Player Matchup

King Arthur
King Arthur
Gold III
Dopey8446
King Arthur
Gold III
Level 104
God Stats
5W - 7L
1,510 SR
Queue Stats
41W - 42L
1,471 MMR
Party 2
Discordia
Discordia
Gold III
HsTBlaze
Discordia
Gold III
Level 107
God Stats
37W - 29L
1,605 SR
Queue Stats
41W - 42L
1,471 MMR
Party 2
Anhur
Anhur
Platinum II
soIarss
Anhur
Platinum II
Level 129
God Stats
22W - 33L
1,456 SR
Queue Stats
280W - 330L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,524 SR
1,542 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,330 SR
1,513 MMR
The Morrigan
The Morrigan
Gold II
CartelBoss Kobe
The Morrigan
Gold II
Level 127
God Stats
0W - 2L
1,287 SR
Queue Stats
132W - 161L
1,630 MMR
Party 1
Hercules
Hercules
Bronze IV
GlaZe Viip3rZ
Hercules
Bronze IV
Level 124
God Stats
0W - 4L
1,566 SR
Queue Stats
7W - 13L
1,420 MMR
Solo
Ullr
Ullr
Gold V
Zeroprodigys
Ullr
Gold V
Level 83
God Stats
0W - 3L
1,138 SR
Queue Stats
172W - 203L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dopey8446
King Arthur
13
4 / 1 / 6
9,478
790
10,738
10,996
9,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
HsTBlaze
Discordia
12
3 / 3 / 7
9,563
797
12,493
6,994
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
soIarss
Anhur
12
5 / 2 / 4
9,334
778
10,703
12,669
4,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanMartichorasAchillesKuzenbo

VS

Bans
HeraAtlasPoseidonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CartelBoss Kobe
The Morrigan
12
0 / 4 / 5
8,869
739
8,630
9,202
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
GlaZe Viip3rZ
Hercules
12
4 / 2 / 2
9,372
781
6,671
14,250
13,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 2
8,535
711
7,329
14,431
4,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
6
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CartelBoss Kobe
The Morrigan
0
4
5
0.63
W
King Arthur
Dopey8446
King Arthur
4
1
6
7
L
Hercules
GlaZe Viip3rZ
Hercules
4
2
2
2.5
W
Discordia
HsTBlaze
Discordia
3
3
7
2.17
L
2
6
2
0.5
W
Anhur
soIarss
Anhur
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
22,630
30,659
Taken
37,883
17,370
Mitigated
21,139
2,726
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CartelBoss Kobe
The Morrigan
8,630
1,274
0
357
9,202
3,026
0
3,172
5,986
36,301
1,886
W
King Arthur
Dopey8446
King Arthur
10,738
886
0
1,009
10,996
9,839
168
2,566
8,235
0
45,994
L
Hercules
GlaZe Viip3rZ
Hercules
6,671
1,390
0
3,921
14,250
13,522
0
4,977
9,273
0
18,833
W
Discordia
HsTBlaze
Discordia
12,493
326
0
0
6,994
2,602
508
1,748
5,046
39,645
0
L
7,329
2,458
0
1,965
14,431
4,591
0
4,369
10,062
0
18,911
W
Anhur
soIarss
Anhur
10,703
6,646
0
1,717
12,669
4,929
868
3,194
9,201
0
41,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
26,776
162
Minions Killed
98
0
Camps Cleared
0
658,733
Distance Traveled
638,022
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,869
739
70
6
0
202,530
0
W
King Arthur
9,478
790
58
5
0
226,335
0
L
Hercules
9,372
781
14
1
0
237,559
6
W
Discordia
9,563
797
54
5
0
227,048
0
L
Ullr
8,535
711
14
1
0
197,933
0
W
Anhur
9,334
778
50
4
0
205,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role