Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
AxlJossua98
Martichoras
Level 123
God Stats
4W - 4L
1,409 SR
Queue Stats
132W - 134L
1,464 Elo+
Party 1
Eset
Eset
DIosTortuga
Eset
Level 135
God Stats
14W - 11L
1,468 SR
Queue Stats
288W - 276L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
WheezyMoth
Amaterasu
Level 105
God Stats
3W - 2L
1,515 SR
Queue Stats
263W - 251L
1,428 Elo+
Solo
Bacchus
Bacchus
Worsie86
Bacchus
Level 83
God Stats
25W - 18L
1,505 SR
Queue Stats
461W - 461L
1,422 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,452 Elo+

VS

Team Averages
Level 71
1,440 SR
1,312 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Erik2G
Achilles
Level 144
God Stats
0W - 3L
1,222 SR
Queue Stats
166W - 167L
1,442 Elo+
Solo
Bacchus
Bacchus
GamaGato_
Bacchus
Level 24
God Stats
9W - 16L
1,265 SR
Queue Stats
10W - 27L
1,142 Elo+
Party 2
Hera
Hera
IGOR_PERONI
Hera
Level 104
God Stats
2W - 3L
1,713 SR
Queue Stats
74W - 102L
1,265 Elo+
Party 2
Mercury
Mercury
NoSsyllaH
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 132L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 5
6,312
574
1,955
8,518
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
AxlJossua98
Martichoras
9
2 / 1 / 4
5,931
539
4,566
6,162
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,316
574
2,532
5,022
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WheezyMoth
Amaterasu
11
3 / 2 / 0
6,875
625
3,837
11,436
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Worsie86
Bacchus
10
4 / 1 / 3
6,004
546
5,979
6,717
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 4 / 0
5,256
478
4,759
8,404
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Erik2G
Achilles
8
2 / 1 / 0
5,342
486
5,015
6,033
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
GamaGato_
Bacchus
8
0 / 2 / 1
5,016
456
1,179
6,998
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,715
520
1,269
3,325
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
NoSsyllaH
Mercury
11
1 / 1 / 0
5,802
527
896
6,201
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
6
6
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
5
2.5
L
Skadi
 
Skadi
2
4
0
0.5
W
Martichoras
AxlJossua98
Martichoras
2
1
4
4
W
1
2
1
0.75
L
Achilles
Erik2G
Achilles
2
1
0
2
L
Bacchus
GamaGato_
Bacchus
0
2
1
0.25
L
1
2
0
0.5
L
Mercury
NoSsyllaH
Mercury
1
1
0
1
W
Amaterasu
WheezyMoth
Amaterasu
3
2
0
1.5
W
Bacchus
Worsie86
Bacchus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
13,118
37,855
Taken
30,961
17,619
Mitigated
15,841
13,548
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,955
1,295
0
4,924
8,518
3,017
65
198
8,320
0
37,939
L
Skadi
 
Skadi
4,759
2,736
0
628
8,404
2,732
0
3,511
4,893
0
29,056
W
Martichoras
AxlJossua98
Martichoras
4,566
1,314
0
1,173
6,162
2,636
261
651
5,511
0
35,223
W
2,532
139
152
1,760
5,022
1,640
655
416
4,606
43,512
0
L
Achilles
Erik2G
Achilles
5,015
1,718
0
1,450
6,033
4,350
0
809
5,224
0
25,469
L
Bacchus
GamaGato_
Bacchus
1,179
49
136
1,958
6,998
5,613
0
2,248
4,750
10,047
0
L
1,269
62
0
250
3,325
1,126
0
1,324
2,001
27,283
0
L
Mercury
NoSsyllaH
Mercury
896
148
0
750
6,201
2,020
0
619
5,582
0
42,025
W
Amaterasu
WheezyMoth
Amaterasu
3,837
2,418
0
4,401
11,436
4,798
790
709
10,727
0
42,340
W
Bacchus
Worsie86
Bacchus
5,979
830
125
1,013
6,717
5,528
26
474
6,243
20,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
27,131
287
Minions Killed
222
0
Camps Cleared
0
1,086,159
Distance Traveled
972,966
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,312
574
66
6
0
263,239
0
L
Skadi
5,256
478
43
4
0
195,873
4
W
Martichoras
5,931
539
50
5
0
199,964
2
W
Eset
6,316
574
76
7
0
177,556
2
L
Achilles
5,342
486
37
3
0
159,584
0
L
Bacchus
5,016
456
17
2
0
216,144
2
L
Hera
5,715
520
54
5
0
160,936
0
L
Mercury
5,802
527
71
6
0
240,429
1
W
Amaterasu
6,875
625
72
7
0
222,284
2
W
Bacchus
6,004
546
23
2
0
223,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role