Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Divine-Mattt
Charybdis
Level 76
God Stats
7W - 4L
1,542 SR
Queue Stats
304W - 282L
1,488 Elo+
Solo
Nike
Nike
Meowssolini7993
Nike
Level 111
God Stats
1W - 2L
1,759 SR
Queue Stats
394W - 378L
1,448 Elo+
Party 2
Cerberus
Cerberus
PeachAura970834
Cerberus
Level 91
God Stats
5W - 3L
1,641 SR
Queue Stats
124W - 108L
1,519 Elo+
Solo
Ix Chel
Ix Chel
xOnlyDanzx
Ix Chel
Level 157
God Stats
3W - 8L
1,462 SR
Queue Stats
562W - 512L
1,548 Elo+
Party 2
Team Averages
Level 98
1,581 SR
1,501 Elo+

VS

Team Averages
Level 131
1,535 SR
1,470 Elo+
Hades
Hades
Bxnevolent
Hades
Level 147
God Stats
3W - 3L
1,448 SR
Queue Stats
7W - 19L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
NaughtyPuma
Sun Wukong
Level 146
God Stats
14W - 10L
1,686 SR
Queue Stats
56W - 57L
1,529 Elo+
Party 1
Chiron
Chiron
VanillaZachyHead
Chiron
Level 125
God Stats
14W - 10L
1,690 SR
Queue Stats
304W - 280L
1,578 Elo+
Solo
Mulan
Mulan
popsickcole
Mulan
Level 81
God Stats
10W - 21L
1,360 SR
Queue Stats
171W - 214L
1,407 Elo+
Party 1
Agni
Agni
zay37th
Agni
Level 157
God Stats
22W - 24L
1,491 SR
Queue Stats
280W - 333L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 2
6,191
563
5,585
8,589
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Divine-Mattt
Charybdis
9
0 / 1 / 0
5,367
488
3,790
6,468
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 5 / 3
5,492
499
7,346
13,517
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
8
0 / 4 / 1
5,188
472
3,160
9,398
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
xOnlyDanzx
Ix Chel
13
7 / 2 / 1
7,655
696
11,360
8,825
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
6 / 2 / 1
6,996
636
8,929
13,119
7,257
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NaughtyPuma
Sun Wukong
10
2 / 3 / 7
6,298
573
5,582
9,467
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 1
6,732
612
5,671
8,179
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 4
6,086
553
3,247
11,216
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
zay37th
Agni
10
2 / 3 / 6
6,015
547
8,093
6,711
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
14
14
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
2
1.5
W
Hades
6
2
1
3.25
L
Charybdis
Divine-Mattt
Charybdis
0
1
0
0
L
1
5
3
0.5
W
Sun Wukong
NaughtyPuma
Sun Wukong
2
3
7
1.83
L
Cerberus
0
4
1
0.13
W
4
2
1
2.25
W
0
1
4
2
L
Ix Chel
xOnlyDanzx
Ix Chel
7
2
1
3.75
W
Agni
zay37th
Agni
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
31,522
46,797
Taken
48,692
23,743
Mitigated
25,375
14,536
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,585
1,427
0
1,490
8,589
3,762
0
2,801
5,788
0
41,320
W
Hades
8,929
1,216
240
7,150
13,119
7,257
15
2,159
10,960
47,097
0
L
Charybdis
Divine-Mattt
Charybdis
3,790
2,199
0
3,014
6,468
2,076
0
112
6,356
0
39,142
L
7,346
851
0
3,060
13,517
8,345
0
7,527
5,990
133
37,662
W
Sun Wukong
NaughtyPuma
Sun Wukong
5,582
1,970
0
3,198
9,467
4,832
250
3,736
5,731
0
33,976
L
Cerberus
3,160
394
231
2,529
9,398
6,362
0
2,077
7,296
17,261
0
W
5,671
1,764
616
3,385
8,179
2,983
427
2,442
5,737
0
55,483
W
3,247
326
0
2,773
11,216
7,831
323
3,480
7,736
0
19,937
L
Ix Chel
xOnlyDanzx
Ix Chel
11,360
2,369
766
3,446
8,825
3,198
0
4,633
4,192
59,661
0
W
Agni
zay37th
Agni
8,093
574
0
750
6,711
2,472
0
2,980
3,731
42,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
32,127
287
Minions Killed
299
0
Camps Cleared
0
1,071,490
Distance Traveled
1,115,954
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,191
563
63
6
0
238,358
2
W
Hades
6,996
636
78
7
0
210,152
1
L
Charybdis
5,367
488
60
5
0
199,969
0
L
Nike
5,492
499
40
4
0
202,341
1
W
Sun Wukong
6,298
573
42
4
0
244,665
0
L
Cerberus
5,188
472
27
2
0
212,016
1
W
Chiron
6,732
612
87
8
0
212,553
2
W
Mulan
6,086
553
33
3
0
218,251
0
L
Ix Chel
7,655
696
97
9
0
218,806
1
W
Agni
6,015
547
59
5
0
230,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role