Player Matchup

Atlas
Atlas
Doobstah
Atlas
Level 106
God Stats
15W - 14L
1,634 SR
Queue Stats
60W - 59L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Taykillz-_-
Ne Zha
Level 70
God Stats
6W - 6L
1,570 SR
Queue Stats
108W - 139L
1,339 Elo+
Solo
Ix Chel
Ix Chel
a ghetto squid
Ix Chel
Level 142
God Stats
1W - 1L
1,580 SR
Queue Stats
60W - 54L
1,447 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,408 Elo+

VS

Team Averages
Level 53
1,517 SR
1,316 Elo+
Heimdallr
Heimdallr
LIL WINDEX8121
Heimdallr
Level 87
God Stats
1W - 3L
1,552 SR
Queue Stats
55W - 58L
1,392 Elo+
Solo
Agni
Agni
PãoPãoNoel
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 2
Artio
Artio
PãoTufaNoel
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Doobstah
Atlas
11
5 / 0 / 13
8,618
862
9,140
11,903
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
12
5 / 1 / 13
8,807
881
7,490
7,017
3,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 1 / 10
9,628
963
16,055
3,699
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LIL WINDEX8121
Heimdallr
9
1 / 8 / 0
7,251
725
3,285
12,217
4,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 1
6,703
670
4,963
8,340
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
0 / 5 / 2
6,433
643
2,369
15,040
11,992
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
2
2
Deaths
19
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Doobstah
Atlas
5
0
13
11.5
L
Heimdallr
LIL WINDEX8121
Heimdallr
1
8
0
0.13
L
1
6
1
0.25
L
0
5
2
0.2
W
Ne Zha
5
1
13
11.5
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,685
Damage
10,617
22,619
Taken
35,597
13,256
Mitigated
18,595
7,596
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Doobstah
Atlas
9,140
3,230
0
1,913
11,903
8,767
716
4,967
6,936
19,359
883
L
Heimdallr
LIL WINDEX8121
Heimdallr
3,285
1,059
0
425
12,217
4,026
0
8,918
3,216
0
16,118
L
4,963
292
63
156
8,340
2,577
0
5,459
2,753
16,232
0
L
2,369
360
171
1,714
15,040
11,992
0
9,935
4,733
6,695
0
W
Ne Zha
7,490
1,848
0
2,443
7,017
3,000
0
2,403
4,614
0
25,918
W
16,055
2,348
2,239
1,001
3,699
1,489
296
1,409
2,290
56,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
20,387
114
Minions Killed
45
0
Camps Cleared
0
605,610
Distance Traveled
449,146
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,618
862
17
2
0
186,760
0
L
Heimdallr
7,251
725
28
3
0
140,939
3
L
Agni
6,703
670
14
1
0
147,718
0
L
Artio
6,433
643
3
0
0
160,489
0
W
Ne Zha
8,807
881
37
4
0
206,305
1
W
Ix Chel
9,628
963
60
6
0
212,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role