Player Matchup

Charon
Charon
J3F3 3SPARTAC0
Charon
Level 157
God Stats
2W - 0L
1,602 SR
Queue Stats
36W - 34L
1,482 Elo+
Party 2
Scylla
Scylla
MilkandCookies00
Scylla
Level 123
God Stats
2W - 1L
1,487 SR
Queue Stats
81W - 91L
1,456 Elo+
Party 4
Izanami
Izanami
Tortadechorizo
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,493 Elo+
Party 2
Achilles
Achilles
YoungThibz
Achilles
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,471 Elo+
Solo
Anubis
Anubis
archerminion456
Anubis
Level 3
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Team Averages
Level 67
1,568 SR
1,480 Elo+

VS

Team Averages
Level 80
1,509 SR
1,475 Elo+
Awilix
Awilix
Iconuson
Awilix
Level 40
God Stats
12W - 23L
1,378 SR
Queue Stats
164W - 172L
1,430 Elo+
Solo
Janus
Janus
SinisterStrudels
Janus
Level 156
God Stats
3W - 3L
1,734 SR
Queue Stats
225W - 182L
1,603 Elo+
Party 3
Artemis
Artemis
WesEntreri
Artemis
Level 47
God Stats
1W - 2L
1,538 SR
Queue Stats
34W - 32L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
i_am_groot1729
Sylvanus
Level 48
God Stats
30W - 32L
1,453 SR
Queue Stats
94W - 110L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
uD_SpookSpook
Jormungandr
Level 109
God Stats
1W - 1L
1,443 SR
Queue Stats
224W - 210L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,148
559
4,094
7,938
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 2
7,167
652
4,218
5,057
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 4
6,123
557
5,969
6,727
2,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
YoungThibz
Achilles
12
2 / 3 / 1
6,717
611
5,063
8,875
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
11 / 0 / 4
7,937
722
13,244
5,672
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Iconuson
Awilix
10
1 / 4 / 0
5,734
521
2,267
9,610
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,026
548
3,074
7,540
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
WesEntreri
Artemis
8
0 / 4 / 0
4,758
433
5,311
8,445
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
8
1 / 4 / 0
4,915
447
3,856
11,653
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
uD_SpookSpook
Jormungandr
11
2 / 3 / 1
6,626
602
3,436
8,823
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
4
4
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Iconuson
Awilix
1
4
0
0.25
W
0
0
6
3
W
3
0
2
4
L
0
4
0
0
W
3
1
4
5
L
Artemis
WesEntreri
Artemis
0
4
0
0
W
Achilles
YoungThibz
Achilles
2
3
1
0.83
W
11
0
4
13
L
Sylvanus
1
4
0
0.25
L
Jormungandr
uD_SpookSpook
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,588
Damage
17,944
34,269
Taken
46,071
19,364
Mitigated
18,462
5,934
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Iconuson
Awilix
2,267
1,277
0
0
9,610
2,841
0
4,481
5,129
0
45,794
W
4,094
1,148
0
1,991
7,938
6,305
279
1,461
6,477
19,952
0
W
4,218
495
0
625
5,057
1,564
483
2,565
2,314
49,522
0
L
3,074
263
0
1,148
7,540
1,870
0
5,412
2,128
57,295
0
W
5,969
4,400
0
1,365
6,727
2,191
988
1,870
4,857
0
47,703
L
Artemis
WesEntreri
Artemis
5,311
2,376
0
1,310
8,445
2,763
0
4,381
4,064
0
27,442
W
Achilles
YoungThibz
Achilles
5,063
1,383
0
820
8,875
6,477
0
3,436
5,439
0
38,530
W
13,244
1,042
0
1,133
5,672
2,827
0
852
4,816
57,674
0
L
Sylvanus
3,856
1,435
2,345
4,398
11,653
5,640
0
6,049
5,604
10,719
0
L
Jormungandr
uD_SpookSpook
Jormungandr
3,436
1,325
0
2,133
8,823
5,348
0
1,233
7,590
45,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
28,059
354
Minions Killed
302
0
Camps Cleared
0
1,084,997
Distance Traveled
1,042,337
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,734
521
82
7
0
246,708
0
W
Charon
6,148
559
29
3
0
198,834
0
W
Scylla
7,167
652
86
8
0
226,793
1
L
Janus
6,026
548
90
8
0
193,689
0
W
Izanami
6,123
557
90
8
0
206,952
0
L
Artemis
4,758
433
42
4
0
190,287
2
W
Achilles
6,717
611
70
6
0
209,124
0
W
Anubis
7,937
722
79
7
0
243,294
2
L
Sylvanus
4,915
447
4
0
0
226,165
5
L
Jormungandr
6,626
602
84
8
0
185,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role