Player Matchup

He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
JohnGeorgette
Poseidon
Level 27
God Stats
2W - 1L
1,446 SR
Queue Stats
34W - 36L
1,631 Elo+
Party 2
Cerberus
Cerberus
pat_350
Cerberus
Level 47
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 2
Rama
Rama
tamamounette
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,631 Elo+
Party 2
Team Averages
Level 42
1,538 SR
1,579 Elo+

VS

Team Averages
Level 80
1,654 SR
1,509 Elo+
Nemesis
Nemesis
BaamV
Nemesis
Level 120
God Stats
19W - 7L
1,818 SR
Queue Stats
120W - 97L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kneiil
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,536 Elo+
Party 1
Izanami
Izanami
Kobyyy
Izanami
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,553 Elo+
Party 1
Cerberus
Cerberus
TRAPPY TREX
Cerberus
Level 122
God Stats
1W - 2L
1,921 SR
Queue Stats
69W - 104L
1,399 Elo+
Solo
Chaac
Chaac
rsanchez22081
Chaac
Level 35
God Stats
3W - 3L
1,529 SR
Queue Stats
183W - 180L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
9 / 0 / 2
8,343
695
10,805
7,732
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
 
Horus
13
3 / 1 / 6
7,127
594
9,338
11,395
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
JohnGeorgette
Poseidon
10
0 / 3 / 1
5,453
454
2,790
7,086
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
pat_350
Cerberus
10
0 / 1 / 7
6,038
503
2,549
7,454
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 3
6,810
568
3,467
7,362
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaamV
Nemesis
10
0 / 4 / 0
5,831
486
1,864
9,858
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kneiil
Morgan Le Fay
12
3 / 2 / 0
6,944
579
7,491
5,507
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kobyyy
Izanami
11
1 / 1 / 0
6,709
559
5,154
5,344
1,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TRAPPY TREX
Cerberus
8
0 / 2 / 2
5,752
479
4,299
9,145
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
6,700
558
7,039
12,766
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
5
5
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
0
2
10
W
Horus
 
Horus
3
1
6
6
L
Nemesis
BaamV
Nemesis
0
4
0
0
W
Poseidon
JohnGeorgette
Poseidon
0
3
1
0.17
L
Morgan Le Fay
Kneiil
Morgan Le Fay
3
2
0
1.5
L
Izanami
Kobyyy
Izanami
1
1
0
1
L
Cerberus
TRAPPY TREX
Cerberus
0
2
2
0.5
W
Cerberus
pat_350
Cerberus
0
1
7
3.5
L
1
4
0
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
25,847
41,029
Taken
42,620
19,657
Mitigated
20,802
17,221
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,805
598
0
5,233
7,732
2,711
0
1,985
5,747
79,112
0
W
Horus
 
Horus
9,338
4,318
131
6,298
11,395
7,070
0
231
11,164
0
48,318
L
Nemesis
BaamV
Nemesis
1,864
505
0
1,089
9,858
3,305
0
3,905
5,907
0
44,148
W
Poseidon
JohnGeorgette
Poseidon
2,790
503
0
1,161
7,086
2,472
0
5,643
1,443
30,353
0
L
Morgan Le Fay
Kneiil
Morgan Le Fay
7,491
838
0
1,118
5,507
1,966
38
2,112
3,356
51,749
0
L
Izanami
Kobyyy
Izanami
5,154
3,747
0
1,649
5,344
1,938
603
2,067
3,277
0
59,185
L
Cerberus
TRAPPY TREX
Cerberus
4,299
131
0
1,950
9,145
6,420
0
5,028
4,029
11,326
0
W
Cerberus
pat_350
Cerberus
2,549
299
0
1,109
7,454
4,674
0
2,408
5,046
16,650
0
L
7,039
1,366
0
2,576
12,766
7,173
0
3,032
8,957
0
47,046
W
3,467
2,937
0
3,289
7,362
2,730
0
1,523
5,839
0
62,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
31,936
408
Minions Killed
376
0
Camps Cleared
0
1,372,539
Distance Traveled
1,202,610
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,343
695
122
10
0
365,427
3
W
Horus
7,127
594
68
6
0
285,254
0
L
Nemesis
5,831
486
72
6
0
295,743
0
W
Poseidon
5,453
454
63
5
0
240,392
0
L
Morgan Le Fay
6,944
579
80
7
0
245,655
7
L
Izanami
6,709
559
108
9
0
210,568
2
L
Cerberus
5,752
479
19
2
0
230,098
5
W
Cerberus
6,038
503
29
2
0
255,875
3
L
Chaac
6,700
558
97
8
0
220,546
0
W
Rama
6,810
568
126
11
0
225,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role