Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Guhnmb007
Pele
Level 108
God Stats
2W - 3L
1,693 SR
Queue Stats
14W - 13L
1,562 Elo+
Party 1
Ra
Ra
MandyXIII
Ra
Level 177
God Stats
4W - 4L
1,719 SR
Queue Stats
55W - 63L
1,518 Elo+
Party 1
Horus
Horus
OdeioAfrodite
Horus
Level 57
God Stats
2W - 1L
1,737 SR
Queue Stats
15W - 6L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
wand4286
Heimdallr
Level 146
God Stats
1W - 1L
1,553 SR
Queue Stats
31W - 27L
1,554 Elo+
Party 1
Team Averages
Level 126
1,640 SR
1,557 Elo+

VS

Team Averages
Level 129
1,526 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
thiagocabj2002
Nu Wa
Level 95
God Stats
50W - 30L
1,628 SR
Queue Stats
98W - 88L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
2,619
437
0
258
65
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
8
3 / 1 / 0
4,763
794
3,755
5,132
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
3,934
656
928
3,520
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,599
600
1,241
4,744
2,865
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
wand4286
Heimdallr
5
0 / 2 / 0
3,326
554
1,884
3,318
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 0
4,117
686
2,284
4,540
1,415
Shiva
 
Shiva
7
0 / 0 / 1
4,115
686
1,933
3,863
1,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
 
Chronos
7
2 / 0 / 0
4,045
674
3,051
2,814
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
 
Ratatoskr
7
1 / 1 / 0
4,035
673
1,719
4,757
1,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
4,083
681
1,704
824
173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
4
4
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Anubis
 
Anubis
1
2
0
0.5
W
Shiva
 
Shiva
0
0
1
0.5
W
Chronos
 
Chronos
2
0
0
2
W
Ratatoskr
 
Ratatoskr
1
1
0
1
L
Pele
3
1
0
3
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Heimdallr
wand4286
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,808
Damage
10,691
16,972
Taken
16,798
8,098
Mitigated
5,445
6,170
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
258
65
0
204
0
0
0
W
Anubis
 
Anubis
2,284
297
0
2,392
4,540
1,415
0
0
4,206
19,908
0
W
Shiva
 
Shiva
1,933
262
0
1,506
3,863
1,598
0
0
3,863
0
11,402
W
Chronos
 
Chronos
3,051
732
0
872
2,814
762
0
0
2,814
25,518
0
W
Ratatoskr
 
Ratatoskr
1,719
754
0
619
4,757
1,497
0
844
3,874
0
25,658
L
Pele
3,755
939
0
1,465
5,132
2,826
0
2,450
2,628
0
26,456
L
928
122
168
1,312
3,520
1,177
0
306
3,168
26,611
0
L
1,241
750
200
2,400
4,744
2,865
0
1,863
2,809
0
8,260
W
1,704
120
0
250
824
173
0
84
740
24,154
0
L
Heimdallr
wand4286
Heimdallr
1,884
1,149
0
625
3,318
1,165
0
1,976
1,328
0
15,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
20,395
134
Minions Killed
211
0
Camps Cleared
0
501,540
Distance Traveled
606,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,619
437
0
0
0
14,374
0
W
Anubis
4,117
686
35
6
0
101,854
0
W
Shiva
4,115
686
14
2
0
122,851
2
W
Chronos
4,045
674
55
9
0
118,890
0
W
Ratatoskr
4,035
673
53
9
0
142,669
0
L
Pele
4,763
794
42
7
0
117,813
0
L
Ra
3,934
656
50
8
0
122,909
1
L
Horus
3,599
600
14
2
0
130,292
1
W
Nu Wa
4,083
681
54
9
0
120,682
0
L
Heimdallr
3,326
554
28
5
0
116,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role