Player Matchup

Zhong Kui
Zhong Kui
Engaged_CelSiuS
Zhong Kui
Level 111
God Stats
39W - 46L
1,273 SR
Queue Stats
253W - 251L
1,415 Elo+
Party 1
Xing Tian
Xing Tian
Flashh_IV
Xing Tian
Level 126
God Stats
2W - 2L
1,217 SR
Queue Stats
64W - 65L
1,459 Elo+
Party 1
Apollo
Apollo
JusT_ChiLLeN265
Apollo
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 10L
1,299 Elo+
Party 1
Team Averages
Level 101
1,330 SR
1,391 Elo+

VS

Team Averages
Level 98
1,480 SR
1,439 Elo+
Bellona
Bellona
HollowAthlete86
Bellona
Level 127
God Stats
0W - 3L
1,629 SR
Queue Stats
672W - 686L
1,460 Elo+
Party 2
Ra
Ra
LordValdomeroK
Ra
Level 102
God Stats
1W - 3L
1,327 SR
Queue Stats
202W - 214L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Wildbill112599
Sun Wukong
Level 64
God Stats
26W - 33L
1,484 SR
Queue Stats
86W - 91L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Engaged_CelSiuS
Zhong Kui
16
7 / 2 / 2
12,264
818
19,691
14,155
11,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Flashh_IV
Xing Tian
14
1 / 0 / 8
11,072
738
5,574
13,675
19,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 6
10,496
700
7,647
12,461
5,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
10,371
691
11,785
18,137
19,344
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 2
9,939
663
2,671
2,854
969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Wildbill112599
Sun Wukong
15
3 / 5 / 2
11,390
759
12,933
21,107
18,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
7
7
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Engaged_CelSiuS
Zhong Kui
7
2
2
4
W
Xing Tian
Flashh_IV
Xing Tian
1
0
8
5
L
2
4
3
0.88
W
1
5
6
0.8
L
2
0
2
3
L
Sun Wukong
Wildbill112599
Sun Wukong
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,912
Damage
27,389
40,291
Taken
42,098
37,080
Mitigated
39,172
10,600
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Engaged_CelSiuS
Zhong Kui
19,691
1,991
0
7,167
14,155
11,843
1,622
441
13,714
70,438
0
W
Xing Tian
Flashh_IV
Xing Tian
5,574
387
0
2,184
13,675
19,406
512
785
12,890
27,338
0
L
11,785
2,237
241
3,008
18,137
19,344
254
12,361
5,776
0
33,047
W
7,647
4,812
0
1,249
12,461
5,831
528
2,667
9,794
0
31,097
L
2,671
410
420
704
2,854
969
30
1,226
1,628
27,723
0
L
Sun Wukong
Wildbill112599
Sun Wukong
12,933
2,267
0
5,120
21,107
18,859
0
12,357
8,750
0
45,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
31,700
150
Minions Killed
130
0
Camps Cleared
0
744,991
Distance Traveled
605,715
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,264
818
85
6
0
262,108
1
W
Xing Tian
11,072
738
30
2
0
256,686
1
L
Bellona
10,371
691
37
2
0
241,825
0
W
Apollo
10,496
700
35
2
0
226,197
4
L
Ra
9,939
663
54
4
0
83,448
0
L
Sun Wukong
11,390
759
39
3
0
280,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role