Player Matchup

Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CannibalVector
Jormungandr
Level 102
God Stats
4W - 0L
1,503 SR
Queue Stats
150W - 155L
1,510 Elo+
Solo
Chronos
Chronos
InmortuaeUrsi
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,528 Elo+
Party 2
Bacchus
Bacchus
Vaerton
Bacchus
Level 107
God Stats
5W - 0L
1,792 SR
Queue Stats
239W - 182L
1,532 Elo+
Solo
Ishtar
Ishtar
WTFcaleb-_-
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,539 Elo+
Party 2
Team Averages
Level 107
1,559 SR
1,522 Elo+

VS

Team Averages
Level 87
1,445 SR
1,443 Elo+
Geb
Geb
AlyssaRose98
Geb
Level 110
God Stats
1W - 2L
1,494 SR
Queue Stats
232W - 225L
1,515 Elo+
Party 1
Bacchus
Bacchus
Hiteverythingnow
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,144 Elo+
Solo
Hachiman
Hachiman
OriginalGear5
Hachiman
Level 126
God Stats
1W - 4L
1,504 SR
Queue Stats
102W - 101L
1,538 Elo+
Party 3
Athena
Athena
SillyGoose98
Athena
Level 125
God Stats
1W - 4L
1,224 SR
Queue Stats
200W - 209L
1,485 Elo+
Party 1
Fafnir
Fafnir
TrickyCadivus5
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 0 / 18
10,269
1,027
14,646
8,330
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
CannibalVector
Jormungandr
16
6 / 2 / 21
9,492
949
13,399
10,707
11,038
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
16
7 / 2 / 19
9,637
964
14,813
9,297
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Vaerton
Bacchus
14
4 / 3 / 22
9,380
938
8,048
13,581
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
3 / 5 / 15
8,386
839
10,406
8,933
4,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,748
875
7,678
14,753
15,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 2
7,136
714
3,925
8,772
12,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
OriginalGear5
Hachiman
14
2 / 7 / 5
7,695
770
12,572
10,950
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
3 / 7 / 5
8,728
873
4,686
18,095
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 6 / 4
7,416
742
4,491
14,165
21,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
31
29
Kills
10
12
Deaths
29
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
0
18
18
L
4
5
5
1.3
W
Jormungandr
CannibalVector
Jormungandr
6
2
21
8.25
L
1
4
2
0.5
W
Chronos
7
2
19
8.25
L
Hachiman
OriginalGear5
Hachiman
2
7
5
0.64
L
Athena
3
7
5
0.79
L
0
6
4
0.33
W
Bacchus
Vaerton
Bacchus
4
3
22
5
W
Ishtar
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,312
Damage
33,352
50,848
Taken
66,735
45,901
Mitigated
75,670
19,558
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,646
1,392
780
1,965
8,330
4,821
2,364
3,752
4,578
26,443
0
L
7,678
252
1,354
1,695
14,753
15,984
0
11,067
3,686
17,161
0
W
Jormungandr
CannibalVector
Jormungandr
13,399
2,308
2,336
3,562
10,707
11,038
450
3,231
7,476
33,965
0
L
3,925
220
312
1,136
8,772
12,668
0
5,408
3,364
8,785
0
W
Chronos
14,813
7,908
2,284
2,618
9,297
5,787
2,916
5,853
3,444
25,151
0
L
Hachiman
OriginalGear5
Hachiman
12,572
5,324
0
0
10,950
5,813
0
8,942
2,008
0
26,799
L
Athena
4,686
1,366
515
1,577
18,095
20,164
0
13,915
4,180
9,800
0
L
4,491
2,287
1,395
1,680
14,165
21,041
0
11,574
2,591
9,893
0
W
Bacchus
Vaerton
Bacchus
8,048
663
1,509
3,834
13,581
19,275
792
3,357
10,224
11,018
0
W
Ishtar
10,406
7,961
0
670
8,933
4,980
650
4,587
4,346
0
13,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
39,723
122
Minions Killed
78
0
Camps Cleared
0
901,692
Distance Traveled
774,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,269
1,027
34
3
0
203,457
0
L
Geb
8,748
875
21
2
0
184,658
0
W
Jormungandr
9,492
949
40
4
0
188,286
0
L
Bacchus
7,136
714
11
1
0
113,290
0
W
Chronos
9,637
964
31
3
0
180,091
0
L
Hachiman
7,695
770
32
3
0
140,751
0
L
Athena
8,728
873
7
1
0
173,746
0
L
Fafnir
7,416
742
7
1
0
161,723
0
W
Bacchus
9,380
938
5
1
0
175,557
0
W
Ishtar
8,386
839
12
1
0
154,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role