Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AG4U2NV
Agni
Level 171
God Stats
3W - 0L
1,373 SR
Queue Stats
5W - 3L
1,556 Elo+
Solo
Rama
Rama
DuffyWarGaymer
Rama
Level 139
God Stats
27W - 25L
1,416 SR
Queue Stats
242W - 207L
1,583 Elo+
Solo
He Bo
He Bo
Shinpachii
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 173L
1,640 Elo+
Solo
Anubis
Anubis
old squidward
Anubis
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 30L
1,565 Elo+
Solo
Team Averages
Level 124
1,458 SR
1,569 Elo+

VS

Team Averages
Level 82
1,651 SR
1,552 Elo+
Khepri
Khepri
Contumqcious
Khepri
Level 85
God Stats
4W - 5L
1,726 SR
Queue Stats
68W - 51L
1,594 Elo+
Solo
Heimdallr
Heimdallr
Defcon151
Heimdallr
Level 87
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Godlike Pandaaa
Janus
Level 183
God Stats
34W - 36L
1,527 SR
Queue Stats
352W - 308L
1,572 Elo+
Solo
Cthulhu
Cthulhu
NoxOnlyFeet
Cthulhu
Level 16
God Stats
0W - 1L
1,729 SR
Queue Stats
22W - 21L
1,539 Elo+
Party 1
Maui
Maui
yodagamingTTV
Maui
Level 37
God Stats
1W - 2L
1,481 SR
Queue Stats
49W - 34L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 1 / 1
4,568
914
2,744
3,273
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
AG4U2NV
Agni
9
1 / 1 / 2
4,264
853
3,652
2,370
902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 1
4,886
977
2,638
3,272
1,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
9
1 / 0 / 3
4,573
915
2,964
2,631
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
4,512
902
3,875
2,456
1,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 0 / 0
3,684
737
0
0
0
Heimdallr
Defcon151
Heimdallr
8
0 / 2 / 0
3,952
790
1,546
4,362
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 0
4,696
939
2,766
2,631
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
NoxOnlyFeet
Cthulhu
9
0 / 3 / 1
4,104
821
2,920
6,089
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
4,481
896
1,714
5,540
3,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
1
2.5
W
Agni
AG4U2NV
Agni
1
1
2
2
L
Khepri
0
0
0
0
L
Heimdallr
Defcon151
Heimdallr
0
2
0
0
W
2
0
1
2.5
L
2
0
0
2
L
Cthulhu
NoxOnlyFeet
Cthulhu
0
3
1
0.17
W
He Bo
1
0
3
2.5
W
0
0
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
8,946
14,002
Taken
18,622
6,793
Mitigated
10,307
4,332
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,744
580
0
978
3,273
1,967
0
1,181
2,020
0
10,644
W
Agni
AG4U2NV
Agni
3,652
262
0
0
2,370
902
215
1,971
358
6,187
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Defcon151
Heimdallr
1,546
869
0
607
4,362
1,342
0
3,020
1,106
0
6,151
W
2,638
1,949
0
1,190
3,272
1,236
500
1,788
1,368
0
14,107
L
2,766
118
0
930
2,631
805
0
2,033
563
11,327
0
L
Cthulhu
NoxOnlyFeet
Cthulhu
2,920
93
93
542
6,089
4,167
0
2,942
2,949
9,740
0
W
He Bo
2,964
282
0
489
2,631
1,474
0
706
1,849
12,463
0
W
3,875
259
0
1,675
2,456
1,214
0
1,375
1,007
15,518
0
L
1,714
367
0
1,246
5,540
3,993
0
2,147
3,163
5,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
20,917
106
Minions Killed
69
0
Camps Cleared
0
530,599
Distance Traveled
433,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,568
914
13
3
0
101,062
0
W
Agni
4,264
853
15
3
0
110,573
0
L
Khepri
3,684
737
0
0
0
387
0
L
Heimdallr
3,952
790
12
2
0
117,475
0
W
Rama
4,886
977
24
5
0
101,650
0
L
Janus
4,696
939
26
5
0
114,175
0
L
Cthulhu
4,104
821
19
4
0
96,301
0
W
He Bo
4,573
915
32
6
0
116,469
0
W
Anubis
4,512
902
22
4
0
100,845
0
L
Maui
4,481
896
12
2
0
104,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role