Player Matchup

He Bo
He Bo
Gold I
AzkenGudaria
He Bo
Gold I
Level 67
God Stats
1W - 0L
1,789 SR
Queue Stats
11W - 1L
1,878 MMR
Party 2
Anhur
Anhur
Diamond III
CaptainKoppcha
Anhur
Diamond III
Level 143
God Stats
289W - 261L
1,595 SR
Queue Stats
512W - 433L
2,187 MMR
Solo
Horus
Horus
Platinum III
mada474
Horus
Platinum III
Level 126
God Stats
1W - 0L
1,324 SR
Queue Stats
16W - 4L
2,006 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,569 SR
2,024 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,742 SR
2,203 MMR
Xbalanque
Xbalanque
Diamond I
AdmiraLintegral
Xbalanque
Diamond I
Level 158
God Stats
18W - 13L
1,714 SR
Queue Stats
124W - 95L
2,510 MMR
Party 1
Poseidon
Poseidon
Gold V
Chanboobie
Poseidon
Gold V
Level 45
God Stats
2W - 2L
1,699 SR
Queue Stats
9W - 13L
1,550 MMR
Solo
Charon
Charon
Masters
HolyAnger
Charon
Masters
Level 146
God Stats
22W - 10L
1,814 SR
Queue Stats
123W - 93L
2,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 6
9,737
974
14,061
7,249
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 6
8,556
856
7,173
9,232
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
mada474
Horus
13
5 / 1 / 9
9,277
928
6,631
10,469
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothKuzenboDiscordiaHou YiHachiman

VS

Bans
MartichorasMorgan Le FayPersephoneAgniBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AdmiraLintegral
Xbalanque
10
0 / 4 / 2
7,320
732
9,682
9,605
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Chanboobie
Poseidon
11
2 / 7 / 2
8,509
851
3,276
9,218
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
HolyAnger
Charon
10
2 / 5 / 0
7,652
765
5,105
11,671
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AdmiraLintegral
Xbalanque
0
4
2
0.25
W
8
2
6
5.5
W
3
1
6
6
L
Poseidon
Chanboobie
Poseidon
2
7
2
0.43
L
Charon
HolyAnger
Charon
2
5
0
0.4
W
Horus
mada474
Horus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
18,063
26,950
Taken
30,494
16,230
Mitigated
14,802
10,237
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AdmiraLintegral
Xbalanque
9,682
2,122
0
1,886
9,605
3,982
0
3,862
5,454
0
30,253
W
14,061
1,138
0
1,547
7,249
2,675
878
2,774
4,031
48,272
0
W
7,173
3,349
0
3,152
9,232
3,759
1,200
2,992
5,519
0
40,331
L
Poseidon
Chanboobie
Poseidon
3,276
753
0
180
9,218
2,424
0
4,455
4,610
20,936
0
L
Charon
HolyAnger
Charon
5,105
542
0
1,225
11,671
8,396
0
6,036
5,253
14,852
0
W
Horus
mada474
Horus
6,631
2,384
1,835
3,703
10,469
9,796
633
1,891
7,956
0
13,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
23,481
129
Minions Killed
84
0
Camps Cleared
0
550,466
Distance Traveled
473,248
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,320
732
41
4
0
164,486
0
W
He Bo
9,737
974
62
6
0
198,766
0
W
Anhur
8,556
856
52
5
0
160,335
2
L
Poseidon
8,509
851
34
3
0
134,423
0
L
Charon
7,652
765
9
1
0
174,339
0
W
Horus
9,277
928
15
2
0
191,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role