Player Matchup

Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Dlawص
Ganesha
Level 138
God Stats
20W - 15L
1,621 SR
Queue Stats
259W - 271L
1,474 Elo+
Party 2
Surtr
Surtr
abooofahad
Surtr
Level 139
God Stats
5W - 4L
1,548 SR
Queue Stats
298W - 323L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
juanjocp1
Kukulkan
Level 123
God Stats
4W - 2L
1,564 SR
Queue Stats
51W - 55L
1,415 Elo+
Solo
Bastet
Bastet
samatahiri
Bastet
Level 147
God Stats
5W - 1L
1,798 SR
Queue Stats
153W - 154L
1,473 Elo+
Solo
Team Averages
Level 132
1,606 SR
1,471 Elo+

VS

Team Averages
Level 105
1,533 SR
1,540 Elo+
Hun Batz
Hun Batz
Athasiel
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,578 Elo+
Party 1
Ishtar
Ishtar
Heymans50
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Rendertk1
Kukulkan
Level 159
God Stats
51W - 36L
1,583 SR
Queue Stats
219W - 227L
1,489 Elo+
Party 3
Vamana
Vamana
ScepticalShrimp
Vamana
Level 118
God Stats
2W - 1L
1,790 SR
Queue Stats
189W - 189L
1,530 Elo+
Solo
Ganesha
Ganesha
meeleattack158
Ganesha
Level 157
God Stats
2W - 4L
1,290 SR
Queue Stats
302W - 289L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 1 / 1
6,941
694
6,800
4,256
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Dlawص
Ganesha
9
0 / 0 / 5
5,816
582
2,332
4,155
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
12
2 / 0 / 0
6,786
679
5,271
7,491
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
juanjocp1
Kukulkan
10
0 / 0 / 0
5,604
560
1,199
1,940
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
samatahiri
Bastet
10
1 / 0 / 3
5,444
544
4,010
8,156
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Athasiel
Hun Batz
8
0 / 2 / 0
4,820
482
1,846
8,097
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Heymans50
Ishtar
9
1 / 3 / 0
5,102
510
3,132
6,742
1,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Rendertk1
Kukulkan
10
0 / 0 / 0
5,440
544
1,154
3,450
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,092
509
2,929
7,580
4,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,196
520
1,445
6,956
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
1
5.5
L
Hun Batz
Athasiel
Hun Batz
0
2
0
0
W
Ganesha
Dlawص
Ganesha
0
0
5
2.5
L
Ishtar
Heymans50
Ishtar
1
3
0
0.33
L
Kukulkan
Rendertk1
Kukulkan
0
0
0
0
L
0
2
0
0
W
Surtr
2
0
0
2
W
Kukulkan
juanjocp1
Kukulkan
0
0
0
0
L
0
1
0
0
W
Bastet
samatahiri
Bastet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
10,506
25,998
Taken
32,825
13,824
Mitigated
14,063
9,898
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,800
4,619
0
1,558
4,256
1,337
899
388
3,868
0
50,032
L
Hun Batz
Athasiel
Hun Batz
1,846
374
0
250
8,097
2,720
0
1,353
6,744
0
26,234
W
Ganesha
Dlawص
Ganesha
2,332
364
0
2,250
4,155
2,824
0
967
3,188
13,750
0
L
Ishtar
Heymans50
Ishtar
3,132
1,901
0
1,066
6,742
1,880
76
813
5,929
0
28,306
L
Kukulkan
Rendertk1
Kukulkan
1,154
232
0
500
3,450
1,166
0
288
3,162
51,142
0
L
2,929
1,332
0
2,744
7,580
4,348
0
444
7,136
0
39,520
W
Surtr
5,271
1,911
0
3,080
7,491
6,261
0
0
7,491
952
54,691
W
Kukulkan
juanjocp1
Kukulkan
1,199
218
0
860
1,940
696
0
417
1,523
46,668
0
L
1,445
109
1,353
1,960
6,956
3,949
0
856
6,100
20,696
0
W
Bastet
samatahiri
Bastet
4,010
1,075
0
2,150
8,156
2,706
0
827
7,329
0
40,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
25,650
351
Minions Killed
310
0
Camps Cleared
0
1,044,807
Distance Traveled
1,014,093
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,941
694
102
10
0
178,477
3
L
Hun Batz
4,820
482
62
6
0
210,526
0
W
Ganesha
5,816
582
0
0
0
216,612
1
L
Ishtar
5,102
510
53
5
0
193,747
0
L
Kukulkan
5,440
544
113
11
0
204,714
4
L
Vamana
5,092
509
78
8
0
200,041
1
W
Surtr
6,786
679
97
10
0
202,845
0
W
Kukulkan
5,604
560
95
10
0
201,873
1
L
Ganesha
5,196
520
4
0
0
205,065
0
W
Bastet
5,444
544
57
6
0
245,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role