Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BoboMonster315
Cliodhna
Level 65
God Stats
1W - 3L
1,357 SR
Queue Stats
14W - 13L
1,448 Elo+
Solo
Shiva
Shiva
MongraalseiVater
Shiva
Level 69
God Stats
5W - 2L
1,737 SR
Queue Stats
235W - 245L
1,497 Elo+
Solo
Skadi
Skadi
Shinjitsu8026
Skadi
Level 18
God Stats
2W - 3L
1,571 SR
Queue Stats
23W - 33L
1,420 Elo+
Party 1
Janus
Janus
cambdot
Janus
Level 89
God Stats
1W - 5L
1,408 SR
Queue Stats
256W - 224L
1,521 Elo+
Party 1
Team Averages
Level 68
1,515 SR
1,477 Elo+

VS

Team Averages
Level 99
1,494 SR
1,486 Elo+
Bakasura
Bakasura
CatWhoDoes
Bakasura
Level 116
God Stats
5W - 5L
1,532 SR
Queue Stats
206W - 172L
1,524 Elo+
Solo
Anubis
Anubis
DanHack
Anubis
Level 65
God Stats
142W - 75L
1,642 SR
Queue Stats
295W - 239L
1,500 Elo+
Solo
Bastet
Bastet
NiceNDeepLyk
Bastet
Level 42
God Stats
15W - 7L
1,657 SR
Queue Stats
89W - 106L
1,374 Elo+
Solo
Raijin
Raijin
Yggdmillenia
Raijin
Level 148
God Stats
8W - 7L
1,111 SR
Queue Stats
271W - 231L
1,516 Elo+
Solo
Poseidon
Poseidon
kanashiipapi
Poseidon
Level 123
God Stats
24W - 26L
1,526 SR
Queue Stats
575W - 529L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 3 / 4
4,847
485
2,697
10,448
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
8
2 / 3 / 2
5,302
530
3,733
8,257
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,112
511
3,746
8,550
5,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 2 / 2
4,609
461
2,290
5,241
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
cambdot
Janus
10
0 / 2 / 2
5,089
509
2,777
4,199
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CatWhoDoes
Bakasura
11
0 / 0 / 1
6,510
651
4,665
7,806
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
DanHack
Anubis
10
5 / 4 / 1
5,984
598
7,173
6,432
2,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
4 / 0 / 5
6,187
619
5,410
6,280
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
12
2 / 0 / 5
6,718
672
4,490
3,418
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
kanashiipapi
Poseidon
10
0 / 1 / 4
5,802
580
3,762
4,045
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
11
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
4
1
L
Cliodhna
2
3
2
1
W
Bakasura
CatWhoDoes
Bakasura
0
0
1
0.5
W
Anubis
DanHack
Anubis
5
4
1
1.38
L
0
1
0
0
W
Bastet
4
0
5
6.5
L
2
2
2
1.5
W
Raijin
2
0
5
4.5
L
Janus
cambdot
Janus
0
2
2
0.5
W
Poseidon
kanashiipapi
Poseidon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,243
Damage
25,500
36,695
Taken
27,981
17,344
Mitigated
10,363
6,923
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,697
416
0
3,042
10,448
6,737
0
5,348
4,806
0
14,123
L
Cliodhna
3,733
377
0
465
8,257
2,295
0
3,940
4,226
0
25,747
W
Bakasura
CatWhoDoes
Bakasura
4,665
3,432
0
2,642
7,806
3,308
0
0
7,806
0
31,449
W
Anubis
DanHack
Anubis
7,173
358
0
1,716
6,432
2,696
681
450
5,940
30,500
0
L
3,746
516
0
2,333
8,550
5,491
0
0
7,825
0
35,328
W
Bastet
5,410
1,772
0
1,920
6,280
2,141
54
495
5,729
0
30,719
L
2,290
459
0
753
5,241
1,373
0
2,929
2,110
0
20,281
W
Raijin
4,490
490
0
860
3,418
1,059
0
847
2,485
58,877
0
L
Janus
cambdot
Janus
2,777
95
0
330
4,199
1,448
0
2,592
1,578
34,617
0
W
Poseidon
kanashiipapi
Poseidon
3,762
447
0
932
4,045
1,159
180
741
3,244
33,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
31,201
207
Minions Killed
359
0
Camps Cleared
0
1,014,670
Distance Traveled
1,011,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,847
485
23
2
0
203,210
0
L
Cliodhna
5,302
530
33
3
0
225,347
0
W
Bakasura
6,510
651
99
10
0
202,651
2
W
Anubis
5,984
598
41
4
0
180,247
0
L
Shiva
5,112
511
53
5
0
201,946
0
W
Bastet
6,187
619
46
5
0
225,720
0
L
Skadi
4,609
461
27
3
0
175,364
0
W
Raijin
6,718
672
96
10
0
187,986
0
L
Janus
5,089
509
71
7
0
208,803
1
W
Poseidon
5,802
580
77
8
0
214,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role