Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
KotekWymiotek
Camazotz
Level 122
God Stats
2W - 3L
1,621 SR
Queue Stats
488W - 550L
1,482 Elo+
Party 1
King Arthur
King Arthur
Whiteheven
King Arthur
Level 126
God Stats
1W - 11L
961 SR
Queue Stats
489W - 551L
1,482 Elo+
Party 1
Achilles
Achilles
djodjotorrento
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,459 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,485 Elo+

VS

Team Averages
Level 85
1,407 SR
1,379 Elo+
Heimdallr
Heimdallr
Diego_Galiza
Heimdallr
Level 159
God Stats
10W - 13L
1,342 SR
Queue Stats
553W - 562L
1,402 Elo+
Solo
Hel
Hel
EisaecksenX
Hel
Level 64
God Stats
1W - 2L
1,192 SR
Queue Stats
48W - 64L
1,407 Elo+
Solo
Apollo
Apollo
IzerVenuM
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Sobek
Sobek
Lordawsome44
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,462 Elo+
Solo
Zeus
Zeus
TimAfro
Zeus
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 100L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 6
9,540
734
10,852
6,204
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
14
0 / 2 / 7
7,225
556
4,534
10,540
8,745
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Camazotz
KotekWymiotek
Camazotz
14
2 / 7 / 5
7,984
614
5,403
16,966
8,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Whiteheven
King Arthur
15
4 / 4 / 2
8,091
622
10,289
25,913
19,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
15
4 / 5 / 6
8,707
670
10,521
17,354
21,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diego_Galiza
Heimdallr
17
5 / 3 / 14
10,102
777
11,818
10,468
5,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 2 / 17
9,923
763
12,680
11,759
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
IzerVenuM
Apollo
16
4 / 3 / 10
9,600
738
8,764
14,476
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 9
9,260
712
7,812
15,429
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
TimAfro
Zeus
19
8 / 1 / 10
11,273
867
28,381
7,079
3,826
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
13
Kills
21
21
Deaths
14
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
6
2
L
Yemoja
 
Yemoja
0
2
7
1.75
W
Heimdallr
Diego_Galiza
Heimdallr
5
3
14
4
W
2
2
17
5.25
W
Apollo
IzerVenuM
Apollo
4
3
10
3
L
Camazotz
KotekWymiotek
Camazotz
2
7
5
0.64
W
2
5
9
1.3
W
Zeus
TimAfro
Zeus
8
1
10
13
L
King Arthur
Whiteheven
King Arthur
4
4
2
1.25
L
Achilles
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
69,455
76,977
Taken
59,211
61,235
Mitigated
40,248
30,216
Healing
26,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,852
2,781
1,315
763
6,204
3,073
203
4,065
2,139
26,804
0
L
Yemoja
 
Yemoja
4,534
1,153
7,834
2,311
10,540
8,745
0
7,617
2,923
8,225
0
W
Heimdallr
Diego_Galiza
Heimdallr
11,818
4,528
2,130
1,695
10,468
5,303
2,106
3,292
6,984
0
24,570
W
12,680
1,957
5,526
5,440
11,759
6,718
368
3,653
7,932
27,041
0
W
Apollo
IzerVenuM
Apollo
8,764
4,225
2,292
5,346
14,476
7,471
2,097
3,553
10,757
0
18,118
L
Camazotz
KotekWymiotek
Camazotz
5,403
766
785
2,540
16,966
8,300
0
11,388
5,578
0
14,153
W
7,812
255
370
1,830
15,429
16,930
0
3,797
11,261
12,064
0
W
Zeus
TimAfro
Zeus
28,381
4,125
821
600
7,079
3,826
1,180
1,091
5,943
55,917
0
L
King Arthur
Whiteheven
King Arthur
10,289
536
1,652
9,762
25,913
19,602
0
14,770
11,143
0
18,937
L
Achilles
10,521
1,245
613
2,641
17,354
21,515
0
11,033
6,307
0
18,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
50,158
90
Minions Killed
155
0
Camps Cleared
0
1,001,188
Distance Traveled
1,188,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,540
734
39
3
0
128,824
0
L
Yemoja
7,225
556
4
0
0
210,084
0
W
Heimdallr
10,102
777
30
2
0
220,893
0
W
Hel
9,923
763
31
2
0
255,680
0
W
Apollo
9,600
738
27
2
0
238,928
0
L
Camazotz
7,984
614
16
1
0
204,743
0
W
Sobek
9,260
712
8
1
0
222,821
0
W
Zeus
11,273
867
59
5
0
250,556
0
L
King Arthur
8,091
622
13
1
0
252,248
0
L
Achilles
8,707
670
18
1
0
205,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role