Player Matchup

Merlin
Merlin
Figue834
Merlin
Level 69
God Stats
17W - 18L
1,511 SR
Queue Stats
344W - 373L
1,401 Elo+
Solo
Lancelot
Lancelot
KINGJUANMA
Lancelot
Level 150
God Stats
24W - 28L
1,424 SR
Queue Stats
453W - 445L
1,420 Elo+
Solo
Nu Wa
Nu Wa
SwiftyBoyGaming
Nu Wa
Level 127
God Stats
18W - 11L
1,595 SR
Queue Stats
184W - 194L
1,431 Elo+
Solo
Apollo
Apollo
arnaudlebinome
Apollo
Level 107
God Stats
3W - 1L
1,442 SR
Queue Stats
293W - 284L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
joselu25574
Zhong Kui
Level 102
God Stats
20W - 17L
1,491 SR
Queue Stats
177W - 178L
1,462 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,440 Elo+

VS

Team Averages
Level 102
1,573 SR
1,503 Elo+
Arachne
Arachne
 
Arachne
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Blutiger_Altar
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,583 Elo+
Party 1
Sol
Sol
JoonasVirtanen
Sol
Level 76
God Stats
6W - 5L
1,545 SR
Queue Stats
57W - 62L
1,455 Elo+
Solo
Guan Yu
Guan Yu
MyPingIs255
Guan Yu
Level 52
God Stats
3W - 4L
1,821 SR
Queue Stats
52W - 40L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Figue834
Merlin
9
1 / 1 / 1
5,563
695
1,952
3,562
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
KINGJUANMA
Lancelot
6
1 / 1 / 1
4,679
585
2,298
5,350
2,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
5,383
673
1,820
2,360
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 1
5,037
630
4,708
3,269
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
joselu25574
Zhong Kui
7
1 / 1 / 2
4,620
578
2,740
5,236
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
4,509
564
1,232
6,750
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
 
Xbalanque
7
0 / 3 / 1
3,952
494
3,075
5,989
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 0
4,235
529
1,498
5,726
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 1
4,773
597
2,608
5,621
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MyPingIs255
Guan Yu
1
0 / 0 / 0
1,659
207
0
376
102

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
1
0
0
1
W
Merlin
Figue834
Merlin
1
1
1
1.5
L
0
1
1
0.5
W
Lancelot
KINGJUANMA
Lancelot
1
1
1
1.5
L
Guan Yu
MyPingIs255
Guan Yu
0
0
0
0
W
0
0
0
0
W
2
0
1
2.5
W
Zhong Kui
joselu25574
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
8,413
19,777
Taken
24,462
9,163
Mitigated
8,705
7,776
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,232
805
0
1,550
6,750
2,158
0
1,142
5,538
0
25,139
L
Xbalanque
 
Xbalanque
3,075
854
231
1,699
5,989
1,900
13
1,825
4,118
0
22,497
L
1,498
902
512
2,389
5,726
2,940
0
1,095
4,563
0
8,982
W
Merlin
Figue834
Merlin
1,952
45
0
1,190
3,562
1,071
0
1,447
2,115
28,779
0
L
2,608
1,010
0
2,106
5,621
1,605
0
1,822
3,731
32,275
0
W
Lancelot
KINGJUANMA
Lancelot
2,298
490
0
1,620
5,350
2,529
0
1,161
4,189
0
18,518
L
Guan Yu
MyPingIs255
Guan Yu
0
0
0
0
376
102
0
308
0
0
0
W
1,820
22
0
983
2,360
631
1,111
0
2,360
34,210
0
W
4,708
2,663
0
2,297
3,269
996
547
0
3,269
0
33,251
W
Zhong Kui
joselu25574
Zhong Kui
2,740
337
103
1,583
5,236
3,936
215
0
5,236
18,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
19,128
254
Minions Killed
156
0
Camps Cleared
0
768,538
Distance Traveled
643,656
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,509
564
53
7
0
175,887
2
L
Xbalanque
3,952
494
31
4
0
147,656
0
L
Horus
4,235
529
14
2
0
169,172
0
W
Merlin
5,563
695
63
8
0
158,886
2
L
Sol
4,773
597
58
7
0
150,941
1
W
Lancelot
4,679
585
36
5
0
176,950
0
L
Guan Yu
1,659
207
0
0
0
0
0
W
Nu Wa
5,383
673
66
8
0
130,185
2
W
Apollo
5,037
630
42
5
0
147,252
0
W
Zhong Kui
4,620
578
47
6
0
155,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role