Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Boyhood Meat
Zhong Kui
Level 11
God Stats
4W - 7L
1,517 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 2
Vulcan
Vulcan
Chubbz1479
Vulcan
Level 111
God Stats
1W - 1L
1,854 SR
Queue Stats
73W - 72L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
ImDaGappie
Gilgamesh
Level 123
God Stats
61W - 57L
1,599 SR
Queue Stats
288W - 301L
1,459 Elo+
Party 1
Charon
Charon
OtterSpace18
Charon
Level 141
God Stats
1W - 1L
1,850 SR
Queue Stats
202W - 182L
1,427 Elo+
Party 2
Team Averages
Level 102
1,664 SR
1,454 Elo+

VS

Team Averages
Level 119
1,463 SR
1,484 Elo+
Nu Wa
Nu Wa
GhettoTownPiper
Nu Wa
Level 128
God Stats
12W - 5L
1,663 SR
Queue Stats
130W - 124L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SkoolyardBandit
Tsukuyomi
Level 127
God Stats
10W - 10L
1,457 SR
Queue Stats
310W - 257L
1,522 Elo+
Party 3
Ix Chel
Ix Chel
Sutokkingu
Ix Chel
Level 129
God Stats
2W - 3L
1,204 SR
Queue Stats
80W - 78L
1,513 Elo+
Solo
Chiron
Chiron
brita7869
Chiron
Level 100
God Stats
9W - 6L
1,441 SR
Queue Stats
457W - 439L
1,411 Elo+
Solo
Set
Set
burtonsniper
Set
Level 112
God Stats
72W - 54L
1,552 SR
Queue Stats
231W - 185L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 0
4,685
469
2,028
9,344
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Boyhood Meat
Zhong Kui
9
0 / 1 / 0
5,086
509
5,335
7,344
5,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Chubbz1479
Vulcan
9
0 / 1 / 0
5,058
506
3,851
4,811
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ImDaGappie
Gilgamesh
9
2 / 2 / 0
5,206
521
3,521
9,298
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
9
0 / 2 / 1
4,688
469
2,454
7,462
2,684
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,479
548
3,534
4,883
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SkoolyardBandit
Tsukuyomi
11
1 / 1 / 3
6,341
634
7,752
8,952
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
Sutokkingu
Ix Chel
9
1 / 0 / 1
5,475
548
4,154
4,582
2,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
brita7869
Chiron
9
1 / 1 / 1
4,987
499
4,471
7,013
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 0 / 1
6,472
647
5,213
5,806
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
L
Zhong Kui
Boyhood Meat
Zhong Kui
0
1
0
0
L
Vulcan
Chubbz1479
Vulcan
0
1
0
0
W
1
0
3
2.5
L
Gilgamesh
ImDaGappie
Gilgamesh
2
2
0
1
L
Charon
0
2
1
0.25
W
Tsukuyomi
SkoolyardBandit
Tsukuyomi
1
1
3
2.5
W
Ix Chel
Sutokkingu
Ix Chel
1
0
1
1.5
W
Chiron
brita7869
Chiron
1
1
1
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
25,124
38,259
Taken
31,236
19,672
Mitigated
12,905
9,780
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,028
578
79
2,273
9,344
5,985
0
2,441
6,903
0
17,724
L
Zhong Kui
Boyhood Meat
Zhong Kui
5,335
698
107
4,008
7,344
5,359
0
967
6,377
36,973
0
L
Vulcan
Chubbz1479
Vulcan
3,851
1,898
0
380
4,811
1,762
0
2,470
2,341
43,588
0
W
3,534
726
0
1,981
4,883
1,461
0
2,645
2,238
36,941
0
L
Gilgamesh
ImDaGappie
Gilgamesh
3,521
1,048
0
867
9,298
3,882
0
1,612
7,686
0
30,800
L
Charon
2,454
326
0
2,066
7,462
2,684
0
344
7,118
22,979
0
W
Tsukuyomi
SkoolyardBandit
Tsukuyomi
7,752
933
0
2,059
8,952
3,998
0
2,307
6,633
146
45,564
W
Ix Chel
Sutokkingu
Ix Chel
4,154
676
130
2,015
4,582
2,529
0
1,778
2,804
22,281
0
W
Chiron
brita7869
Chiron
4,471
1,475
287
2,508
7,013
2,257
0
3,671
3,342
0
30,937
W
5,213
2,260
0
1,393
5,806
2,660
0
1,227
4,579
0
50,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
28,754
234
Minions Killed
304
0
Camps Cleared
0
931,424
Distance Traveled
1,015,560
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,685
469
18
2
0
198,180
2
L
Zhong Kui
5,086
509
55
6
0
167,060
0
L
Vulcan
5,058
506
77
8
0
193,628
2
W
Nu Wa
5,479
548
72
7
0
200,260
3
L
Gilgamesh
5,206
521
46
5
0
203,688
2
L
Charon
4,688
469
38
4
0
168,868
0
W
Tsukuyomi
6,341
634
67
7
0
190,739
0
W
Ix Chel
5,475
548
24
2
0
211,489
0
W
Chiron
4,987
499
54
5
0
164,268
0
W
Set
6,472
647
87
9
0
248,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role