Player Matchup

Persephone
Persephone
ApplezZzZ
Persephone
Level 123
God Stats
24W - 20L
1,561 SR
Queue Stats
83W - 75L
1,539 Elo+
Party 1
Sol
Sol
RevizZ
Sol
Level 109
God Stats
3W - 2L
1,505 SR
Queue Stats
48W - 52L
1,518 Elo+
Party 1
Lancelot
Lancelot
hauntedoni
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,592 Elo+
Party 1
Team Averages
Level 120
1,522 SR
1,549 Elo+

VS

Team Averages
Level 112
1,559 SR
1,546 Elo+
Sol
Sol
AnxiousQuack
Sol
Level 104
God Stats
10W - 8L
1,579 SR
Queue Stats
54W - 54L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
BALLHOG7336
Cabrakan
Level 105
God Stats
223W - 195L
1,598 SR
Queue Stats
472W - 462L
1,540 Elo+
Solo
Medusa
Medusa
TheSacredCow157
Medusa
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 74L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ApplezZzZ
Persephone
15
3 / 1 / 8
12,133
809
14,488
7,725
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sol
RevizZ
Sol
14
1 / 4 / 7
10,582
705
6,867
7,882
3,022
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
hauntedoni
Lancelot
15
8 / 1 / 2
12,103
807
9,665
9,457
7,576
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
10,836
722
7,367
11,318
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
BALLHOG7336
Cabrakan
13
1 / 3 / 3
9,929
662
4,427
12,861
17,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 6 / 3
10,835
722
8,544
12,825
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
6
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Persephone
ApplezZzZ
Persephone
3
1
8
7
L
Cabrakan
BALLHOG7336
Cabrakan
1
3
3
0.83
W
Sol
RevizZ
Sol
1
4
7
1.13
L
3
6
3
0.75
W
Lancelot
hauntedoni
Lancelot
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,020
Damage
20,338
25,064
Taken
37,004
13,795
Mitigated
26,920
2,345
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,367
1,672
0
4,130
11,318
3,992
444
4,828
6,490
51,584
0
W
Persephone
ApplezZzZ
Persephone
14,488
1,064
0
860
7,725
3,197
177
4,878
2,844
61,218
0
L
Cabrakan
BALLHOG7336
Cabrakan
4,427
416
165
1,021
12,861
17,660
0
8,989
3,872
12,889
458
W
Sol
RevizZ
Sol
6,867
1,932
0
1,255
7,882
3,022
490
3,669
4,213
35,594
0
L
8,544
5,065
0
500
12,825
5,268
185
7,901
4,924
0
39,748
W
Lancelot
hauntedoni
Lancelot
9,665
1,777
0
230
9,457
7,576
311
3,336
6,121
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
31,600
181
Minions Killed
159
0
Camps Cleared
0
907,496
Distance Traveled
625,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,836
722
92
6
0
193,945
0
W
Persephone
12,133
809
81
5
0
273,664
0
L
Cabrakan
9,929
662
9
1
0
193,268
0
W
Sol
10,582
705
49
3
0
290,016
0
L
Medusa
10,835
722
58
4
0
238,049
0
W
Lancelot
12,103
807
51
3
0
343,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role