Player Matchup

Merlin
Merlin
BellaDonnaKiss
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
BootToDisk
Sun Wukong
Level 81
God Stats
3W - 4L
1,459 SR
Queue Stats
74W - 92L
1,393 Elo+
Party 1
Izanami
Izanami
BoyfriendBeater
Izanami
Level 75
God Stats
1W - 1L
1,282 SR
Queue Stats
72W - 96L
1,373 Elo+
Party 1
Hachiman
Hachiman
LilSaggin
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 177L
1,478 Elo+
Party 3
Baba Yaga
Baba Yaga
Nyx JT
Baba Yaga
Level 140
God Stats
6W - 2L
1,644 SR
Queue Stats
205W - 232L
1,476 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,436 Elo+

VS

Team Averages
Level 117
1,433 SR
1,432 Elo+
Hercules
Hercules
ArcaneZatanna
Hercules
Level 151
God Stats
2W - 4L
1,507 SR
Queue Stats
158W - 313L
1,297 Elo+
Solo
Ymir
Ymir
BustaWeight
Ymir
Level 128
God Stats
3W - 3L
1,440 SR
Queue Stats
113W - 109L
1,475 Elo+
Party 2
Nox
Nox
ImMsKitty
Nox
Level 128
God Stats
4W - 8L
1,432 SR
Queue Stats
239W - 315L
1,385 Elo+
Party 2
Bacchus
Bacchus
Mira6425
Bacchus
Level 139
God Stats
3W - 3L
1,480 SR
Queue Stats
367W - 351L
1,440 Elo+
Solo
Fenrir
Fenrir
infamous40k
Fenrir
Level 40
God Stats
0W - 1L
1,304 SR
Queue Stats
25W - 17L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 8
12,316
616
10,808
13,650
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BootToDisk
Sun Wukong
20
6 / 5 / 11
13,571
679
14,819
23,762
25,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 9
13,083
654
10,376
9,682
5,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
LilSaggin
Hachiman
19
2 / 6 / 14
12,540
627
16,446
18,317
9,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nyx JT
Baba Yaga
20
5 / 1 / 9
13,494
675
23,445
12,749
7,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArcaneZatanna
Hercules
17
6 / 2 / 6
11,924
596
10,741
10,076
6,909
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 9
11,515
576
14,572
28,355
39,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 5 / 9
12,471
624
14,126
15,014
9,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Mira6425
Bacchus
16
0 / 3 / 5
10,351
518
3,876
13,657
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
18
6 / 6 / 5
11,595
580
14,663
17,453
16,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
19
Kills
19
19
Deaths
20
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArcaneZatanna
Hercules
6
2
6
4.5
W
1
7
8
0.71
W
Sun Wukong
BootToDisk
Sun Wukong
6
5
11
2.3
W
5
0
9
9.5
L
4
4
9
2.13
L
3
5
9
1.5
W
Hachiman
LilSaggin
Hachiman
2
6
14
1.5
L
Bacchus
Mira6425
Bacchus
0
3
5
0.83
W
Baba Yaga
Nyx JT
Baba Yaga
5
1
9
9.5
L
Fenrir
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,894
Damage
57,978
78,160
Taken
84,555
53,983
Mitigated
87,952
29,527
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArcaneZatanna
Hercules
10,741
1,630
1,775
4,712
10,076
6,909
0
2,353
7,723
0
20,226
W
10,808
1,230
0
230
13,650
6,594
727
6,442
7,208
31,220
0
W
Sun Wukong
BootToDisk
Sun Wukong
14,819
1,844
3,173
5,778
23,762
25,551
350
7,966
15,796
0
29,112
W
10,376
6,728
4,140
4,496
9,682
5,135
2,718
4,107
5,575
0
39,560
L
14,572
1,502
1,425
4,514
28,355
39,058
0
13,833
14,522
28,031
0
L
14,126
1,370
2,435
875
15,014
9,698
76
6,570
8,444
56,443
0
W
Hachiman
LilSaggin
Hachiman
16,446
10,086
1,575
2,974
18,317
9,473
2,459
8,042
10,275
0
38,747
L
Bacchus
Mira6425
Bacchus
3,876
153
1,335
2,428
13,657
16,029
0
4,742
8,915
8,081
0
W
Baba Yaga
Nyx JT
Baba Yaga
23,445
1,495
2,357
4,804
12,749
7,230
1,629
6,465
6,284
47,631
0
L
Fenrir
14,663
1,944
522
1,408
17,453
16,258
0
6,755
10,698
837
22,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
57,856
219
Minions Killed
174
0
Camps Cleared
0
1,747,054
Distance Traveled
1,493,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,924
596
19
1
0
252,182
0
W
Merlin
12,316
616
47
2
0
311,684
0
W
Sun Wukong
13,571
679
24
1
0
380,994
0
W
Izanami
13,083
654
49
2
0
384,254
0
L
Ymir
11,515
576
14
1
0
323,344
0
L
Nox
12,471
624
109
5
0
312,362
0
W
Hachiman
12,540
627
44
2
0
312,109
0
L
Bacchus
10,351
518
9
0
0
263,602
0
W
Baba Yaga
13,494
675
55
3
0
358,013
0
L
Fenrir
11,595
580
23
1
0
341,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role