Player Matchup

Tiamat
Tiamat
BakedMoth420
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 216L
1,493 Elo+
Party 2
Charon
Charon
BuzzedFrog
Charon
Level 116
God Stats
10W - 13L
1,449 SR
Queue Stats
202W - 200L
1,504 Elo+
Party 2
Jing Wei
Jing Wei
LiquidSpartan
Jing Wei
Level 152
God Stats
2W - 2L
1,545 SR
Queue Stats
115W - 175L
1,402 Elo+
Party 4
Fenrir
Fenrir
ProFloss2k11
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Lancelot
Lancelot
yungclick
Lancelot
Level 120
God Stats
7W - 19L
1,567 SR
Queue Stats
101W - 166L
1,421 Elo+
Party 4
Team Averages
Level 103
1,512 SR
1,464 Elo+

VS

Team Averages
Level 93
1,556 SR
1,490 Elo+
Neith
Neith
Darknesssoad
Neith
Level 129
God Stats
6W - 1L
1,748 SR
Queue Stats
213W - 156L
1,491 Elo+
Party 3
He Bo
He Bo
DiPayaso
He Bo
Level 105
God Stats
7W - 5L
1,586 SR
Queue Stats
287W - 230L
1,510 Elo+
Party 3
Arachne
Arachne
Kingchaseyyy
Arachne
Level 86
God Stats
8W - 6L
1,465 SR
Queue Stats
227W - 246L
1,400 Elo+
Solo
Jormungandr
Jormungandr
NaughtyBunnyGIrl
Jormungandr
Level 24
God Stats
1W - 1L
1,695 SR
Queue Stats
42W - 32L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
WOMTMackenzie
Kukulkan
Level 120
God Stats
31W - 22L
1,284 SR
Queue Stats
114W - 98L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 10 / 1
9,538
596
10,688
18,825
10,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
BuzzedFrog
Charon
18
2 / 5 / 2
11,039
690
13,520
23,250
19,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
LiquidSpartan
Jing Wei
18
1 / 2 / 2
10,788
674
6,411
13,498
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
14
0 / 6 / 0
8,773
548
1,997
11,130
7,820
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lancelot
yungclick
Lancelot
17
3 / 3 / 1
10,201
638
6,808
16,471
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 12
11,699
731
9,304
7,404
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
DiPayaso
He Bo
17
5 / 1 / 10
11,391
712
9,461
11,452
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Kingchaseyyy
Arachne
19
5 / 3 / 10
12,302
769
16,071
19,151
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
NaughtyBunnyGIrl
Jormungandr
19
6 / 2 / 18
12,526
783
19,909
24,902
27,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
WOMTMackenzie
Kukulkan
20
8 / 0 / 12
12,703
794
16,284
7,974
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
7
Kills
26
26
Deaths
7
6
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
10
1
0.15
L
Charon
BuzzedFrog
Charon
2
5
2
0.6
W
2
1
12
8
W
He Bo
DiPayaso
He Bo
5
1
10
10
W
Arachne
Kingchaseyyy
Arachne
5
3
10
3.33
L
Jing Wei
LiquidSpartan
Jing Wei
1
2
2
1
W
Jormungandr
NaughtyBunnyGIrl
Jormungandr
6
2
18
7.5
L
Fenrir
0
6
0
0
W
Kukulkan
WOMTMackenzie
Kukulkan
8
0
12
14
L
Lancelot
yungclick
Lancelot
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
71,029
83,174
Taken
70,883
50,438
Mitigated
49,863
7,505
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,688
838
0
713
18,825
10,661
0
8,974
9,408
40,717
0
L
Charon
BuzzedFrog
Charon
13,520
994
215
2,648
23,250
19,209
0
12,388
10,083
47,285
1,201
W
9,304
2,805
0
3,675
7,404
3,158
3,709
3,453
3,824
0
33,832
W
He Bo
DiPayaso
He Bo
9,461
1,027
0
4,503
11,452
4,728
592
5,143
5,905
30,903
0
W
Arachne
Kingchaseyyy
Arachne
16,071
11,133
0
5,836
19,151
10,384
1,471
4,373
14,522
0
52,943
L
Jing Wei
LiquidSpartan
Jing Wei
6,411
3,892
0
2,676
13,498
5,495
0
7,479
5,638
0
61,875
W
Jormungandr
NaughtyBunnyGIrl
Jormungandr
19,909
3,095
0
5,674
24,902
27,839
770
5,837
18,667
59,710
1,070
L
Fenrir
1,997
123
0
476
11,130
7,820
0
6,936
4,107
0
7,285
W
Kukulkan
WOMTMackenzie
Kukulkan
16,284
571
0
967
7,974
3,754
3,259
2,781
4,958
63,304
0
L
Lancelot
yungclick
Lancelot
6,808
1,243
43
734
16,471
7,253
0
7,019
9,140
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
60,621
269
Minions Killed
330
0
Camps Cleared
0
1,340,556
Distance Traveled
1,780,362
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,538
596
44
3
0
263,208
0
L
Charon
11,039
690
66
4
0
293,469
0
W
Neith
11,699
731
65
4
0
347,183
4
W
He Bo
11,391
712
36
2
0
349,904
0
W
Arachne
12,302
769
62
4
0
371,532
0
L
Jing Wei
10,788
674
109
7
0
312,790
0
W
Jormungandr
12,526
783
69
4
0
366,465
0
L
Fenrir
8,773
548
18
1
0
174,936
0
W
Kukulkan
12,703
794
98
6
0
345,278
0
L
Lancelot
10,201
638
32
2
0
296,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role