Player Matchup

Nox
Nox
Gold II
 
Nox
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
M0cinha
Ullr
Silver III
Level 186
God Stats
6W - 4L
1,654 SR
Queue Stats
434W - 426L
733 MMR
Solo
Anubis
Anubis
Gold II
SrKilgrave
Anubis
Gold II
Level 128
God Stats
10W - 14L
1,686 SR
Queue Stats
87W - 97L
1,595 MMR
Solo
Nemesis
Nemesis
Silver I
eskot13
Nemesis
Silver I
Level 139
God Stats
5W - 4L
1,879 SR
Queue Stats
41W - 53L
1,115 MMR
Solo
Mulan
Mulan
Gold III
sadrake666
Mulan
Gold III
Level 105
God Stats
16W - 22L
1,498 SR
Queue Stats
249W - 256L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,643 SR
1,297 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,470 SR
1,306 MMR
Kukulkan
Kukulkan
Platinum IV
DemoBrainZ
Kukulkan
Platinum IV
Level 165
God Stats
1W - 3L
1,333 SR
Queue Stats
54W - 46L
1,685 MMR
Solo
Awilix
Awilix
Silver IV
MONSTER_BR_PR0
Awilix
Silver IV
Level 180
God Stats
3W - 6L
1,476 SR
Queue Stats
408W - 444L
777 MMR
Solo
Geb
Geb
Gold III
MrsCoopertoon
Geb
Gold III
Level 148
God Stats
4W - 2L
1,549 SR
Queue Stats
257W - 262L
1,505 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
angelitus
Sun Wukong
Silver III
Level 206
God Stats
31W - 29L
1,495 SR
Queue Stats
218W - 239L
838 MMR
Solo
Rama
Rama
Platinum V
yKronos
Rama
Platinum V
Level 153
God Stats
0W - 5L
1,500 SR
Queue Stats
55W - 55L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 2
8,252
550
3,804
7,853
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
M0cinha
Ullr
15
3 / 0 / 2
8,525
568
8,998
10,663
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SrKilgrave
Anubis
15
3 / 1 / 1
8,987
599
7,114
8,962
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
eskot13
Nemesis
14
2 / 0 / 5
8,703
580
5,790
10,859
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
16
2 / 1 / 2
9,593
640
13,869
13,177
15,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
He BoShivaThor

VS

Bans
RavanaAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemoBrainZ
Kukulkan
15
2 / 0 / 0
8,450
563
7,672
6,797
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
7,213
481
5,013
12,108
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
6,022
401
4,148
10,089
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
angelitus
Sun Wukong
13
0 / 4 / 1
7,545
503
6,214
17,886
15,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
yKronos
Rama
12
0 / 4 / 0
7,307
487
4,619
10,652
4,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
2
4
L
Kukulkan
DemoBrainZ
Kukulkan
2
0
0
2
W
Ullr
M0cinha
Ullr
3
0
2
4
L
1
2
2
1
L
0
3
0
0
W
Anubis
SrKilgrave
Anubis
3
1
1
3.5
L
Sun Wukong
angelitus
Sun Wukong
0
4
1
0.13
W
Nemesis
eskot13
Nemesis
2
0
5
4.5
W
Mulan
2
1
2
3
L
Rama
yKronos
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
27,666
51,514
Taken
57,532
34,936
Mitigated
33,454
18,452
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,804
691
0
1,531
7,853
5,749
14
2,618
5,235
25,819
0
L
Kukulkan
DemoBrainZ
Kukulkan
7,672
551
0
1,160
6,797
2,504
0
3,339
3,458
86,828
0
W
Ullr
M0cinha
Ullr
8,998
4,136
0
3,507
10,663
4,824
134
2,404
8,259
0
71,679
L
5,013
1,879
0
2,934
12,108
4,700
0
1,920
10,188
0
56,078
L
4,148
779
0
2,199
10,089
5,926
0
3,210
6,879
19,620
0
W
Anubis
SrKilgrave
Anubis
7,114
161
0
6,182
8,962
4,835
0
5,868
3,094
83,921
0
L
Sun Wukong
angelitus
Sun Wukong
6,214
896
0
5,507
17,886
15,980
0
449
17,437
0
62,805
W
Nemesis
eskot13
Nemesis
5,790
2,320
0
1,125
10,859
4,140
556
1,482
9,377
0
67,316
W
Mulan
13,869
1,367
0
6,107
13,177
15,388
189
0
13,177
1,345
81,690
L
Rama
yKronos
Rama
4,619
3,702
0
3,794
10,652
4,344
0
2,570
8,082
0
60,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
36,537
523
Minions Killed
464
0
Camps Cleared
0
1,592,988
Distance Traveled
1,417,200
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,252
550
49
3
0
312,766
6
L
Kukulkan
8,450
563
146
10
0
318,088
2
W
Ullr
8,525
568
105
7
0
299,602
0
L
Awilix
7,213
481
77
5
0
297,627
0
L
Geb
6,022
401
11
1
0
242,963
0
W
Anubis
8,987
599
136
9
0
303,060
0
L
Sun Wukong
7,545
503
107
7
0
288,003
2
W
Nemesis
8,703
580
98
7
0
381,960
0
W
Mulan
9,593
640
135
9
0
295,600
4
L
Rama
7,307
487
123
8
0
270,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role