Player Matchup

Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkChristmas
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,573 Elo+
Solo
Nu Wa
Nu Wa
KrystalMoon2
Nu Wa
Level 5
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 12L
1,189 Elo+
Party 1
Baron Samedi
Baron Samedi
Pallck
Baron Samedi
Level 84
God Stats
4W - 2L
1,843 SR
Queue Stats
29W - 41L
1,472 Elo+
Party 1
Arachne
Arachne
sousafabio
Arachne
Level 122
God Stats
10W - 9L
1,753 SR
Queue Stats
42W - 45L
1,371 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,421 Elo+

VS

Team Averages
Level 136
1,536 SR
1,610 Elo+
Serqet
Serqet
 
Serqet
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FusionLocker
Kukulkan
Level 126
God Stats
227W - 213L
1,579 SR
Queue Stats
276W - 278L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
resident243
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
622W - 142L
1,928 Elo+
Solo
Anubis
Anubis
tiagothecgo
Anubis
Level 145
God Stats
1W - 0L
1,485 SR
Queue Stats
40W - 26L
1,510 Elo+
Solo
King Arthur
King Arthur
xXNuTBiXx
King Arthur
Level 157
God Stats
27W - 17L
1,615 SR
Queue Stats
242W - 150L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 3 / 5
10,398
1,155
11,771
16,594
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
DarkChristmas
Ah Muzen Cab
13
0 / 0 / 0
7,847
872
0
0
0
15
1 / 8 / 5
9,446
1,050
11,989
15,219
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Pallck
Baron Samedi
15
0 / 6 / 7
9,488
1,054
11,623
13,367
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
sousafabio
Arachne
15
5 / 6 / 2
10,123
1,125
8,626
16,439
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 1 / 10
9,994
1,110
4,657
4,694
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
FusionLocker
Kukulkan
17
6 / 0 / 9
11,105
1,234
14,460
5,190
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
resident243
Ao Kuang
17
12 / 1 / 10
12,434
1,382
22,183
14,206
12,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
16
1 / 1 / 13
10,488
1,165
7,385
7,066
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
xXNuTBiXx
King Arthur
16
2 / 4 / 12
9,895
1,099
9,203
18,345
16,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
7
Kills
23
23
Deaths
7
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
5
1.17
W
Serqet
 
Serqet
2
1
10
7
L
Ah Muzen Cab
DarkChristmas
Ah Muzen Cab
0
0
0
0
W
Kukulkan
FusionLocker
Kukulkan
6
0
9
10.5
L
1
8
5
0.44
L
Baron Samedi
Pallck
Baron Samedi
0
6
7
0.58
W
Ao Kuang
resident243
Ao Kuang
12
1
10
17
L
Arachne
sousafabio
Arachne
5
6
2
1
W
Anubis
1
1
13
7.5
W
King Arthur
xXNuTBiXx
King Arthur
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
57,888
61,619
Taken
49,501
33,240
Mitigated
37,899
5,343
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,771
1,371
0
1,631
16,594
10,012
0
13,108
2,966
23,721
0
W
Serqet
 
Serqet
4,657
399
0
282
4,694
3,264
0
2,998
1,696
0
9,168
L
Ah Muzen Cab
DarkChristmas
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
FusionLocker
Kukulkan
14,460
1,189
224
271
5,190
2,212
0
3,951
1,089
46,669
0
L
11,989
3,567
0
60
15,219
6,310
0
11,540
2,980
34,329
0
L
Baron Samedi
Pallck
Baron Samedi
11,623
939
1,397
738
13,367
7,967
0
8,733
4,120
43,461
0
W
Ao Kuang
resident243
Ao Kuang
22,183
4,131
0
4,574
14,206
12,372
0
9,384
4,386
35,696
0
L
Arachne
sousafabio
Arachne
8,626
5,596
0
1,517
16,439
8,951
0
9,568
5,613
0
14,881
W
Anubis
7,385
80
0
2,511
7,066
3,434
0
6,007
609
40,279
0
W
King Arthur
xXNuTBiXx
King Arthur
9,203
787
0
1,615
18,345
16,617
0
13,533
4,668
0
23,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
53,916
187
Minions Killed
271
4
Camps Cleared
12
708,233
Distance Traveled
907,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,398
1,155
33
4
0
183,179
0
W
Serqet
9,994
1,110
25
3
2
160,805
0
L
Ah Muzen Cab
7,847
872
0
0
0
648
0
W
Kukulkan
11,105
1,234
91
10
3
191,790
0
L
Nu Wa
9,446
1,050
55
6
1
152,078
0
L
Baron Samedi
9,488
1,054
86
10
2
168,680
0
W
Ao Kuang
12,434
1,382
41
5
4
203,043
0
L
Arachne
10,123
1,125
13
1
1
203,648
0
W
Anubis
10,488
1,165
92
10
3
177,418
0
W
King Arthur
9,895
1,099
22
2
0
174,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role