Player Matchup

Chiron
Chiron
Commorient
Chiron
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 161L
1,500 Elo+
Party 2
Horus
Horus
EnderKitten25
Horus
Level 129
God Stats
2W - 1L
1,924 SR
Queue Stats
136W - 81L
1,556 Elo+
Party 4
Hel
Hel
LifelessBeautii
Hel
Level 147
God Stats
4W - 2L
1,668 SR
Queue Stats
160W - 159L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
P3RD1TION
Ao Kuang
Level 134
God Stats
1W - 2L
1,347 SR
Queue Stats
175W - 173L
1,517 Elo+
Party 2
Anubis
Anubis
SadFatBear
Anubis
Level 144
God Stats
15W - 2L
2,108 SR
Queue Stats
130W - 35L
1,703 Elo+
Party 4
Team Averages
Level 140
1,710 SR
1,556 Elo+

VS

Team Averages
Level 145
1,518 SR
1,513 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
EL_GRAN_BOSS
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fang Muzaka
Fenrir
Level 161
God Stats
251W - 208L
1,601 SR
Queue Stats
338W - 312L
1,578 Elo+
Party 3
Cerberus
Cerberus
Macarbi
Cerberus
Level 121
God Stats
0W - 2L
1,246 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 1
Medusa
Medusa
Za Ulquiorra
Medusa
Level 156
God Stats
1W - 2L
1,745 SR
Queue Stats
83W - 96L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Commorient
Chiron
16
2 / 1 / 7
8,430
843
7,403
6,227
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 6
7,242
724
4,955
6,942
5,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 6
7,668
767
6,744
4,661
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
P3RD1TION
Ao Kuang
14
4 / 2 / 7
7,881
788
6,869
11,393
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
SadFatBear
Anubis
15
6 / 0 / 5
8,515
852
14,286
5,376
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 0
6,595
660
3,239
10,789
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
1 / 5 / 1
6,882
688
4,663
7,338
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
1 / 2 / 1
6,568
657
4,134
9,010
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Macarbi
Cerberus
13
0 / 4 / 1
6,641
664
3,747
15,266
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
1 / 2 / 1
7,544
754
4,262
6,575
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
15
Kills
3
3
Deaths
15
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Chiron
Commorient
Chiron
2
1
7
5.5
L
1
5
1
0.3
W
1
0
6
4
L
Fenrir
1
2
1
0.75
W
2
0
6
5
L
Cerberus
Macarbi
Cerberus
0
4
1
0.13
W
Ao Kuang
P3RD1TION
Ao Kuang
4
2
7
3.75
W
Anubis
SadFatBear
Anubis
6
0
5
8.5
L
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
20,045
34,599
Taken
48,978
20,959
Mitigated
24,139
17,543
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,239
544
0
1,018
10,789
8,335
0
5,638
5,151
0
16,133
W
Chiron
Commorient
Chiron
7,403
3,549
397
1,857
6,227
2,940
1,364
679
5,548
0
40,306
L
4,663
602
262
205
7,338
2,509
0
5,049
2,289
17,893
0
W
4,955
2,446
2,112
3,951
6,942
5,479
159
2,950
3,874
0
11,506
L
Fenrir
4,134
2,009
0
1,595
9,010
3,533
0
3,602
5,408
0
8,811
W
6,744
412
2,684
2,458
4,661
2,023
335
2,263
2,261
23,351
0
L
Cerberus
Macarbi
Cerberus
3,747
43
0
1,402
15,266
6,791
0
10,265
5,001
17,122
0
W
Ao Kuang
P3RD1TION
Ao Kuang
6,869
1,041
0
1,668
11,393
7,476
335
1,426
9,845
18,904
157
W
Anubis
SadFatBear
Anubis
14,286
896
0
2,416
5,376
3,041
752
1,092
4,152
41,984
0
L
Medusa
4,262
1,494
0
320
6,575
2,971
0
3,188
3,387
0
31,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
34,230
236
Minions Killed
187
0
Camps Cleared
0
1,060,506
Distance Traveled
880,689
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,595
660
36
4
0
194,074
2
W
Chiron
8,430
843
87
9
0
212,899
0
L
Eset
6,882
688
34
3
0
162,199
0
W
Horus
7,242
724
19
2
0
197,203
0
L
Fenrir
6,568
657
12
1
0
157,714
0
W
Hel
7,668
767
43
4
0
233,784
3
L
Cerberus
6,641
664
46
5
0
184,773
0
W
Ao Kuang
7,881
788
28
3
0
207,985
0
W
Anubis
8,515
852
59
6
0
208,635
0
L
Medusa
7,544
754
59
6
0
181,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role