Player Matchup

Chronos
Chronos
Deathstroke2547
Chronos
Level 64
God Stats
1W - 2L
1,633 SR
Queue Stats
400W - 468L
1,366 Elo+
Party 3
Neith
Neith
Ghostface143
Neith
Level 43
God Stats
6W - 10L
1,512 SR
Queue Stats
30W - 49L
1,367 Elo+
Party 1
Shiva
Shiva
NBMA_R3Z
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 244L
1,308 Elo+
Party 3
Ares
Ares
ThePopKing
Ares
Level 128
God Stats
3W - 1L
1,856 SR
Queue Stats
167W - 203L
1,409 Elo+
Party 3
Fenrir
Fenrir
powrlegacy
Fenrir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 116L
1,357 Elo+
Party 1
Team Averages
Level 61
1,600 SR
1,362 Elo+

VS

Team Averages
Level 46
1,471 SR
1,379 Elo+
Horus
Horus
Codieselm
Horus
Level 47
God Stats
9W - 7L
1,683 SR
Queue Stats
150W - 158L
1,394 Elo+
Solo
Serqet
Serqet
Jackha__
Serqet
Level 83
God Stats
19W - 23L
1,509 SR
Queue Stats
617W - 583L
1,449 Elo+
Party 2
Anubis
Anubis
Trementido241
Anubis
Level 29
God Stats
59W - 52L
1,520 SR
Queue Stats
326W - 327L
1,410 Elo+
Party 2
Achilles
Achilles
bittobeats7
Achilles
Level 21
God Stats
8W - 7L
1,500 SR
Queue Stats
123W - 124L
1,379 Elo+
Party 2
Izanami
Izanami
lolboy54321
Izanami
Level 48
God Stats
4W - 3L
1,142 SR
Queue Stats
66W - 90L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,207
460
5,840
14,160
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 3
9,575
479
14,642
13,222
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
NBMA_R3Z
Shiva
14
0 / 6 / 0
9,117
456
9,509
23,041
15,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 2
10,172
509
10,512
18,622
19,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
powrlegacy
Fenrir
14
1 / 9 / 3
9,166
458
9,049
24,974
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Codieselm
Horus
13
1 / 1 / 10
9,787
489
5,695
14,624
14,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
Jackha__
Serqet
19
9 / 0 / 4
12,549
627
14,364
18,803
10,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
8 / 2 / 6
11,685
584
18,029
18,132
10,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bittobeats7
Achilles
17
5 / 0 / 8
10,933
547
15,433
22,640
31,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
lolboy54321
Izanami
13
2 / 5 / 6
9,135
457
8,528
12,347
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
25
27
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Codieselm
Horus
1
1
10
6
L
0
6
1
0.08
L
4
3
3
1.83
W
Serqet
Jackha__
Serqet
9
0
4
11
L
Shiva
NBMA_R3Z
Shiva
0
6
0
0
L
3
3
2
1.33
W
8
2
6
5.5
W
Achilles
bittobeats7
Achilles
5
0
8
9
W
Izanami
lolboy54321
Izanami
2
5
6
1
L
Fenrir
powrlegacy
Fenrir
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,552
Damage
62,049
94,019
Taken
86,546
55,225
Mitigated
71,539
17,736
Healing
34,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Codieselm
Horus
5,695
2,196
2,228
4,383
14,624
14,462
40
5,079
9,545
0
21,953
L
5,840
790
0
815
14,160
5,059
815
6,844
6,944
74,270
0
L
14,642
4,830
0
3,536
13,222
5,055
0
1,686
11,209
0
70,366
W
Serqet
Jackha__
Serqet
14,364
4,258
0
11,367
18,803
10,025
0
3,849
14,954
0
132,899
L
Shiva
NBMA_R3Z
Shiva
9,509
3,385
94
3,772
23,041
15,951
1,029
0
22,873
0
59,788
L
10,512
597
0
2,542
18,622
19,535
29
4,058
14,564
29,118
0
W
18,029
1,141
0
11,331
18,132
10,471
729
7,034
11,098
99,481
0
W
Achilles
bittobeats7
Achilles
15,433
3,858
0
3,867
22,640
31,635
806
2,267
20,373
0
63,479
W
Izanami
lolboy54321
Izanami
8,528
6,317
0
1,550
12,347
4,946
2,904
2,550
9,797
0
57,555
L
Fenrir
powrlegacy
Fenrir
9,049
2,188
0
6,977
24,974
9,625
0
6,200
18,285
0
66,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
54,089
430
Minions Killed
490
0
Camps Cleared
0
1,839,192
Distance Traveled
1,996,486
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,787
489
27
1
0
411,968
0
L
Chronos
9,207
460
128
6
0
348,065
2
L
Neith
9,575
479
116
6
0
360,056
0
W
Serqet
12,549
627
172
9
0
494,357
0
L
Shiva
9,117
456
77
4
0
372,284
0
L
Ares
10,172
509
24
1
0
381,100
4
W
Anubis
11,685
584
134
7
0
341,908
6
W
Achilles
10,933
547
77
4
0
377,039
0
W
Izanami
9,135
457
80
4
0
371,214
0
L
Fenrir
9,166
458
85
4
0
377,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role