9
0
304,579
2
W
Fenrir
6,321
452
13
1
0
318,184
3
L
Chernobog
7,759
554
109
8
0
252,492
0
L
Jormungandr
6,457
461
37
3
0
293,021
0
L
Hades
7,144
510
113
8
0
279,342
4
W
Ravana
7,759
554
106
8
0
316,049
1
L
Mulan
8,287
592
123
9
0
261,589
5
W
Kuzenbo
7,158
511
80
6
0
270,441
0
L
Nemesis
6,296
450
55
4
0
343,733
2
W
Ishtar
7,449
532
120
9
0
247,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role