Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
G0thG1rl
Chernobog
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 166L
1,459 Elo+
Solo
Hercules
Hercules
MarieWallee
Hercules
Level 118
God Stats
0W - 2L
1,270 SR
Queue Stats
186W - 213L
1,390 Elo+
Solo
Arachne
Arachne
MournfulxAngel
Arachne
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
36W - 41L
1,434 Elo+
Party 1
Osiris
Osiris
XSecT1onX
Osiris
Level 119
God Stats
2W - 1L
1,868 SR
Queue Stats
41W - 40L
1,485 Elo+
Party 1
Team Averages
Level 123
1,481 SR
1,454 Elo+

VS

Team Averages
Level 133
1,526 SR
1,441 Elo+
Kumbhakarna
Kumbhakarna
HallowedPoint
Kumbhakarna
Level 145
God Stats
6W - 3L
1,651 SR
Queue Stats
218W - 210L
1,465 Elo+
Solo
Ah Puch
Ah Puch
JuanFe221
Ah Puch
Level 152
God Stats
2W - 2L
1,520 SR
Queue Stats
169W - 117L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
MaXioM
Gilgamesh
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 136L
1,475 Elo+
Solo
Vulcan
Vulcan
WanderingAengus
Vulcan
Level 127
God Stats
10W - 6L
1,459 SR
Queue Stats
447W - 481L
1,455 Elo+
Solo
Rama
Rama
kimjongex
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 6 / 5
8,178
818
8,880
10,571
5,303
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
G0thG1rl
Chernobog
13
0 / 5 / 7
6,954
695
7,122
10,177
4,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MarieWallee
Hercules
11
0 / 5 / 5
6,463
646
3,986
13,137
13,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 4 / 2
8,612
861
8,350
12,860
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
XSecT1onX
Osiris
15
2 / 4 / 6
8,310
831
5,883
11,443
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HallowedPoint
Kumbhakarna
14
3 / 6 / 8
9,197
920
4,100
17,912
21,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
JuanFe221
Ah Puch
16
6 / 2 / 13
9,414
941
15,942
9,654
9,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MaXioM
Gilgamesh
15
5 / 2 / 13
8,869
887
10,970
12,602
16,074
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 16
8,400
840
10,955
6,307
2,779
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
8 / 2 / 11
9,563
956
11,217
9,535
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
24
24
Deaths
13
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
5
0.92
L
Chernobog
G0thG1rl
Chernobog
0
5
7
0.7
W
Kumbhakarna
HallowedPoint
Kumbhakarna
3
6
8
1.17
W
Ah Puch
JuanFe221
Ah Puch
6
2
13
6.25
W
Gilgamesh
MaXioM
Gilgamesh
5
2
13
5.75
L
Hercules
MarieWallee
Hercules
0
5
5
0.5
L
7
4
2
2
W
2
1
16
10
L
Osiris
XSecT1onX
Osiris
2
4
6
1.25
W
Rama
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
53,184
58,188
Taken
56,010
45,419
Mitigated
53,842
15,923
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,880
1,915
557
917
10,571
5,303
0
4,141
6,035
0
19,770
L
Chernobog
G0thG1rl
Chernobog
7,122
4,217
629
1,410
10,177
4,424
0
5,827
3,853
0
17,857
W
Kumbhakarna
HallowedPoint
Kumbhakarna
4,100
407
351
2,174
17,912
21,163
53
0
17,311
14,663
0
W
Ah Puch
JuanFe221
Ah Puch
15,942
171
1,548
3,459
9,654
9,285
709
0
9,284
28,158
0
W
Gilgamesh
MaXioM
Gilgamesh
10,970
1,945
1,155
2,841
12,602
16,074
201
0
12,218
0
19,879
L
Hercules
MarieWallee
Hercules
3,986
996
791
4,621
13,137
13,116
0
6,960
5,692
0
9,279
L
8,350
5,631
356
4,487
12,860
9,428
0
7,043
5,294
0
15,195
W
10,955
3,971
1,256
1,590
6,307
2,779
1,849
0
6,221
22,916
0
L
Osiris
XSecT1onX
Osiris
5,883
1,053
0
2,155
11,443
13,148
0
5,825
5,149
0
9,172
W
Rama
11,217
5,757
874
2,086
9,535
4,541
3,764
0
9,308
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
45,443
102
Minions Killed
163
0
Camps Cleared
0
923,698
Distance Traveled
991,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,178
818
17
2
0
170,942
0
L
Chernobog
6,954
695
37
4
0
191,181
0
W
Kumbhakarna
9,197
920
23
2
0
172,928
0
W
Ah Puch
9,414
941
38
4
0
221,457
0
W
Gilgamesh
8,869
887
23
2
0
214,378
0
L
Hercules
6,463
646
10
1
0
166,519
0
L
Arachne
8,612
861
28
3
0
199,042
0
W
Vulcan
8,400
840
39
4
0
213,342
0
L
Osiris
8,310
831
10
1
0
196,014
0
W
Rama
9,563
956
40
4
0
169,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role