Player Matchup

Surtr
Surtr
Drumstick5586
Surtr
Level 66
God Stats
11W - 7L
1,366 SR
Queue Stats
419W - 408L
1,354 Elo+
Party 2
Hera
Hera
Not Jazmyn
Hera
Level 55
God Stats
4W - 2L
1,426 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Set
Set
johann22062002
Set
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
263W - 317L
1,233 Elo+
Solo
Team Averages
Level 60
1,430 SR
1,309 Elo+

VS

Team Averages
Level 45
1,335 SR
1,329 Elo+
Neith
Neith
BrolloRockhead
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,362 Elo+
Party 1
Bacchus
Bacchus
CramMnster731
Bacchus
Level 33
God Stats
0W - 2L
1,160 SR
Queue Stats
76W - 88L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
KL4L_Kush
Kukulkan
Level 55
God Stats
7W - 11L
1,344 SR
Queue Stats
24W - 33L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
8,211
821
6,469
11,118
7,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 4
8,427
843
10,371
3,435
1,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 3
7,058
706
2,904
6,098
3,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,427
643
4,638
8,760
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
8
0 / 2 / 0
6,406
641
2,780
9,790
8,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
KL4L_Kush
Kukulkan
9
0 / 2 / 0
6,648
665
8,122
4,589
1,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bacchus
0
2
0
0
W
3
0
4
5
L
Kukulkan
KL4L_Kush
Kukulkan
0
2
0
0
W
3
0
4
5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
15,540
20,651
Taken
23,139
12,218
Mitigated
12,849
5,760
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,638
1,063
0
633
8,760
3,082
0
4,532
4,228
0
18,548
L
Bacchus
2,780
124
0
615
9,790
8,014
0
5,042
4,748
13,711
0
W
6,469
1,607
139
4,058
11,118
7,743
101
6,534
4,584
533
28,769
L
Kukulkan
KL4L_Kush
Kukulkan
8,122
732
0
750
4,589
1,753
0
1,295
3,294
37,353
0
W
10,371
2,636
0
500
3,435
1,284
1,132
1,357
2,078
51,105
0
W
2,904
708
0
1,063
6,098
3,191
125
3,669
2,429
0
7,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
19,481
121
Minions Killed
100
0
Camps Cleared
0
559,235
Distance Traveled
503,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,427
643
28
3
0
151,552
0
L
Bacchus
6,406
641
16
2
0
194,601
0
W
Surtr
8,211
821
44
4
0
190,799
0
L
Kukulkan
6,648
665
56
6
0
157,496
0
W
Hera
8,427
843
73
7
0
179,668
0
W
Set
7,058
706
4
0
0
188,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role