Player Matchup

Hachiman
Hachiman
BuzzIightyear
Hachiman
Level 23
God Stats
2W - 4L
1,727 SR
Queue Stats
24W - 28L
1,263 Elo+
Party 1
Sol
Sol
Kriterian
Sol
Level 39
God Stats
1W - 2L
1,626 SR
Queue Stats
131W - 136L
1,216 Elo+
Party 1
Kuzenbo
Kuzenbo
ObiWanCanoIi
Kuzenbo
Level 27
God Stats
3W - 2L
1,289 SR
Queue Stats
94W - 87L
1,388 Elo+
Party 1
Team Averages
Level 30
1,547 SR
1,289 Elo+

VS

Team Averages
Level 42
1,634 SR
1,299 Elo+
Tyr
Tyr
Haruzen230
Tyr
Level 54
God Stats
1W - 0L
1,713 SR
Queue Stats
34W - 45L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
KingKrinox
Ah Puch
Level 46
God Stats
23W - 9L
1,967 SR
Queue Stats
275W - 263L
1,335 Elo+
Party 2
Lancelot
Lancelot
VanHellsing69
Lancelot
Level 27
God Stats
12W - 13L
1,222 SR
Queue Stats
239W - 238L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuzzIightyear
Hachiman
12
2 / 4 / 4
9,882
706
12,920
13,245
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 4
9,814
701
8,996
13,128
3,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ObiWanCanoIi
Kuzenbo
13
3 / 2 / 3
10,179
727
6,750
13,869
18,662
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 11
10,012
715
5,055
18,996
16,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
KingKrinox
Ah Puch
16
10 / 1 / 2
12,788
913
22,452
7,589
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
VanHellsing69
Lancelot
13
2 / 3 / 9
10,601
757
6,818
10,705
5,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BuzzIightyear
Hachiman
2
4
4
1
W
0
3
11
1.83
W
Ah Puch
KingKrinox
Ah Puch
10
1
2
11
L
2
6
4
0.67
L
Kuzenbo
ObiWanCanoIi
Kuzenbo
3
2
3
2.25
W
Lancelot
VanHellsing69
Lancelot
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
34,325
40,242
Taken
37,290
25,876
Mitigated
25,847
1,750
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BuzzIightyear
Hachiman
12,920
10,535
0
1,235
13,245
3,715
958
7,763
5,482
0
36,667
W
5,055
343
0
1,321
18,996
16,757
121
7,741
11,255
0
14,215
W
Ah Puch
KingKrinox
Ah Puch
22,452
884
0
2,563
7,589
3,308
833
3,735
3,854
77,238
0
L
8,996
2,503
0
515
13,128
3,499
323
8,657
4,471
35,137
0
L
Kuzenbo
ObiWanCanoIi
Kuzenbo
6,750
2,061
0
0
13,869
18,662
382
6,653
7,216
24,984
0
W
Lancelot
VanHellsing69
Lancelot
6,818
2,095
0
1,684
10,705
5,782
69
4,775
5,930
39
27,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
33,401
142
Minions Killed
136
0
Camps Cleared
0
723,776
Distance Traveled
844,583
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,882
706
54
4
0
236,550
1
W
Tyr
10,012
715
8
1
0
280,119
0
W
Ah Puch
12,788
913
92
7
0
245,231
0
L
Sol
9,814
701
61
4
0
211,952
2
L
Kuzenbo
10,179
727
27
2
0
275,274
0
W
Lancelot
10,601
757
36
3
0
319,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role