Player Matchup

Ymir
Ymir
Dr_Acula75
Ymir
Level 41
God Stats
1W - 1L
1,235 SR
Queue Stats
1W - 5L
1,058 Elo+
Solo
Ravana
Ravana
ESO_SaVaGe07
Ravana
Level 38
God Stats
6W - 12L
1,388 SR
Queue Stats
128W - 149L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsubasaxozoraa
Tsukuyomi
Level 62
God Stats
12W - 6L
1,675 SR
Queue Stats
291W - 269L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
iTzNa4Tsu
Danzaburou
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 32L
1,451 Elo+
Party 1
Anubis
Anubis
oZEEREF-
Anubis
Level 73
God Stats
10W - 14L
1,384 SR
Queue Stats
32W - 42L
1,415 Elo+
Party 1
Team Averages
Level 63
1,436 SR
1,334 Elo+

VS

Team Averages
Level 69
1,589 SR
1,426 Elo+
Loki
Loki
EnniO16_
Loki
Level 62
God Stats
11W - 22L
1,440 SR
Queue Stats
14W - 24L
1,381 Elo+
Solo
Mulan
Mulan
Im_Hikarii
Mulan
Level 68
God Stats
86W - 70L
1,588 SR
Queue Stats
520W - 562L
1,453 Elo+
Solo
Pele
Pele
daniel20xx2002
Pele
Level 21
God Stats
1W - 3L
1,530 SR
Queue Stats
23W - 23L
1,415 Elo+
Party 2
Hades
Hades
gabriel2002-
Hades
Level 155
God Stats
2W - 1L
1,885 SR
Queue Stats
31W - 29L
1,442 Elo+
Party 2
Apollo
Apollo
katwijkqbf
Apollo
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
182W - 206L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,860
414
2,544
13,756
12,446
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
15
1 / 2 / 5
9,159
482
7,327
13,986
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Tsubasaxozoraa
Tsukuyomi
15
10 / 4 / 6
10,437
549
13,052
16,044
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
iTzNa4Tsu
Danzaburou
18
12 / 3 / 5
11,573
609
20,628
14,816
6,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
oZEEREF-
Anubis
15
4 / 5 / 13
10,401
547
17,374
14,288
6,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 4 / 5
8,896
468
7,456
16,377
6,164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
15
6 / 5 / 2
10,124
533
15,173
20,410
15,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 8 / 8
9,416
496
11,381
19,524
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 6 / 7
9,605
506
11,303
19,071
16,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
katwijkqbf
Apollo
12
1 / 5 / 4
7,986
420
7,268
14,049
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
28
Kills
18
18
Deaths
28
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Ravana
1
2
5
1.75
L
Loki
3
4
5
1.38
L
Mulan
6
5
2
1.4
W
Tsukuyomi
Tsubasaxozoraa
Tsukuyomi
10
4
6
3.25
L
3
8
8
0.88
L
5
6
7
1.42
W
Danzaburou
iTzNa4Tsu
Danzaburou
12
3
5
4.83
L
Apollo
katwijkqbf
Apollo
1
5
4
0.6
W
Anubis
oZEEREF-
Anubis
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
52,581
72,890
Taken
89,431
45,368
Mitigated
49,727
17,231
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,544
498
0
2,694
13,756
12,446
489
1,972
11,784
35,513
0
W
Ravana
7,327
1,450
0
2,458
13,986
13,588
0
2,659
11,327
0
58,537
L
Loki
7,456
2,469
0
4,565
16,377
6,164
0
3,792
12,585
0
66,748
L
Mulan
15,173
2,441
0
5,719
20,410
15,153
92
6,161
13,580
1,479
53,498
W
Tsukuyomi
Tsubasaxozoraa
Tsukuyomi
13,052
2,339
0
1,609
16,044
6,264
0
1,958
14,086
0
49,555
L
11,381
2,708
0
4,663
19,524
6,690
252
5,338
14,082
0
67,634
L
11,303
875
1,263
5,101
19,071
16,801
400
4,082
14,941
52,396
0
W
Danzaburou
iTzNa4Tsu
Danzaburou
20,628
11,500
0
5,912
14,816
6,602
680
3,355
11,461
0
84,310
L
Apollo
katwijkqbf
Apollo
7,268
4,281
0
3,139
14,049
4,919
174
545
13,504
0
48,991
W
Anubis
oZEEREF-
Anubis
17,374
597
382
4,176
14,288
6,468
1,195
2,048
12,240
70,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
46,027
420
Minions Killed
383
0
Camps Cleared
0
1,699,365
Distance Traveled
1,672,358
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,860
414
38
2
0
286,328
10
W
Ravana
9,159
482
78
4
0
341,049
0
L
Loki
8,896
468
90
5
0
390,719
0
L
Mulan
10,124
533
66
3
0
303,389
0
W
Tsukuyomi
10,437
549
62
3
0
421,602
0
L
Pele
9,416
496
86
5
0
370,366
0
L
Hades
9,605
506
62
3
0
328,621
1
W
Danzaburou
11,573
609
133
7
0
327,369
0
L
Apollo
7,986
420
79
4
0
279,263
1
W
Anubis
10,401
547
109
6
0
323,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role