Player Matchup

Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond III
Akrasïa
Nox
Diamond III
Level 159
God Stats
21W - 33L
1,462 SR
Queue Stats
229W - 228L
2,248 MMR
Solo
Charon
Charon
Diamond III
DiceHG
Charon
Diamond III
Level 153
God Stats
1W - 3L
1,497 SR
Queue Stats
191W - 170L
2,211 MMR
Solo
Rama
Rama
Masters
alanpro09
Rama
Masters
Level 149
God Stats
24W - 43L
1,476 SR
Queue Stats
2,002W - 2,063L
2,171 MMR
Solo
Ganesha
Ganesha
Diamond IV
xNarakuu
Ganesha
Diamond IV
Level 197
God Stats
9W - 7L
1,707 SR
Queue Stats
331W - 318L
2,177 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,528 SR
2,061 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,460 SR
1,996 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
FrancoL3on
Ymir
Masters
Level 236
God Stats
68W - 45L
1,597 SR
Queue Stats
875W - 894L
2,222 MMR
Solo
Sol
Sol
Diamond IV
Hαuffε
Sol
Diamond IV
Level 88
God Stats
4W - 10L
1,316 SR
Queue Stats
292W - 261L
2,131 MMR
Solo
Martichoras
Martichoras
Masters
N3TÖ
Martichoras
Masters
Level 184
God Stats
1W - 3L
1,388 SR
Queue Stats
334W - 308L
2,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 0
5,673
709
3,028
6,687
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,983
623
2,894
4,148
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
DiceHG
Charon
7
0 / 4 / 0
4,410
551
1,968
7,864
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
8
0 / 3 / 1
4,312
539
3,895
6,860
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
xNarakuu
Ganesha
7
0 / 1 / 1
4,579
572
1,877
7,354
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SusanoMorgan Le FayAthenaThorAo Kuang

VS

Bans
GebThanatosKuzenboSun WukongDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 0 / 2
6,129
766
6,701
3,235
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
 
Bastet
10
1 / 0 / 0
5,167
646
2,078
6,627
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,146
643
3,777
7,438
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 1 / 0
5,702
713
6,698
6,281
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
N3TÖ
Martichoras
8
1 / 1 / 0
4,738
592
2,494
5,622
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
0
2
W
Thoth
 
Thoth
2
0
2
3
W
Bastet
 
Bastet
1
0
0
1
L
0
0
0
0
L
Charon
DiceHG
Charon
0
4
0
0
W
0
0
3
1.5
W
4
1
0
4
W
Martichoras
N3TÖ
Martichoras
1
1
0
1
L
Rama
0
3
1
0.17
L
Ganesha
xNarakuu
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
21,748
32,913
Taken
29,203
13,822
Mitigated
12,836
7,108
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,028
1,548
0
1,244
6,687
2,341
0
1,411
5,232
0
46,199
W
Thoth
 
Thoth
6,701
290
0
1,279
3,235
977
177
1,529
1,538
40,456
0
W
Bastet
 
Bastet
2,078
308
0
4,780
6,627
2,224
0
787
5,840
0
31,303
L
2,894
261
0
941
4,148
1,582
0
1,255
2,853
32,986
0
L
Charon
DiceHG
Charon
1,968
236
0
2,015
7,864
2,971
0
5,146
2,304
20,659
0
W
3,777
1,384
0
2,174
7,438
5,159
0
1,878
5,508
16,530
0
W
6,698
3,263
0
3,032
6,281
2,376
601
423
5,858
38,449
5,171
W
Martichoras
N3TÖ
Martichoras
2,494
981
0
1,198
5,622
2,100
0
1,879
3,720
0
33,869
L
Rama
3,895
3,319
0
1,108
6,860
2,552
0
4,823
2,037
0
28,368
L
Ganesha
xNarakuu
Ganesha
1,877
236
0
1,800
7,354
4,376
0
3,560
3,756
12,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
26,882
267
Minions Killed
285
0
Camps Cleared
0
931,775
Distance Traveled
896,716
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,673
709
80
10
0
228,106
0
W
Thoth
6,129
766
73
9
0
179,862
5
W
Bastet
5,167
646
62
8
0
207,987
0
L
Nox
4,983
623
88
11
0
188,581
2
L
Charon
4,410
551
39
5
0
154,118
2
W
Ymir
5,146
643
21
3
0
187,925
0
W
Sol
5,702
713
76
10
0
165,888
1
W
Martichoras
4,738
592
53
7
0
155,054
2
L
Rama
4,312
539
59
7
0
162,920
0
L
Ganesha
4,579
572
1
0
0
198,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role