Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DevinIsBASTRDMan
Gilgamesh
Level 84
God Stats
0W - 1L
1,744 SR
Queue Stats
42W - 44L
1,440 Elo+
Party 2
Medusa
Medusa
SnailMommy
Medusa
Level 55
God Stats
3W - 3L
1,293 SR
Queue Stats
28W - 37L
1,412 Elo+
Party 2
Charon
Charon
dmvrgs
Charon
Level 65
God Stats
2W - 1L
1,728 SR
Queue Stats
55W - 61L
1,445 Elo+
Party 2
Thor
Thor
sji1214
Thor
Level 61
God Stats
6W - 2L
1,639 SR
Queue Stats
23W - 26L
1,419 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,443 Elo+

VS

Team Averages
Level 110
1,550 SR
1,472 Elo+
Bastet
Bastet
DemonicTherapy
Bastet
Level 138
God Stats
5W - 4L
1,653 SR
Queue Stats
191W - 169L
1,514 Elo+
Party 1
Sobek
Sobek
Phatstackz
Sobek
Level 119
God Stats
2W - 3L
1,201 SR
Queue Stats
185W - 191L
1,470 Elo+
Party 3
Chiron
Chiron
wotshisname
Chiron
Level 79
God Stats
32W - 24L
1,573 SR
Queue Stats
89W - 89L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
xXGuga19Xx
Sun Wukong
Level 102
God Stats
37W - 26L
1,602 SR
Queue Stats
695W - 691L
1,427 Elo+
Solo
Chronos
Chronos
zakmoon
Chronos
Level 110
God Stats
5W - 1L
1,723 SR
Queue Stats
143W - 124L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 8 / 2
7,197
423
9,404
13,940
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
13
0 / 5 / 3
7,931
467
11,715
17,824
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SnailMommy
Medusa
13
1 / 3 / 3
7,987
470
10,629
12,993
5,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
dmvrgs
Charon
11
1 / 3 / 3
7,706
453
8,170
15,375
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
sji1214
Thor
14
4 / 3 / 0
8,849
521
8,762
14,446
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
9,934
584
8,938
15,689
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
14
3 / 0 / 13
9,597
565
8,461
20,019
20,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
2 / 3 / 12
8,572
504
9,666
11,798
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xXGuga19Xx
Sun Wukong
16
4 / 1 / 6
10,142
597
11,414
15,188
17,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos
zakmoon
Chronos
15
5 / 2 / 4
9,522
560
9,499
10,511
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
22
22
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
2
0.25
W
8
1
4
10
L
Gilgamesh
0
5
3
0.3
W
Sobek
3
0
13
9.5
L
Medusa
SnailMommy
Medusa
1
3
3
0.83
L
Charon
dmvrgs
Charon
1
3
3
0.83
L
Thor
sji1214
Thor
4
3
0
1.33
W
Chiron
2
3
12
2.67
W
Sun Wukong
xXGuga19Xx
Sun Wukong
4
1
6
7
W
Chronos
zakmoon
Chronos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,680
Damage
47,978
74,578
Taken
73,205
46,975
Mitigated
52,448
10,383
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,404
46
54
1,604
13,940
6,691
0
4,838
9,102
39,073
0
W
8,938
3,001
0
5,480
15,689
6,192
758
1,204
14,390
0
91,133
L
Gilgamesh
11,715
3,548
0
2,104
17,824
14,551
0
3,105
14,719
0
56,482
W
Sobek
8,461
1,550
2,562
8,873
20,019
20,193
249
6,090
13,881
32,927
0
L
Medusa
SnailMommy
Medusa
10,629
5,496
0
3,641
12,993
5,364
578
2,966
10,027
0
58,561
L
Charon
dmvrgs
Charon
8,170
1,636
0
1,775
15,375
14,070
0
5,028
10,347
28,583
0
L
Thor
sji1214
Thor
8,762
2,894
0
1,205
14,446
6,299
0
3,070
11,376
0
57,157
W
Chiron
9,666
3,903
921
4,369
11,798
4,634
109
4,047
7,751
0
54,863
W
Sun Wukong
xXGuga19Xx
Sun Wukong
11,414
1,611
0
2,892
15,188
17,347
247
764
13,561
299
74,614
W
Chronos
zakmoon
Chronos
9,499
1,898
0
835
10,511
4,082
761
5,469
4,946
63,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
47,767
310
Minions Killed
485
0
Camps Cleared
0
1,677,860
Distance Traveled
1,774,836
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,197
423
53
3
0
323,404
0
W
Bastet
9,934
584
120
7
0
402,193
0
L
Gilgamesh
7,931
467
90
5
0
324,125
4
W
Sobek
9,597
565
31
2
0
345,125
0
L
Medusa
7,987
470
70
4
0
332,796
1
L
Charon
7,706
453
30
2
0
331,284
0
L
Thor
8,849
521
67
4
0
366,251
4
W
Chiron
8,572
504
87
5
0
334,374
1
W
Sun Wukong
10,142
597
125
7
0
345,886
0
W
Chronos
9,522
560
122
7
0
347,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role