Player Matchup

Chang'e
Chang'e
Candieee
Chang'e
Level 144
God Stats
29W - 24L
1,518 SR
Queue Stats
402W - 392L
1,454 Elo+
Solo
Osiris
Osiris
Renzo La Vita
Osiris
Level 110
God Stats
3W - 0L
1,735 SR
Queue Stats
25W - 26L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tatanwarrior1
Ah Muzen Cab
Level 155
God Stats
19W - 14L
1,563 SR
Queue Stats
276W - 273L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Total_Eclipse5
Ne Zha
Level 87
God Stats
4W - 4L
1,379 SR
Queue Stats
61W - 63L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
XxSaTaNxX694769
Kuzenbo
Level 107
God Stats
31W - 24L
1,536 SR
Queue Stats
51W - 46L
1,510 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,455 Elo+

VS

Team Averages
Level 116
1,570 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sgath018
Kukulkan
Level 69
God Stats
17W - 10L
1,705 SR
Queue Stats
283W - 281L
1,402 Elo+
Solo
Osiris
Osiris
Shiriziku
Osiris
Level 54
God Stats
6W - 8L
1,630 SR
Queue Stats
187W - 167L
1,449 Elo+
Solo
Izanami
Izanami
TsD Iron2NE1
Izanami
Level 118
God Stats
9W - 8L
1,515 SR
Queue Stats
429W - 353L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Candieee
Chang'e
13
1 / 0 / 1
7,284
520
2,729
8,631
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
8,370
598
10,538
16,355
10,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Tatanwarrior1
Ah Muzen Cab
14
3 / 0 / 1
8,095
578
8,744
10,991
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 2
8,127
581
5,136
9,993
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 4
6,858
490
3,947
10,300
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 0
6,849
489
4,038
13,615
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
 
Charon
11
0 / 1 / 0
6,796
485
6,373
8,808
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Sgath018
Kukulkan
12
0 / 2 / 0
6,778
484
6,292
4,187
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Shiriziku
Osiris
14
2 / 2 / 0
7,689
549
10,216
17,082
18,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TsD Iron2NE1
Izanami
13
0 / 3 / 0
7,016
501
7,447
10,695
5,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Charon
 
Charon
0
1
0
0
W
Chang'e
Candieee
Chang'e
1
0
1
1.5
W
2
2
2
1.5
L
Kukulkan
Sgath018
Kukulkan
0
2
0
0
L
Osiris
Shiriziku
Osiris
2
2
0
1
W
Ah Muzen Cab
Tatanwarrior1
Ah Muzen Cab
3
0
1
3.5
W
5
0
2
6
L
Izanami
TsD Iron2NE1
Izanami
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
34,366
56,270
Taken
54,387
32,891
Mitigated
39,769
20,410
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,038
1,564
0
2,049
13,615
6,960
0
1,704
11,911
66,497
0
L
Charon
 
Charon
6,373
1,332
0
2,819
8,808
6,832
0
1,960
6,848
28,064
0
W
Chang'e
Candieee
Chang'e
2,729
135
1,576
4,036
8,631
3,547
0
5,971
2,660
55,258
0
W
10,538
4,613
0
7,717
16,355
10,526
0
1,046
15,309
0
68,496
L
Kukulkan
Sgath018
Kukulkan
6,292
565
0
250
4,187
1,937
0
2,088
2,099
60,262
0
L
Osiris
Shiriziku
Osiris
10,216
3,724
0
6,940
17,082
18,818
0
265
16,817
0
61,175
W
Ah Muzen Cab
Tatanwarrior1
Ah Muzen Cab
8,744
4,363
0
2,968
10,991
3,981
798
1,595
9,396
0
72,567
W
5,136
2,047
0
1,910
9,993
4,629
0
2,073
7,920
0
60,925
L
Izanami
TsD Iron2NE1
Izanami
7,447
5,388
0
2,180
10,695
5,222
0
659
10,036
0
74,768
W
3,947
1,803
76
2,127
10,300
10,208
20
6,018
4,282
16,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
35,128
438
Minions Killed
460
0
Camps Cleared
0
1,458,121
Distance Traveled
1,287,361
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,849
489
98
7
0
266,856
2
L
Charon
6,796
485
39
3
0
261,308
0
W
Chang'e
7,284
520
106
8
0
292,460
8
W
Osiris
8,370
598
101
7
0
282,559
0
L
Kukulkan
6,778
484
108
8
0
260,730
0
L
Osiris
7,689
549
77
6
0
265,179
1
W
Ah Muzen Cab
8,095
578
124
9
0
272,918
0
W
Ne Zha
8,127
581
85
6
0
308,985
2
L
Izanami
7,016
501
138
10
0
233,288
0
W
Kuzenbo
6,858
490
22
2
0
301,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role