Player Matchup

Sun Wukong
Sun Wukong
Gohan117
Sun Wukong
Level 106
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo
Agni
Agni
Papablack24
Agni
Level 68
God Stats
74W - 42L
1,635 SR
Queue Stats
581W - 378L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vivirmivida00
Ah Muzen Cab
Level 69
God Stats
4W - 0L
1,898 SR
Queue Stats
476W - 394L
1,612 Elo+
Party 1
Team Averages
Level 81
1,617 SR
1,508 Elo+

VS

Team Averages
Level 156
1,546 SR
1,578 Elo+
Cupid
Cupid
IlGzuslI
Cupid
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
163W - 154L
1,597 Elo+
Solo
Chang'e
Chang'e
The gr8 germ
Chang'e
Level 191
God Stats
3W - 5L
1,594 SR
Queue Stats
514W - 420L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
WarlikeVader
Sylvanus
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 128L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gohan117
Sun Wukong
11
1 / 1 / 5
10,229
731
1,361
3,890
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 7
10,932
781
15,807
11,128
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
vivirmivida00
Ah Muzen Cab
17
8 / 1 / 3
12,482
892
21,101
16,600
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IlGzuslI
Cupid
13
0 / 2 / 3
10,204
729
8,508
16,756
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
The gr8 germ
Chang'e
13
2 / 4 / 1
10,187
728
9,898
16,807
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
WarlikeVader
Sylvanus
14
4 / 5 / 2
10,676
763
7,421
21,048
23,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gohan117
Sun Wukong
1
1
5
3.5
L
Cupid
IlGzuslI
Cupid
0
2
3
0.75
W
2
4
7
1.38
L
Chang'e
The gr8 germ
Chang'e
2
4
1
0.63
L
Sylvanus
WarlikeVader
Sylvanus
4
5
2
1
W
Ah Muzen Cab
vivirmivida00
Ah Muzen Cab
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
25,827
31,618
Taken
54,611
14,014
Mitigated
36,413
3,953
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gohan117
Sun Wukong
1,361
191
0
923
3,890
2,395
219
2,665
1,225
0
8,018
L
Cupid
IlGzuslI
Cupid
8,508
3,286
769
4,268
16,756
6,425
1,605
4,724
11,708
0
58,792
W
15,807
1,320
0
740
11,128
4,287
258
4,775
5,823
44,593
0
L
Chang'e
The gr8 germ
Chang'e
9,898
249
4,882
7,442
16,807
6,270
719
4,815
11,736
51,885
0
L
Sylvanus
WarlikeVader
Sylvanus
7,421
899
2,603
5,061
21,048
23,718
130
6,064
14,436
20,807
0
W
Ah Muzen Cab
vivirmivida00
Ah Muzen Cab
21,101
10,072
0
2,290
16,600
7,332
2,667
9,277
6,894
0
80,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
31,067
183
Minions Killed
197
0
Camps Cleared
0
752,748
Distance Traveled
739,750
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,229
731
12
1
0
207,731
0
L
Cupid
10,204
729
83
6
0
257,159
0
W
Agni
10,932
781
49
4
0
252,085
2
L
Chang'e
10,187
728
95
7
0
257,492
2
L
Sylvanus
10,676
763
19
1
0
225,099
2
W
Ah Muzen Cab
12,482
892
122
9
0
292,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role