Player Matchup

Ra
Ra
Jaxson87
Ra
Level 120
God Stats
63W - 65L
1,420 SR
Queue Stats
679W - 707L
1,446 Elo+
Solo
Susano
Susano
Jhonnysins32
Susano
Level 106
God Stats
116W - 97L
1,494 SR
Queue Stats
623W - 614L
1,501 Elo+
Party 2
Arachne
Arachne
RandreaM9614
Arachne
Level 160
God Stats
43W - 37L
1,561 SR
Queue Stats
749W - 824L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
Stapee
Kuzenbo
Level 146
God Stats
2W - 0L
1,670 SR
Queue Stats
57W - 62L
1,458 Elo+
Party 2
Athena
Athena
tuscanwholemilk
Athena
Level 52
God Stats
23W - 17L
1,541 SR
Queue Stats
83W - 100L
1,437 Elo+
Party 2
Team Averages
Level 117
1,537 SR
1,472 Elo+

VS

Team Averages
Level 88
1,453 SR
1,443 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
PoopKilllsSharks
Camazotz
Level 84
God Stats
2W - 4L
1,648 SR
Queue Stats
11W - 22L
1,438 Elo+
Solo
Maui
Maui
SoldierinJeans
Maui
Level 89
God Stats
3W - 5L
1,408 SR
Queue Stats
110W - 135L
1,425 Elo+
Party 1
Charybdis
Charybdis
Stunnakidv2
Charybdis
Level 100
God Stats
1W - 6L
1,292 SR
Queue Stats
139W - 140L
1,450 Elo+
Party 1
Shiva
Shiva
TreeTopScopin
Shiva
Level 66
God Stats
9W - 17L
1,417 SR
Queue Stats
65W - 91L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,342
534
2,932
3,151
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
8
1 / 1 / 1
5,089
509
4,836
7,880
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
RandreaM9614
Arachne
9
0 / 0 / 2
5,339
534
1,399
5,326
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Stapee
Kuzenbo
11
1 / 0 / 0
6,134
613
4,214
7,705
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 0 / 2
5,300
530
2,347
6,269
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
1
0 / 0 / 0
3,433
343
57
584
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,159
516
962
7,522
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 0
5,023
502
1,540
8,399
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Stunnakidv2
Charybdis
8
0 / 1 / 1
4,561
456
5,932
3,884
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,272
527
4,504
7,985
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
0
0
1
0.5
W
Susano
1
1
1
1.5
L
0
0
0
0
W
Arachne
RandreaM9614
Arachne
0
0
2
1
L
1
1
0
1
W
Kuzenbo
Stapee
Kuzenbo
1
0
0
1
L
Charybdis
Stunnakidv2
Charybdis
0
1
1
0.5
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
12,995
30,331
Taken
28,374
13,776
Mitigated
12,293
11,691
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
57
37
0
250
584
110
0
194
350
736
0
W
2,932
238
371
1,165
3,151
963
330
329
2,822
33,539
0
W
Susano
4,836
895
0
2,625
7,880
2,579
0
547
7,333
0
29,051
L
962
221
0
2,217
7,522
2,405
0
1,816
5,507
0
30,646
W
Arachne
RandreaM9614
Arachne
1,399
651
0
2,053
5,326
1,812
0
57
5,269
0
38,882
L
1,540
738
0
2,661
8,399
4,830
0
1,664
6,631
10,914
0
W
Kuzenbo
Stapee
Kuzenbo
4,214
1,532
0
3,972
7,705
4,988
0
0
7,705
34,690
0
L
Charybdis
Stunnakidv2
Charybdis
5,932
2,804
0
1,307
3,884
1,067
0
1,057
2,815
0
30,017
L
4,504
1,088
0
1,716
7,985
3,881
0
4,091
3,578
0
38,421
W
2,347
717
0
1,505
6,269
3,434
0
664
5,605
12,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
23,448
273
Minions Killed
193
0
Camps Cleared
0
1,006,065
Distance Traveled
766,499
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,433
343
2
0
0
25,533
0
W
Ra
5,342
534
66
7
0
201,209
0
W
Susano
5,089
509
33
3
0
213,686
0
L
Camazotz
5,159
516
57
6
0
205,759
1
W
Arachne
5,339
534
64
6
0
205,617
0
L
Maui
5,023
502
11
1
0
179,889
2
W
Kuzenbo
6,134
613
74
7
0
174,275
0
L
Charybdis
4,561
456
41
4
0
172,784
1
L
Shiva
5,272
527
82
8
0
182,534
2
W
Athena
5,300
530
36
4
0
211,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role