Player Matchup

Charybdis
Charybdis
DatOGMutley
Charybdis
Level 65
God Stats
9W - 14L
1,463 SR
Queue Stats
209W - 213L
1,561 Elo+
Party 1
Sobek
Sobek
ILostMyAirpod
Sobek
Level 66
God Stats
5W - 4L
1,533 SR
Queue Stats
479W - 454L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
ItsLupiz
Baron Samedi
Level 126
God Stats
5W - 5L
1,673 SR
Queue Stats
298W - 289L
1,544 Elo+
Party 1
Set
Set
SinexLP
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,567 Elo+
Solo
Charon
Charon
engine_chest
Charon
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 197L
1,565 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,564 Elo+

VS

Team Averages
Level 150
1,519 SR
1,474 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bladebozo
Izanami
Level 141
God Stats
1W - 0L
1,747 SR
Queue Stats
9W - 21L
1,411 Elo+
Party 2
Bakasura
Bakasura
Demuirge
Bakasura
Level 149
God Stats
24W - 8L
1,762 SR
Queue Stats
597W - 546L
1,534 Elo+
Solo
Kukulkan
Kukulkan
King_Joshi97
Kukulkan
Level 138
God Stats
1W - 4L
1,327 SR
Queue Stats
6W - 11L
1,426 Elo+
Party 2
Charon
Charon
spacetokyo
Charon
Level 166
God Stats
4W - 1L
1,259 SR
Queue Stats
455W - 431L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DatOGMutley
Charybdis
12
1 / 3 / 1
6,727
448
8,585
11,817
3,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
7,234
482
12,478
14,228
14,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ItsLupiz
Baron Samedi
13
3 / 2 / 0
7,469
498
6,461
6,930
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
12
0 / 3 / 1
6,731
449
4,644
11,149
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
10
0 / 4 / 1
5,818
388
4,178
11,149
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 1
7,758
517
4,482
14,789
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Bladebozo
Izanami
13
1 / 1 / 6
7,808
521
6,068
7,501
2,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Demuirge
Bakasura
17
10 / 1 / 2
10,063
671
12,964
14,649
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
King_Joshi97
Kukulkan
12
0 / 2 / 1
6,839
456
5,754
6,463
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
spacetokyo
Charon
12
2 / 0 / 7
8,004
534
6,767
10,624
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Izanami
Bladebozo
Izanami
1
1
6
4
L
Charybdis
DatOGMutley
Charybdis
1
3
1
0.5
W
Bakasura
Demuirge
Bakasura
10
1
2
11
L
1
1
0
1
L
Baron Samedi
ItsLupiz
Baron Samedi
3
2
0
1.5
W
Kukulkan
King_Joshi97
Kukulkan
0
2
1
0.25
L
Set
0
3
1
0.17
L
Charon
0
4
1
0.13
W
Charon
spacetokyo
Charon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
36,035
55,273
Taken
54,026
33,892
Mitigated
31,869
14,206
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,482
2,504
0
7,471
14,789
8,045
528
8,456
5,707
0
53,572
W
Izanami
Bladebozo
Izanami
6,068
4,584
0
3,029
7,501
2,807
2,004
425
7,076
0
65,768
L
Charybdis
DatOGMutley
Charybdis
8,585
4,685
0
3,021
11,817
3,914
0
2,243
8,964
0
54,335
W
Bakasura
Demuirge
Bakasura
12,964
8,601
0
5,831
14,649
7,704
0
4,198
10,241
0
83,154
L
12,478
2,048
0
4,816
14,228
14,463
0
1,157
11,894
50,170
1,207
L
Baron Samedi
ItsLupiz
Baron Samedi
6,461
554
645
1,278
6,930
3,147
0
1,330
4,970
63,672
0
W
Kukulkan
King_Joshi97
Kukulkan
5,754
344
0
250
6,463
2,771
0
3,245
3,218
55,399
0
L
Set
4,644
2,233
0
1,879
11,149
5,383
0
2,574
8,285
0
47,199
L
Charon
4,178
1,019
0
2,567
11,149
6,985
64
5,217
5,157
20,179
2,937
W
Charon
spacetokyo
Charon
6,767
1,353
0
4,160
10,624
10,542
0
4,519
6,087
23,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
40,472
386
Minions Killed
484
0
Camps Cleared
0
1,499,664
Distance Traveled
1,464,498
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,758
517
100
7
0
291,913
0
W
Izanami
7,808
521
128
9
0
243,362
2
L
Charybdis
6,727
448
73
5
0
280,360
3
W
Bakasura
10,063
671
142
9
0
378,297
2
L
Sobek
7,234
482
84
6
0
321,635
0
L
Baron Samedi
7,469
498
121
8
0
273,771
4
W
Kukulkan
6,839
456
99
7
0
259,779
0
L
Set
6,731
449
69
5
0
339,219
0
L
Charon
5,818
388
39
3
0
284,679
1
W
Charon
8,004
534
15
1
0
291,147
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role