Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AnuelWar12
Sylvanus
Level 119
God Stats
29W - 25L
1,605 SR
Queue Stats
171W - 156L
1,465 Elo+
Solo
Anhur
Anhur
Only1Beast--
Anhur
Level 97
God Stats
9W - 6L
1,565 SR
Queue Stats
241W - 206L
1,549 Elo+
Solo
Ne Zha
Ne Zha
brayn7u7
Ne Zha
Level 66
God Stats
3W - 0L
1,702 SR
Queue Stats
34W - 33L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
g1eesh
Ao Kuang
Level 115
God Stats
1W - 2L
1,576 SR
Queue Stats
31W - 20L
1,595 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,523 Elo+

VS

Team Averages
Level 133
1,576 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bigg_gangstaBoii
Danzaburou
Level 121
God Stats
63W - 42L
1,598 SR
Queue Stats
468W - 438L
1,505 Elo+
Solo
Horus
Horus
Bukubukuchaguma
Horus
Level 109
God Stats
73W - 51L
1,635 SR
Queue Stats
285W - 285L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LordJamezx
Zhong Kui
Level 70
God Stats
4W - 7L
1,557 SR
Queue Stats
77W - 94L
1,493 Elo+
Party 1
Eset
Eset
hapster
Eset
Level 128
God Stats
12W - 10L
1,590 SR
Queue Stats
125W - 138L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 5
8,648
618
15,604
11,463
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
AnuelWar12
Sylvanus
13
1 / 0 / 5
7,633
545
4,291
11,974
9,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 2
7,422
530
4,961
10,546
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
brayn7u7
Ne Zha
14
2 / 0 / 0
7,752
554
4,303
11,784
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
g1eesh
Ao Kuang
15
5 / 1 / 0
9,056
647
8,825
15,523
8,779
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 3
7,553
540
8,547
13,094
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Bigg_gangstaBoii
Danzaburou
11
1 / 3 / 0
7,320
523
9,093
11,253
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
6,083
435
3,736
11,608
8,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
LordJamezx
Zhong Kui
11
0 / 2 / 2
6,967
498
9,837
9,775
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
hapster
Eset
13
3 / 7 / 0
8,052
575
7,939
12,258
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
5
2.17
L
Nemesis
 
Nemesis
2
1
3
3.5
W
Sylvanus
AnuelWar12
Sylvanus
1
0
5
3.5
L
Danzaburou
Bigg_gangstaBoii
Danzaburou
1
3
0
0.33
L
0
2
1
0.25
L
Zhong Kui
LordJamezx
Zhong Kui
0
2
2
0.5
W
2
2
2
1.5
W
Ne Zha
brayn7u7
Ne Zha
2
0
0
2
W
Ao Kuang
g1eesh
Ao Kuang
5
1
0
5
L
Eset
hapster
Eset
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
39,152
61,290
Taken
57,988
34,713
Mitigated
28,684
24,391
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,604
1,607
948
3,465
11,463
5,162
0
3,224
8,029
81,024
0
L
Nemesis
 
Nemesis
8,547
3,367
0
1,550
13,094
4,787
0
5,582
7,389
0
62,983
W
Sylvanus
AnuelWar12
Sylvanus
4,291
560
3,182
4,345
11,974
9,603
0
3,917
7,855
24,322
0
L
Danzaburou
Bigg_gangstaBoii
Danzaburou
9,093
3,391
0
4,172
11,253
3,640
0
3,713
7,355
0
55,648
L
3,736
1,488
709
4,213
11,608
8,048
0
4,473
7,039
260
10,988
L
Zhong Kui
LordJamezx
Zhong Kui
9,837
975
0
3,954
9,775
7,241
0
6,522
3,229
44,117
0
W
4,961
3,520
0
2,992
10,546
4,409
497
1,899
8,607
0
50,685
W
Ne Zha
brayn7u7
Ne Zha
4,303
1,950
0
1,557
11,784
6,760
0
1,106
10,624
0
71,204
W
Ao Kuang
g1eesh
Ao Kuang
8,825
1,161
0
7,902
15,523
8,779
0
7,346
8,139
64,252
0
L
Eset
hapster
Eset
7,939
504
414
797
12,258
4,968
0
8,202
3,600
54,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
35,975
497
Minions Killed
369
0
Camps Cleared
0
1,505,164
Distance Traveled
1,444,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,648
618
127
9
0
292,507
3
L
Nemesis
7,553
540
87
6
0
336,427
2
W
Sylvanus
7,633
545
34
2
0
292,460
3
L
Danzaburou
7,320
523
78
6
0
264,848
1
L
Horus
6,083
435
15
1
0
297,134
3
L
Zhong Kui
6,967
498
78
6
0
276,556
0
W
Anhur
7,422
530
113
8
0
260,319
2
W
Ne Zha
7,752
554
109
8
0
367,948
0
W
Ao Kuang
9,056
647
114
8
0
291,930
1
L
Eset
8,052
575
111
8
0
269,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role