Player Matchup

Nu Wa
Nu Wa
M3chie
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PhoinixFire
Guan Yu
Level 187
God Stats
21W - 11L
1,768 SR
Queue Stats
497W - 487L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
RumplForeeSkin
Danzaburou
Level 54
God Stats
20W - 9L
1,383 SR
Queue Stats
81W - 77L
1,562 Elo+
Solo
Khepri
Khepri
SuperNovahh
Khepri
Level 164
God Stats
1W - 3L
1,303 SR
Queue Stats
149W - 158L
1,503 Elo+
Party 2
Nemesis
Nemesis
dyslexiee
Nemesis
Level 60
God Stats
11W - 15L
1,567 SR
Queue Stats
361W - 365L
1,484 Elo+
Party 2
Team Averages
Level 94
1,504 SR
1,508 Elo+

VS

Team Averages
Level 65
1,662 SR
1,552 Elo+
Neith
Neith
AnUncookedNoodle
Neith
Level 83
God Stats
0W - 2L
1,492 SR
Queue Stats
182W - 147L
1,484 Elo+
Solo
Loki
Loki
Elxhin
Loki
Level 3
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Shan SZN
Sylvanus
Level 38
God Stats
0W - 3L
1,783 SR
Queue Stats
36W - 31L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bibbyjoe54
Tsukuyomi
Level 114
God Stats
4W - 3L
1,748 SR
Queue Stats
67W - 51L
1,597 Elo+
Party 1
Hercules
Hercules
гonn
Hercules
Level 88
God Stats
10W - 4L
1,994 SR
Queue Stats
41W - 32L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M3chie
Nu Wa
12
1 / 7 / 5
7,744
484
7,641
9,714
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PhoinixFire
Guan Yu
16
10 / 4 / 0
10,913
682
16,228
19,662
24,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
RumplForeeSkin
Danzaburou
16
3 / 1 / 1
9,829
614
10,434
7,644
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
12
0 / 1 / 3
7,751
484
3,836
10,727
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
dyslexiee
Nemesis
13
5 / 2 / 1
8,419
526
4,717
10,750
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,383
524
4,724
10,698
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Elxhin
Loki
10
0 / 6 / 2
6,043
378
3,789
9,972
3,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Shan SZN
Sylvanus
12
2 / 0 / 3
7,233
452
4,082
9,211
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
bibbyjoe54
Tsukuyomi
16
12 / 3 / 1
9,855
616
13,676
15,077
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
гonn
Hercules
12
1 / 7 / 1
7,381
461
8,068
17,449
10,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
19
Kills
15
15
Deaths
19
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Loki
Elxhin
Loki
0
6
2
0.17
W
Nu Wa
M3chie
Nu Wa
1
7
5
0.5
W
Guan Yu
PhoinixFire
Guan Yu
10
4
0
2.5
W
Danzaburou
RumplForeeSkin
Danzaburou
3
1
1
3.5
L
Sylvanus
Shan SZN
Sylvanus
2
0
3
3.5
W
Khepri
0
1
3
1.5
L
Tsukuyomi
bibbyjoe54
Tsukuyomi
12
3
1
4.17
W
Nemesis
dyslexiee
Nemesis
5
2
1
2.75
L
Hercules
гonn
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
34,339
58,497
Taken
62,407
44,452
Mitigated
33,135
16,921
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,724
1,552
0
2,021
10,698
3,757
567
933
9,765
0
64,997
L
Loki
Elxhin
Loki
3,789
1,259
0
47
9,972
3,913
0
4,050
5,922
0
14,733
W
Nu Wa
M3chie
Nu Wa
7,641
1,225
0
250
9,714
2,298
1,340
211
9,461
44,710
0
W
Guan Yu
PhoinixFire
Guan Yu
16,228
2,194
165
5,460
19,662
24,315
2
0
19,662
2,361
64,853
W
Danzaburou
RumplForeeSkin
Danzaburou
10,434
5,578
0
4,198
7,644
3,683
2,995
486
7,019
0
81,756
L
Sylvanus
Shan SZN
Sylvanus
4,082
1,268
1,076
2,496
9,211
8,781
0
3,872
5,339
29,030
0
W
Khepri
3,836
398
0
2,801
10,727
9,728
156
1,823
8,598
28,927
0
L
Tsukuyomi
bibbyjoe54
Tsukuyomi
13,676
3,674
0
5,176
15,077
5,919
0
2,626
12,451
0
75,047
W
Nemesis
dyslexiee
Nemesis
4,717
2,017
0
4,047
10,750
4,428
0
861
9,675
0
54,301
L
Hercules
гonn
Hercules
8,068
4,659
0
3,262
17,449
10,765
206
1,007
16,442
0
39,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
38,895
415
Minions Killed
367
0
Camps Cleared
0
1,570,565
Distance Traveled
1,452,463
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,383
524
137
9
0
285,200
2
L
Loki
6,043
378
18
1
0
253,290
0
W
Nu Wa
7,744
484
64
4
0
272,498
0
W
Guan Yu
10,913
682
96
6
0
304,502
6
W
Danzaburou
9,829
614
132
8
0
288,851
4
L
Sylvanus
7,233
452
47
3
0
264,155
0
W
Khepri
7,751
484
48
3
0
334,959
4
L
Tsukuyomi
9,855
616
95
6
0
342,059
0
W
Nemesis
8,419
526
75
5
0
369,755
2
L
Hercules
7,381
461
70
4
0
307,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role