Player Matchup

Maui
Maui
AgitativeDustin
Maui
Level 123
God Stats
1W - 1L
1,599 SR
Queue Stats
186W - 127L
1,544 Elo+
Party 1
Yemoja
Yemoja
I0MillionDays
Yemoja
Level 54
God Stats
4W - 2L
1,757 SR
Queue Stats
167W - 134L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
RiddarijarnH773
Xbalanque
Level 129
God Stats
3W - 2L
1,347 SR
Queue Stats
120W - 97L
1,507 Elo+
Party 1
Agni
Agni
ThundahChicken
Agni
Level 62
God Stats
1W - 1L
1,278 SR
Queue Stats
49W - 40L
1,533 Elo+
Party 3
Sobek
Sobek
X_lilglogod_x
Sobek
Level 82
God Stats
1W - 1L
1,306 SR
Queue Stats
142W - 130L
1,463 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,514 Elo+

VS

Team Averages
Level 42
1,533 SR
1,510 Elo+
Surtr
Surtr
Jebbymissle
Surtr
Level 28
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jibblord22
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Hel
Hel
MadMonkeyBoat
Hel
Level 53
God Stats
3W - 3L
1,383 SR
Queue Stats
128W - 122L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
NotAvaliable
Gilgamesh
Level 31
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Arachne
Arachne
SamG85
Arachne
Level 67
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
8,828
883
4,546
9,597
11,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 15
8,552
855
7,544
9,599
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
RiddarijarnH773
Xbalanque
15
6 / 2 / 10
8,934
893
18,835
9,545
4,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 3 / 9
9,131
913
12,256
8,701
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 15
8,924
892
7,916
13,867
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,603
660
5,058
14,975
13,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Jibblord22
Ah Muzen Cab
14
0 / 4 / 4
7,204
720
7,811
10,321
5,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
2 / 0 / 6
9,054
905
10,617
9,302
7,988
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
NotAvaliable
Gilgamesh
15
5 / 3 / 1
8,177
818
14,151
14,203
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SamG85
Arachne
13
1 / 4 / 3
7,162
716
4,630
11,359
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
18
Kills
8
9
Deaths
18
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
1
2
15
4.25
L
0
7
2
0.14
L
Ah Muzen Cab
Jibblord22
Ah Muzen Cab
0
4
4
0.5
L
2
0
6
5
L
Gilgamesh
NotAvaliable
Gilgamesh
5
3
1
1.83
W
Xbalanque
RiddarijarnH773
Xbalanque
6
2
10
5.5
L
Arachne
SamG85
Arachne
1
4
3
0.63
W
7
3
9
3.83
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
42,267
51,309
Taken
60,160
43,457
Mitigated
55,580
27,633
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,546
353
905
1,314
9,597
11,958
0
2,345
6,974
8,128
323
W
7,544
3,325
10,895
2,958
9,599
6,777
225
1,969
7,409
16,268
0
L
5,058
1,810
84
681
14,975
13,952
31
8,974
6,001
271
12,048
L
Ah Muzen Cab
Jibblord22
Ah Muzen Cab
7,811
2,125
278
1,296
10,321
5,205
0
6,294
4,027
0
15,912
L
10,617
335
7,807
8,081
9,302
7,988
0
4,173
5,129
27,396
0
L
Gilgamesh
NotAvaliable
Gilgamesh
14,151
1,993
502
1,456
14,203
16,496
0
6,503
7,700
0
18,539
W
Xbalanque
RiddarijarnH773
Xbalanque
18,835
10,804
488
1,823
9,545
4,637
1,480
2,348
7,001
0
42,134
L
Arachne
SamG85
Arachne
4,630
3,238
221
1,346
11,359
11,939
65
5,995
5,364
0
7,933
W
12,256
733
2,378
1,363
8,701
3,761
399
1,531
7,082
33,955
0
W
7,916
698
1,500
4,009
13,867
16,324
22
2,559
10,705
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
38,200
204
Minions Killed
95
0
Camps Cleared
0
1,010,981
Distance Traveled
1,073,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,828
883
22
2
0
224,622
0
W
Yemoja
8,552
855
29
3
0
189,072
0
L
Surtr
6,603
660
10
1
0
202,293
0
L
Ah Muzen Cab
7,204
720
17
2
0
186,992
0
L
Hel
9,054
905
44
4
0
236,221
0
L
Gilgamesh
8,177
818
13
1
0
245,327
0
W
Xbalanque
8,934
893
72
7
0
200,042
0
L
Arachne
7,162
716
11
1
0
202,941
0
W
Agni
9,131
913
62
6
0
191,383
0
W
Sobek
8,924
892
19
2
0
205,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role