Player Matchup

Xbalanque
Xbalanque
AokijiDaNinja
Xbalanque
Level 65
God Stats
1W - 3L
1,592 SR
Queue Stats
20W - 23L
1,543 Elo+
Party 1
Scylla
Scylla
ArnyEh
Scylla
Level 135
God Stats
0W - 1L
1,313 SR
Queue Stats
169W - 164L
1,470 Elo+
Party 2
Fafnir
Fafnir
Neuronicz
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,568 Elo+
Party 1
Surtr
Surtr
REMOTAYYS
Surtr
Level 87
God Stats
8W - 7L
1,585 SR
Queue Stats
46W - 48L
1,515 Elo+
Party 2
Lancelot
Lancelot
ToneSliim
Lancelot
Level 145
God Stats
22W - 20L
1,602 SR
Queue Stats
227W - 217L
1,506 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,521 Elo+

VS

Team Averages
Level 93
1,555 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Avenlynn
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
DavetheNameless
Sylvanus
Level 128
God Stats
4W - 0L
1,703 SR
Queue Stats
69W - 56L
1,555 Elo+
Party 3
Charon
Charon
LethalVision
Charon
Level 102
God Stats
5W - 0L
1,806 SR
Queue Stats
36W - 28L
1,541 Elo+
Party 3
Medusa
Medusa
russikaya
Medusa
Level 70
God Stats
1W - 0L
1,264 SR
Queue Stats
8W - 7L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AokijiDaNinja
Xbalanque
13
0 / 4 / 2
7,405
673
3,237
8,426
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
ArnyEh
Scylla
14
0 / 1 / 3
7,894
718
11,288
7,584
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Neuronicz
Fafnir
14
1 / 1 / 2
8,380
762
4,821
13,106
15,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
REMOTAYYS
Surtr
14
0 / 1 / 3
7,645
695
7,868
14,121
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
ToneSliim
Lancelot
15
2 / 0 / 1
8,479
771
5,485
8,856
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 3
8,271
752
13,364
3,051
1,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 2
7,054
641
3,679
6,305
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
14
1 / 1 / 6
7,729
703
7,290
12,892
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
15
1 / 0 / 5
7,995
727
8,374
9,487
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
russikaya
Medusa
16
3 / 2 / 3
8,705
791
8,763
8,826
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
3
Kills
7
7
Deaths
3
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
3
3.5
L
Xbalanque
AokijiDaNinja
Xbalanque
0
4
2
0.25
L
Scylla
ArnyEh
Scylla
0
1
3
1.5
W
0
0
2
1
W
Sylvanus
1
1
6
4
W
Charon
1
0
5
3.5
L
Fafnir
Neuronicz
Fafnir
1
1
2
2
L
Surtr
REMOTAYYS
Surtr
0
1
3
1.5
L
Lancelot
ToneSliim
Lancelot
2
0
1
2.5
W
Medusa
russikaya
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
41,470
52,093
Taken
40,561
35,340
Mitigated
29,120
4,672
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,364
7,392
0
289
3,051
1,891
557
1,129
1,920
44,809
0
L
Xbalanque
AokijiDaNinja
Xbalanque
3,237
1,713
0
967
8,426
3,254
1,572
3,341
4,744
0
19,976
L
Scylla
ArnyEh
Scylla
11,288
691
0
677
7,584
3,002
43
4,669
2,623
41,004
0
W
3,679
84
3,955
3,103
6,305
2,844
0
3,237
2,928
14,190
0
W
Sylvanus
7,290
968
2,013
4,120
12,892
11,750
347
4,814
7,873
15,907
0
W
Charon
8,374
1,270
0
1,169
9,487
8,359
49
3,409
5,806
27,212
0
L
Fafnir
Neuronicz
Fafnir
4,821
687
0
1,011
13,106
15,487
0
9,216
3,281
15,100
0
L
Surtr
REMOTAYYS
Surtr
7,868
1,410
0
1,554
14,121
9,791
0
9,077
4,433
2,012
27,245
L
Lancelot
ToneSliim
Lancelot
5,485
805
0
463
8,856
3,806
0
4,277
4,305
0
29,036
W
Medusa
russikaya
Medusa
8,763
3,799
0
657
8,826
4,276
0
3,864
4,839
0
41,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
39,754
240
Minions Killed
249
0
Camps Cleared
0
1,252,960
Distance Traveled
1,175,821
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,271
752
85
8
0
221,161
3
L
Xbalanque
7,405
673
40
4
0
228,824
0
L
Scylla
7,894
718
74
7
0
234,392
0
W
Hel
7,054
641
15
1
0
253,203
0
W
Sylvanus
7,729
703
24
2
0
232,999
0
W
Charon
7,995
727
42
4
0
233,031
0
L
Fafnir
8,380
762
15
1
0
249,512
2
L
Surtr
7,645
695
52
5
0
254,005
0
L
Lancelot
8,479
771
59
5
0
286,227
0
W
Medusa
8,705
791
83
8
0
235,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role