Player Matchup

Guan Yu
Guan Yu
Gaelferny
Guan Yu
Level 68
God Stats
0W - 6L
1,152 SR
Queue Stats
21W - 39L
1,357 Elo+
Solo
Chernobog
Chernobog
Inazumasu
Chernobog
Level 49
God Stats
1W - 3L
1,515 SR
Queue Stats
79W - 103L
1,338 Elo+
Solo
Pele
Pele
Nightstalker6315
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 175L
1,457 Elo+
Party 1
Ares
Ares
spyro12767
Ares
Level 39
God Stats
4W - 5L
1,447 SR
Queue Stats
66W - 84L
1,395 Elo+
Party 1
Chang'e
Chang'e
squanchy024
Chang'e
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,460 Elo+
Solo
Team Averages
Level 86
1,423 SR
1,402 Elo+

VS

Team Averages
Level 114
1,563 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Arturo2197
Janus
Level 119
God Stats
16W - 10L
1,584 SR
Queue Stats
274W - 264L
1,450 Elo+
Solo
Apollo
Apollo
Crowbirdw
Apollo
Level 138
God Stats
2W - 2L
1,388 SR
Queue Stats
161W - 170L
1,453 Elo+
Party 2
King Arthur
King Arthur
MiniPluto2x
King Arthur
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 45L
1,457 Elo+
Solo
Bastet
Bastet
RL_1994
Bastet
Level 89
God Stats
4W - 0L
1,844 SR
Queue Stats
101W - 92L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gaelferny
Guan Yu
9
0 / 5 / 0
5,252
525
3,796
8,889
4,087
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
Inazumasu
Chernobog
7
0 / 1 / 0
4,674
467
3,788
5,823
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,655
566
4,170
8,185
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,582
458
1,876
7,692
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
squanchy024
Chang'e
9
0 / 4 / 0
4,768
477
1,434
7,050
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 2
5,730
573
2,934
5,717
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
11
3 / 2 / 0
6,301
630
6,832
5,273
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Crowbirdw
Apollo
9
0 / 1 / 1
5,619
562
4,860
5,250
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MiniPluto2x
King Arthur
11
4 / 0 / 0
6,642
664
5,098
7,525
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
RL_1994
Bastet
9
4 / 1 / 0
5,709
571
3,475
7,584
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
12
12
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
W
Janus
3
2
0
1.5
W
Apollo
Crowbirdw
Apollo
0
1
1
0.5
L
Guan Yu
Gaelferny
Guan Yu
0
5
0
0
L
Chernobog
Inazumasu
Chernobog
0
1
0
0
W
King Arthur
MiniPluto2x
King Arthur
4
0
0
4
L
3
1
0
3
W
Bastet
RL_1994
Bastet
4
1
0
4
L
0
1
0
0
L
Chang'e
squanchy024
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
23,199
37,639
Taken
31,349
14,669
Mitigated
15,997
8,039
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,934
382
0
2,362
5,717
4,704
0
1,187
4,530
14,458
0
W
Janus
6,832
398
0
875
5,273
1,533
0
891
4,382
45,604
0
W
Apollo
Crowbirdw
Apollo
4,860
3,246
0
2,147
5,250
1,954
501
786
4,464
0
43,734
L
Guan Yu
Gaelferny
Guan Yu
3,796
1,473
0
578
8,889
4,087
0
302
8,587
0
38,595
L
Chernobog
Inazumasu
Chernobog
3,788
2,192
0
2,456
5,823
1,894
0
985
4,838
0
27,399
W
King Arthur
MiniPluto2x
King Arthur
5,098
1,049
0
408
7,525
5,489
0
0
7,525
0
38,685
L
4,170
984
0
2,324
8,185
2,457
0
1,616
6,477
0
35,629
W
Bastet
RL_1994
Bastet
3,475
1,101
0
1,459
7,584
2,317
0
446
7,138
0
29,442
L
1,876
250
0
603
7,692
4,192
0
2,553
5,015
12,498
0
L
Chang'e
squanchy024
Chang'e
1,434
43
120
1,958
7,050
2,039
0
3,854
2,956
25,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
30,001
233
Minions Killed
274
0
Camps Cleared
0
971,329
Distance Traveled
1,051,144
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,730
573
11
1
0
215,365
2
W
Janus
6,301
630
95
10
0
209,005
1
W
Apollo
5,619
562
69
7
0
184,784
2
L
Guan Yu
5,252
525
62
6
0
193,740
0
L
Chernobog
4,674
467
47
5
0
194,780
0
W
King Arthur
6,642
664
56
6
0
208,246
3
L
Pele
5,655
566
60
6
0
210,745
0
W
Bastet
5,709
571
43
4
0
233,744
2
L
Ares
4,582
458
18
2
0
186,445
0
L
Chang'e
4,768
477
46
5
0
185,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role