Player Matchup

Raijin
Raijin
BernkasteL9978
Raijin
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 291L
1,362 Elo+
Party 2
Ymir
Ymir
LOGANPUALER
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
NorkAmoomoo
Freya
Level 149
God Stats
14W - 22L
1,337 SR
Queue Stats
50W - 67L
1,386 Elo+
Party 2
Thanatos
Thanatos
Norkamoomooo
Thanatos
Level 6
God Stats
5W - 4L
1,602 SR
Queue Stats
19W - 22L
1,396 Elo+
Party 2
Bellona
Bellona
Princesskrys923
Bellona
Level 90
God Stats
0W - 1L
1,667 SR
Queue Stats
95W - 122L
1,396 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,408 Elo+

VS

Team Averages
Level 140
1,484 SR
1,474 Elo+
Thanatos
Thanatos
FearedYakuza
Thanatos
Level 143
God Stats
16W - 14L
1,630 SR
Queue Stats
325W - 328L
1,495 Elo+
Party 1
Atlas
Atlas
GREEBOT24
Atlas
Level 109
God Stats
10W - 5L
1,500 SR
Queue Stats
209W - 194L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaBear3240
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,618 SR
Queue Stats
92W - 113L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
Shiesty KP
Yu Huang
Level 147
God Stats
1W - 1L
1,277 SR
Queue Stats
199W - 210L
1,463 Elo+
Solo
Chaac
Chaac
The Night AngeI
Chaac
Level 142
God Stats
52W - 52L
1,398 SR
Queue Stats
165W - 149L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,372
490
4,509
6,067
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,788
445
2,728
11,661
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 1
6,509
501
5,362
9,407
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Norkamoomooo
Thanatos
10
1 / 5 / 0
5,943
457
3,388
12,239
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 0
6,007
462
3,526
10,115
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FearedYakuza
Thanatos
14
7 / 1 / 2
7,828
602
7,173
9,585
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
GREEBOT24
Atlas
10
2 / 2 / 7
6,848
527
5,226
10,831
9,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
PapaBear3240
Ah Muzen Cab
12
2 / 1 / 4
7,357
566
6,176
6,527
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Shiesty KP
Yu Huang
13
2 / 0 / 1
6,754
520
4,075
4,397
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 1
7,959
612
6,885
10,802
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Thanatos
FearedYakuza
Thanatos
7
1
2
8
W
Atlas
GREEBOT24
Atlas
2
2
7
2.75
L
0
4
2
0.25
L
2
4
1
0.63
L
Thanatos
Norkamoomooo
Thanatos
1
5
0
0.2
W
Ah Muzen Cab
PapaBear3240
Ah Muzen Cab
2
1
4
4
L
0
1
0
0
W
Yu Huang
Shiesty KP
Yu Huang
2
0
1
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
29,535
49,489
Taken
42,142
25,554
Mitigated
27,370
15,137
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
294
0
1,529
6,067
1,807
0
2,490
3,577
48,863
0
W
Thanatos
FearedYakuza
Thanatos
7,173
2,265
0
8,673
9,585
3,806
286
2,303
7,282
0
57,614
W
Atlas
GREEBOT24
Atlas
5,226
1,921
0
1,338
10,831
9,607
0
5,283
5,548
18,792
0
L
2,728
675
0
1,542
11,661
6,551
0
4,271
7,390
13,163
0
L
5,362
1,765
0
3,974
9,407
3,025
0
1,336
8,071
43,879
0
L
Thanatos
Norkamoomooo
Thanatos
3,388
1,376
0
5,453
12,239
4,108
37
1,204
11,035
0
40,869
W
Ah Muzen Cab
PapaBear3240
Ah Muzen Cab
6,176
2,147
0
460
6,527
2,472
730
2,672
3,855
0
57,175
L
3,526
1,215
0
2,639
10,115
10,063
0
0
10,115
0
36,208
W
Yu Huang
Shiesty KP
Yu Huang
4,075
595
0
500
4,397
1,844
0
2,307
2,090
48,279
0
W
6,885
750
0
4,142
10,802
9,641
368
34
10,768
0
60,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
36,746
325
Minions Killed
372
0
Camps Cleared
0
1,256,695
Distance Traveled
1,259,184
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,372
490
84
6
0
242,864
6
W
Thanatos
7,828
602
86
7
0
278,692
2
W
Atlas
6,848
527
19
1
0
254,807
2
L
Ymir
5,788
445
26
2
0
255,694
0
L
Freya
6,509
501
89
7
0
231,008
1
L
Thanatos
5,943
457
71
5
0
267,352
0
W
Ah Muzen Cab
7,357
566
97
7
0
256,665
2
L
Bellona
6,007
462
55
4
0
259,777
0
W
Yu Huang
6,754
520
73
6
0
220,761
0
W
Chaac
7,959
612
97
7
0
248,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role