Player Matchup

Serqet
Serqet
Gold V
Glycémie
Serqet
Gold V
Level 58
God Stats
12W - 3L
2,069 SR
Queue Stats
21W - 9L
1,722 MMR
Party 4
King Arthur
King Arthur
Gold II
Mistiq Jr
King Arthur
Gold II
Level 123
God Stats
13W - 11L
1,612 SR
Queue Stats
156W - 154L
1,623 MMR
Solo
Cupid
Cupid
Silver II
Skyllha
Cupid
Silver II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 4
Agni
Agni
Platinum V
iguané
Agni
Platinum V
Level 129
God Stats
1W - 1L
1,278 SR
Queue Stats
98W - 96L
1,756 MMR
Party 3
Horus
Horus
Gold III
krrrle
Horus
Gold III
Level 65
God Stats
10W - 7L
1,588 SR
Queue Stats
132W - 139L
1,420 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,610 SR
1,604 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,586 SR
1,600 MMR
Scylla
Scylla
Silver I
FlauschigerDoggo
Scylla
Silver I
Level 107
God Stats
2W - 2L
1,645 SR
Queue Stats
4W - 4L
1,645 MMR
Party 1
Achilles
Achilles
Silver III
GoodGas
Achilles
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,541 MMR
Party 1
Ganesha
Ganesha
Gold III
MrRuckus
Ganesha
Gold III
Level 89
God Stats
15W - 11L
1,668 SR
Queue Stats
68W - 65L
1,550 MMR
Party 2
Nemesis
Nemesis
Gold III
SniperDude55
Nemesis
Gold III
Level 152
God Stats
22W - 20L
1,554 SR
Queue Stats
97W - 95L
1,587 MMR
Solo
Artemis
Artemis
Gold II
slaayerr0
Artemis
Gold II
Level 109
God Stats
19W - 14L
1,561 SR
Queue Stats
53W - 44L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Glycémie
Serqet
16
11 / 0 / 9
10,052
670
15,794
14,995
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mistiq Jr
King Arthur
16
2 / 2 / 4
8,863
591
13,217
14,300
10,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Skyllha
Cupid
15
1 / 2 / 6
8,458
564
9,520
10,295
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
iguané
Agni
13
6 / 4 / 4
8,195
546
10,289
9,856
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
krrrle
Horus
13
2 / 1 / 12
8,237
549
5,041
15,355
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangBakasuraRavanaThor

VS

Bans
SurtrKaliMartichorasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,558
437
4,743
10,850
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
GoodGas
Achilles
13
2 / 3 / 0
8,320
555
5,870
16,863
20,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
MrRuckus
Ganesha
11
0 / 4 / 3
6,952
463
3,160
14,246
11,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SniperDude55
Nemesis
14
5 / 5 / 0
8,404
560
12,478
18,147
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
slaayerr0
Artemis
13
1 / 3 / 1
7,573
505
10,374
11,478
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
8
9
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Serqet
Glycémie
Serqet
11
0
9
15.5
L
Achilles
GoodGas
Achilles
2
3
0
0.67
W
King Arthur
Mistiq Jr
King Arthur
2
2
4
2
L
Ganesha
MrRuckus
Ganesha
0
4
3
0.38
W
Cupid
Skyllha
Cupid
1
2
6
2
L
Nemesis
SniperDude55
Nemesis
5
5
0
1
W
Agni
iguané
Agni
6
4
4
2
W
Horus
krrrle
Horus
2
1
12
8
L
Artemis
slaayerr0
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
36,625
64,801
Taken
71,584
38,450
Mitigated
48,178
21,791
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,743
454
0
1,100
10,850
3,887
0
3,743
6,901
41,985
0
W
Serqet
Glycémie
Serqet
15,794
5,615
0
2,211
14,995
7,030
0
1,271
13,670
0
86,259
L
Achilles
GoodGas
Achilles
5,870
1,457
0
3,145
16,863
20,954
0
658
16,169
0
51,714
W
King Arthur
Mistiq Jr
King Arthur
13,217
2,299
0
3,077
14,300
10,934
0
234
14,066
0
75,170
L
Ganesha
MrRuckus
Ganesha
3,160
412
1,870
2,254
14,246
11,839
0
2,652
10,926
18,653
0
W
Cupid
Skyllha
Cupid
9,520
5,119
0
4,882
10,295
4,099
639
932
9,323
0
78,054
L
Nemesis
SniperDude55
Nemesis
12,478
5,345
0
2,697
18,147
7,305
0
1,985
15,247
0
80,047
W
Agni
iguané
Agni
10,289
601
0
810
9,856
3,652
0
2,506
7,224
61,398
0
W
Horus
krrrle
Horus
5,041
1,974
3,699
7,112
15,355
12,735
33
3,126
12,075
0
20,710
L
Artemis
slaayerr0
Artemis
10,374
2,064
0
510
11,478
4,193
0
671
10,486
0
68,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
37,807
464
Minions Killed
444
0
Camps Cleared
0
1,601,487
Distance Traveled
1,460,271
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,558
437
91
6
0
272,754
4
W
Serqet
10,052
670
112
7
0
389,075
1
L
Achilles
8,320
555
109
7
0
278,715
1
W
King Arthur
8,863
591
95
6
0
318,506
8
L
Ganesha
6,952
463
4
0
0
292,399
4
W
Cupid
8,458
564
132
9
0
270,255
3
L
Nemesis
8,404
560
107
7
0
345,029
4
W
Agni
8,195
546
105
7
0
308,461
3
W
Horus
8,237
549
20
1
0
315,190
2
L
Artemis
7,573
505
133
9
0
271,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role