Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CyberGen420
Ares
Level 77
God Stats
6W - 5L
1,423 SR
Queue Stats
194W - 198L
1,367 Elo+
Party 1
Izanami
Izanami
R3L3NTL3SS60
Izanami
Level 123
God Stats
15W - 12L
1,541 SR
Queue Stats
237W - 213L
1,521 Elo+
Solo
Odin
Odin
SapphireDeluxe
Odin
Level 118
God Stats
20W - 16L
1,605 SR
Queue Stats
877W - 914L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
fifa-KING2001
Ao Kuang
Level 87
God Stats
2W - 3L
1,468 SR
Queue Stats
13W - 25L
1,436 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,449 Elo+

VS

Team Averages
Level 116
1,528 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaxWayzzzz
Kumbhakarna
Level 68
God Stats
1W - 1L
1,726 SR
Queue Stats
57W - 39L
1,529 Elo+
Solo
Nu Wa
Nu Wa
annadev
Nu Wa
Level 155
God Stats
53W - 53L
1,505 SR
Queue Stats
87W - 88L
1,432 Elo+
Solo
Susano
Susano
elberciano_1972
Susano
Level 107
God Stats
10W - 8L
1,519 SR
Queue Stats
626W - 623L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
redarev
Sun Wukong
Level 81
God Stats
4W - 6L
1,390 SR
Queue Stats
72W - 64L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 2 / 0
5,216
522
4,050
3,973
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 1 / 3
5,258
526
4,620
8,142
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
R3L3NTL3SS60
Izanami
9
2 / 0 / 4
5,531
553
7,432
6,501
2,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,835
484
4,094
7,888
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
fifa-KING2001
Ao Kuang
10
3 / 2 / 1
5,491
549
2,663
9,411
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 1
4,540
454
4,317
7,768
2,450
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
WaxWayzzzz
Kumbhakarna
7
0 / 3 / 0
4,786
479
2,601
8,878
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
annadev
Nu Wa
9
2 / 1 / 1
5,830
583
3,022
4,310
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,312
531
3,022
6,796
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
redarev
Sun Wukong
11
3 / 0 / 0
6,536
654
4,820
8,404
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
6
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
0
0.5
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
3
1
3
4.5
W
Izanami
R3L3NTL3SS60
Izanami
2
0
4
4
W
0
2
0
0
L
Kumbhakarna
WaxWayzzzz
Kumbhakarna
0
3
0
0
L
Nu Wa
annadev
Nu Wa
2
1
1
2.5
L
1
2
0
0.5
W
Ao Kuang
fifa-KING2001
Ao Kuang
3
2
1
1.75
L
Sun Wukong
redarev
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,859
Damage
17,782
35,915
Taken
36,156
18,356
Mitigated
16,460
9,434
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,050
677
0
0
3,973
1,344
0
1,329
2,644
36,927
0
L
Danzaburou
 
Danzaburou
4,317
1,287
0
1,933
7,768
2,450
0
3,048
4,460
0
25,787
W
4,620
238
0
1,915
8,142
6,226
100
1,977
6,165
11,042
191
W
Izanami
R3L3NTL3SS60
Izanami
7,432
5,225
192
2,684
6,501
2,247
630
1,075
5,426
0
47,248
W
4,094
912
0
2,246
7,888
5,250
0
175
7,713
85
23,892
L
Kumbhakarna
WaxWayzzzz
Kumbhakarna
2,601
649
0
1,101
8,878
4,541
0
2,106
6,281
10,264
0
L
Nu Wa
annadev
Nu Wa
3,022
880
0
1,094
4,310
1,597
468
3,227
1,083
36,626
0
L
3,022
711
0
2,759
6,796
2,491
0
2,010
4,786
0
28,240
W
Ao Kuang
fifa-KING2001
Ao Kuang
2,663
680
0
2,397
9,411
3,289
0
1,067
8,344
37,856
0
L
Sun Wukong
redarev
Sun Wukong
4,820
1,626
0
2,379
8,404
5,381
0
85
8,319
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
27,004
247
Minions Killed
224
0
Camps Cleared
0
954,576
Distance Traveled
960,121
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,216
522
61
6
0
187,080
0
L
Danzaburou
4,540
454
32
3
0
183,148
3
W
Ares
5,258
526
10
1
0
183,465
0
W
Izanami
5,531
553
86
9
0
195,611
0
W
Odin
4,835
484
35
4
0
174,918
0
L
Kumbhakarna
4,786
479
14
1
0
213,093
0
L
Nu Wa
5,830
583
51
5
0
148,060
6
L
Susano
5,312
531
44
4
0
226,060
0
W
Ao Kuang
5,491
549
55
6
0
213,502
0
L
Sun Wukong
6,536
654
83
8
0
189,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role