Player Matchup

Sobek
Sobek
Gold V
BrookenGod
Sobek
Gold V
Level 156
God Stats
4W - 2L
1,602 SR
Queue Stats
9W - 4L
1,658 MMR
Party 1
Thoth
Thoth
Platinum IV
Pestilencer
Thoth
Platinum IV
Level 174
God Stats
14W - 13L
1,461 SR
Queue Stats
155W - 176L
1,776 MMR
Party 1
Neith
Neith
Gold V
SlayedByANoob
Neith
Gold V
Level 157
God Stats
1W - 0L
1,522 SR
Queue Stats
10W - 4L
1,756 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,528 SR
1,730 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,523 SR
1,604 MMR
Charon
Charon
Platinum I
DANi_REY_12
Charon
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 337L
1,977 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
EržikaRamiréz
Ah Muzen Cab
Bronze IV
Level 107
God Stats
0W - 2L
1,880 SR
Queue Stats
0W - 7L
1,445 MMR
Solo
Yu Huang
Yu Huang
Gold III
Komandan28
Yu Huang
Gold III
Level 123
God Stats
4W - 5L
1,189 SR
Queue Stats
296W - 319L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
5 / 2 / 13
13,338
834
12,865
18,547
22,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
13 / 4 / 7
14,471
904
24,084
13,694
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 15
14,015
876
17,420
14,435
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboNe ZhaBastetAgniAchilles

VS

Bans
BacchusScyllaHerculesBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
4 / 2 / 2
12,080
755
12,503
22,182
27,625
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
EržikaRamiréz
Ah Muzen Cab
13
0 / 12 / 5
11,128
696
9,919
21,868
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Komandan28
Yu Huang
14
4 / 8 / 2
11,739
734
11,436
16,340
7,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
22
Kills
8
8
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
2
13
5.75
L
Charon
4
2
2
2.5
L
Ah Muzen Cab
EržikaRamiréz
Ah Muzen Cab
0
12
5
0.21
L
Yu Huang
Komandan28
Yu Huang
4
8
2
0.63
W
13
4
7
4.13
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,369
Damage
33,858
46,676
Taken
60,390
33,450
Mitigated
43,730
13,878
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
12,865
1,146
611
4,926
18,547
22,103
58
8,303
10,244
23,685
1,842
L
Charon
12,503
1,413
0
3,348
22,182
27,625
255
9,916
11,564
31,834
2,087
L
Ah Muzen Cab
EržikaRamiréz
Ah Muzen Cab
9,919
1,282
0
944
21,868
8,817
0
12,562
8,294
0
46,275
L
Yu Huang
Komandan28
Yu Huang
11,436
535
0
672
16,340
7,288
45
10,342
5,010
49,891
0
W
24,084
1,319
0
2,931
13,694
5,248
668
7,235
6,397
63,799
0
W
17,420
8,281
0
5,410
14,435
6,099
2,146
6,662
7,744
0
84,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
34,947
246
Minions Killed
146
0
Camps Cleared
0
903,013
Distance Traveled
803,970
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,338
834
36
2
0
323,613
0
L
Charon
12,080
755
36
2
0
302,928
0
L
Ah Muzen Cab
11,128
696
57
4
0
253,934
0
L
Yu Huang
11,739
734
53
3
0
247,108
0
W
Thoth
14,471
904
72
5
0
282,061
1
W
Neith
14,015
876
138
9
0
297,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role