Player Matchup

Kali
Kali
BeeSterNSSF13
Kali
Level 106
God Stats
1W - 1L
1,773 SR
Queue Stats
240W - 253L
1,463 Elo+
Solo
Eset
Eset
Bukubukuchaguma
Eset
Level 109
God Stats
3W - 10L
1,344 SR
Queue Stats
285W - 285L
1,451 Elo+
Party 1
Ganesha
Ganesha
So7itarySin
Ganesha
Level 143
God Stats
1W - 2L
1,438 SR
Queue Stats
216W - 284L
1,505 Elo+
Solo
Hades
Hades
lRem
Hades
Level 153
God Stats
32W - 19L
1,704 SR
Queue Stats
110W - 94L
1,543 Elo+
Solo
Hou Yi
Hou Yi
victorious05
Hou Yi
Level 121
God Stats
5W - 8L
1,473 SR
Queue Stats
1,021W - 985L
1,458 Elo+
Party 1
Team Averages
Level 126
1,547 SR
1,484 Elo+

VS

Team Averages
Level 123
1,516 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Darknytesz
Baron Samedi
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 144L
1,525 Elo+
Party 2
Vamana
Vamana
EmptyFrost2437
Vamana
Level 68
God Stats
18W - 13L
1,549 SR
Queue Stats
224W - 221L
1,466 Elo+
Solo
Charon
Charon
Kain_210
Charon
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 32L
1,546 Elo+
Party 2
Fenrir
Fenrir
ShadesOfGreg-
Fenrir
Level 147
God Stats
9W - 4L
1,529 SR
Queue Stats
345W - 313L
1,559 Elo+
Party 2
Izanami
Izanami
TrillboSwagginss
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 156L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,082
514
815
3,931
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
3,987
665
843
2,180
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
So7itarySin
Ganesha
6
0 / 2 / 0
3,711
619
992
5,056
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
lRem
Hades
7
0 / 0 / 0
3,843
641
1,650
3,735
1,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
6
0 / 0 / 0
3,454
576
1,700
1,493
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darknytesz
Baron Samedi
9
2 / 0 / 0
4,596
766
743
1,280
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 0
4,036
673
2,334
4,452
2,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon
Kain_210
Charon
6
2 / 0 / 0
4,500
750
1,596
3,216
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 2
4,006
668
1,582
3,804
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
3,910
652
2,444
3,249
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Baron Samedi
Darknytesz
Baron Samedi
2
0
0
2
W
1
0
0
1
W
Charon
Kain_210
Charon
2
0
0
2
W
0
0
2
1
L
Ganesha
So7itarySin
Ganesha
0
2
0
0
W
0
0
2
1
L
Hades
lRem
Hades
0
0
0
0
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
8,699
16,395
Taken
16,001
6,708
Mitigated
6,544
4,840
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
815
471
0
914
3,931
1,144
0
143
3,788
0
8,662
L
843
175
0
500
2,180
588
0
600
1,580
23,130
0
W
Baron Samedi
Darknytesz
Baron Samedi
743
145
126
250
1,280
518
0
266
996
31,515
0
W
2,334
1,139
0
1,458
4,452
2,357
0
1,492
2,960
0
25,223
W
Charon
Kain_210
Charon
1,596
401
0
1,409
3,216
1,530
0
480
2,736
8,567
0
W
1,582
655
0
1,157
3,804
1,233
0
625
3,087
0
18,813
L
Ganesha
So7itarySin
Ganesha
992
90
0
600
5,056
2,524
0
1,134
3,922
8,290
0
W
2,444
1,998
0
1,645
3,249
906
0
512
2,737
0
30,260
L
Hades
lRem
Hades
1,650
887
130
1,829
3,735
1,980
0
0
3,735
22,299
0
L
Hou Yi
1,700
620
0
867
1,493
472
0
462
1,031
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,077
Gold Earned
21,048
158
Minions Killed
206
0
Camps Cleared
0
560,222
Distance Traveled
634,030
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,082
514
19
3
0
95,243
0
L
Eset
3,987
665
48
8
0
131,835
0
W
Baron Samedi
4,596
766
61
10
0
117,893
0
W
Vamana
4,036
673
44
7
0
129,585
0
W
Charon
4,500
750
7
1
0
119,053
0
W
Fenrir
4,006
668
40
7
0
153,744
0
L
Ganesha
3,711
619
1
0
0
120,333
1
W
Izanami
3,910
652
54
9
0
113,755
0
L
Hades
3,843
641
35
6
0
105,058
0
L
Hou Yi
3,454
576
55
9
0
107,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role