Player Matchup

He Bo
He Bo
GyroBanks
He Bo
Level 47
God Stats
1W - 7L
1,604 SR
Queue Stats
54W - 73L
1,447 Elo+
Solo
Olorun
Olorun
LilThiccy
Olorun
Level 108
God Stats
2W - 7L
1,406 SR
Queue Stats
402W - 367L
1,467 Elo+
Party 2
Thor
Thor
SN_Scrummy
Thor
Level 18
God Stats
2W - 3L
1,582 SR
Queue Stats
23W - 28L
1,424 Elo+
Party 2
Ymir
Ymir
The cod Tur7le
Ymir
Level 43
God Stats
9W - 11L
1,564 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 4
Thanatos
Thanatos
conner7145
Thanatos
Level 64
God Stats
3W - 2L
1,590 SR
Queue Stats
11W - 9L
1,533 Elo+
Party 4
Team Averages
Level 56
1,549 SR
1,465 Elo+

VS

Team Averages
Level 57
1,512 SR
1,361 Elo+
Apollo
Apollo
 
Apollo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Allstargamer57
Morgan Le Fay
Level 104
God Stats
6W - 7L
1,562 SR
Queue Stats
265W - 235L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
TwoTwinnGloxkks
Ao Kuang
Level 25
God Stats
14W - 24L
1,500 SR
Queue Stats
39W - 62L
1,133 Elo+
Party 3
Cu Chulainn
Cu Chulainn
offThtGreyGoose
Cu Chulainn
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 65L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GyroBanks
He Bo
9
1 / 9 / 0
6,454
461
4,252
10,713
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LilThiccy
Olorun
13
5 / 1 / 1
8,350
596
14,190
9,019
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 1
8,037
574
7,118
13,433
10,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 5 / 4
6,179
441
7,763
11,884
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
conner7145
Thanatos
12
2 / 4 / 1
7,031
502
5,750
14,037
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 4
7,156
511
4,913
13,876
5,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
 
Atlas
10
1 / 1 / 7
6,889
492
3,881
15,310
9,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Allstargamer57
Morgan Le Fay
14
12 / 0 / 4
9,068
648
15,855
9,872
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
4 / 4 / 9
7,912
565
5,004
12,460
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
offThtGreyGoose
Cu Chulainn
14
1 / 1 / 1
8,163
583
8,750
13,061
13,192
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
20
20
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
4
1.33
W
Atlas
 
Atlas
1
1
7
4.5
W
Morgan Le Fay
Allstargamer57
Morgan Le Fay
12
0
4
14
L
He Bo
GyroBanks
He Bo
1
9
0
0.11
L
Olorun
LilThiccy
Olorun
5
1
1
5.5
L
0
1
1
0.5
L
0
5
4
0.4
W
Ao Kuang
4
4
9
2.13
L
Thanatos
conner7145
Thanatos
2
4
1
0.63
W
Cu Chulainn
offThtGreyGoose
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,073
Damage
38,403
59,086
Taken
64,579
29,524
Mitigated
37,049
17,135
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,913
2,885
0
5,942
13,876
5,552
563
7,811
5,721
0
55,440
W
Atlas
 
Atlas
3,881
1,365
1,902
3,380
15,310
9,425
0
10,222
4,664
19,350
0
W
Morgan Le Fay
Allstargamer57
Morgan Le Fay
15,855
1,028
85
2,839
9,872
4,254
514
4,584
5,247
61,798
0
L
He Bo
GyroBanks
He Bo
4,252
214
0
700
10,713
3,110
725
7,834
2,387
34,379
0
L
Olorun
LilThiccy
Olorun
14,190
6,697
191
4,568
9,019
3,629
0
3,602
5,329
71,052
0
L
7,118
1,356
0
3,403
13,433
10,939
0
1,460
11,973
80
67,844
L
7,763
1,240
200
1,302
11,884
6,981
128
5,822
5,872
26,247
0
W
Ao Kuang
5,004
2,238
0
600
12,460
4,626
0
2,612
9,807
48,683
0
L
Thanatos
conner7145
Thanatos
5,750
1,569
0
6,771
14,037
4,865
0
6,304
7,562
0
45,647
W
Cu Chulainn
offThtGreyGoose
Cu Chulainn
8,750
1,269
0
3,399
13,061
13,192
204
206
12,855
3,308
68,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
39,188
365
Minions Killed
369
0
Camps Cleared
0
1,362,091
Distance Traveled
1,491,806
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,156
511
88
6
0
282,073
1
W
Atlas
6,889
492
16
1
0
306,321
1
W
Morgan Le Fay
9,068
648
86
6
0
316,090
0
L
He Bo
6,454
461
57
4
0
249,676
0
L
Olorun
8,350
596
103
7
0
286,796
0
L
Thor
8,037
574
111
8
0
248,375
6
L
Ymir
6,179
441
35
3
0
269,518
3
W
Ao Kuang
7,912
565
63
5
0
312,019
0
L
Thanatos
7,031
502
59
4
0
307,726
0
W
Cu Chulainn
8,163
583
116
8
0
275,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role